Ergebnis 1 bis 1 von 1

Thema: Probleme mit Stools!

  1. #1

    Probleme mit Stools!

    Ich habe zur Zeit extreme Probleme mit den STools!
    die Räder werden irgendwie Schräng angebracht, funktionieren nicht und gehen weg wenn man dagegen kommt.
    Der Prop Spawner gibt eine Fehlermeldung aus (die Räder auch nur vergessen nachzu schauen):
    (das ist jetzt die Fehlermeldung vom Propspawner):

    Code:
    **********************************************************
    ERROR: Numpad Called Failed 'SpawnerCreate' : commands.lua:82: attempt to call field 'DoGeneric' (a nil value)
    **********************************************************
    ich weiß nicht ob`s hilft... hier ist der Inhalt der Konsole beim reinem laden von GM_Construct:

    Code:
    Not mounting addon/gamemode 'day-of-defeat', requires missing GCF file (300)
    Parent cvar in server.dll not allowed (sk_apc_missile_damage)
    CDecalEmitterSystem::LoadDecalsFromScript:  Script 'scripts/decals/gmdm.txt' missing section 'TranslationData'
    CDecalEmitterSystem::LoadDecalsFromScript:  Script 'scripts/decals/gmod.txt' missing section 'TranslationData'
    CDecalEmitterSystem::LoadDecalsFromScript:  Script 'scripts/decals/egonswep.txt' missing section 'TranslationData'
    Garry's Mod client.dll Build #0022 [Mar 22 2007 19:59:04]
    maxplayers set to 1
    Heap: 256.00 Mb
    Parsed 23 text messages
    Not mounting addon/gamemode 'day-of-defeat', requires missing GCF file (300)
    Adding Font resource/fonts/akbar.ttf
    Adding Font resource/fonts/coolvetica.ttf
    Adding Font resource/fonts/csd.ttf
    Hud element 'CHudHDRDemo' doesn't have an entry 'HudHDRDemo' in scripts/HudLayout.res
    Hud element 'CHudFilmDemo' doesn't have an entry 'HudHDRDemo' in scripts/HudLayout.res
    Hud element 'CHudCommentary' doesn't have an entry 'HudCommentary' in scripts/HudLayout.res
    CDecalEmitterSystem::LoadDecalsFromScript:  Script 'scripts/decals/gmdm.txt' missing section 'TranslationData'
    CDecalEmitterSystem::LoadDecalsFromScript:  Script 'scripts/decals/gmod.txt' missing section 'TranslationData'
    CDecalEmitterSystem::LoadDecalsFromScript:  Script 'scripts/decals/egonswep.txt' missing section 'TranslationData'
    Garry's Mod server.dll Build #0022 [Mar 22 2007 19:59:20]
    execing config.cfg
    Can't use cheat cvar sv_scriptenforcer in multiplayer, unless the server has sv_cheats set to 1.
    Can't use cheat cvar dsp_dist_max in multiplayer, unless the server has sv_cheats set to 1.
    Can't use cheat cvar dsp_dist_min in multiplayer, unless the server has sv_cheats set to 1.
    2 CPUs (1 physical), Frequency: 3.2 Ghz,  Features: GenuineIntel SSE SSE2 MMX RDTSC CMOV FCMOV
    GetAllManifestFiles:  Unable to load maplist.txt
    execing valve.rc
    execing autoexec.cfg
    Starting Level gm_construct (Gamemode Override '')
    maxplayers set to 1
    execing game.cfg
    Spawn Server gm_construct
    Begin loading faces (loads materials)
    End loading faces (loads materials)
    Lua initialized (Lua 5.1)
    INIParser:parse - File stargate/config.ini successfully parsed
    LS: -- Error running file ------------------------------------
    LS: - File: shared.lua
    LS: - includes/modules/hook.lua:56: attempt to index field '?' (a nil value)
    LS: ----------------------------------------------------------
    INIParser:parse - File stargate/config.ini successfully parsed
    ///////////////////////////////
    //      Ulysses Library      //
    ///////////////////////////////
    // Loading...                //
    //  shared/defines.lua       //
    //  shared/misc.lua          //
    //  shared/util.lua          //
    //  shared/table.lua         //
    //  server/phys.lua          //
    //  shared/player.lua        //
    //  server/player.lua        //
