was meinst du mit "Log" €r!k ?
Also: Bei der normalen Map die ich die ganze Zeit hatte bearbeitet kommt ja dieser compile Fehler nicht. Nur ebend aktuallisiert er das ganze nicht. Warum auch immer.
Dann habe ich es unter einem anderen Namen gespeichert und da kommt beim compilen der Fehler.
Hier mal alles was beim compilen angezeigt wird (also das wo der Fehler kommt):
Code:
** Executing...
** Command: "c:\programme\valve\steam\steamapps\shadow16_11_04\sourcesdk\bin\vbsp.exe"
** Parameters: -game "c:\programme\valve\steam\SteamApps\SourceMods\gmod9" "C:\Programme\Valve\Steam\SteamApps\SourceMods\gmod9\maps\house"
Valve Software - vbsp.exe (Aug 4 2006)
2 threads
materialPath: c:\programme\valve\steam\SteamApps\SourceMods\gmod9\materials
Loading C:\Programme\Valve\