    //  shared/messages.lua      //
    //  shared/concommand.lua    //
    //  server/concommand.lua    //
    //  server/util.lua          //
    //  server/ucl.lua           //
    // Load Complete!            //
    ///////////////////////////////
    [ULIB] Loading module: ulx_init.lua
    ///////////////////////////////
    //       ULX Admin Mod       //
    ///////////////////////////////
    // Loading...                //
    //  sh_defines.lua           //
    //  base.lua                 //
    //  util.lua                 //
    //  fun.lua                  //
    //  vote.lua                 //
    //  toolmode.lua             //
    //  log.lua                  //
    //  end.lua                  //
    // Load Complete!            //
    ///////////////////////////////
    --- Wire duplicator module installed! ---
    Registering gamemode 'sandbox' derived from 'base'
    ScriptEnforce: gamemodes/sandbox/clientscripts.txt wasn't found. This gamemode is unprotected.
    INIParser:parse - File stargate/config.ini successfully parsed
    INIParser:parse - File stargate/config.ini successfully parsed
    execing skill_manifest.cfg
    execing skill.cfg
    Executing listen server config file
    Executing listen server config file
    Precache of sprites/light_glow02_add_noz ambigious (no extension specified)
    Precache of sprites/light_glow02_add_noz ambigious (no extension specified)
    Section [Scenes]: 1096 resources total 17.54 KB, 0.84 % of limit (2.10 MB)
    Game started
    couldn't exec listenserver.cfg
    couldn't exec listenserver.cfg
    Initializing renderer...
    AddPropOffsetToMap - already found entry [prop: 521 offset: 136] in table for DT_BasePlayer
    AddPropOffsetToMap - already found entry [prop: 508 offset: 136] in table for DT_GMOD_Player
    AddPropOffsetToMap - already found entry [prop: 526 offset: 4652] in table for DT_GMOD_Player
    AddPropOffsetToMap - already found entry [prop: 533 offset: 136] in table for DT_HL2_Player
    AddPropOffsetToMap - already found entry [prop: 508 offset: 136] in table for DT_HL2MP_Player
    Precaching Spawn Icons................................................................................................................................ DONE!
    --- Missing Vgui material vgui/entities/weapon_annabelle
    --- Missing Vgui material vgui/entities/weapon_alyxgun
    --- Missing Vgui material vgui/entities/weapon_citizenpackage
    --- Missing Vgui material vgui/entities/weapon_citizensuitcase
    Lua initialized (Lua 5.1)
    LC: -- Error parsing file ------------------------------------
    LC: - File: shared.lua
    LC: - shared.lua:45: chunk has too many syntax levels
    LC: ----------------------------------------------------------
    Registering gamemode 'sandbox' derived from 'base'
    LC: -- Error parsing file ------------------------------------
    LC: - File: shared.lua
    LC: - shared.lua:45: chunk has too many syntax levels
    LC: ----------------------------------------------------------
    Creating RT Texture 'GModToolgunScreen'..DONE!
    Adding Player
    Joining Game..
    [UCL] Access set.
    This server is running ULib version 2.03.
    ULX version 3.02 loaded.
    **********************************************************
    ERROR: Hook 'gmos.ClickControl_Click' Failed: gmos/init.lua:258: attempt to compare number with nil
    Removing Hook 'gmos.ClickControl_Click'
    (ich habe unteranderen das Stargate von avon....)

    Danke schon einmal für die Hilfe..
    Ich schau einmal ob ich ein paar Bilder machen kann....

    MFG Fleki

    Hat sich erledigt!
    Lag m Wire Mod....
    Für alle die den Selben Fehler haben:

    http://www.wiremod.com/index.php?showtopic=4&pid=439
    Geändert von Fleki (25.03.2007 um 16:45 Uhr)

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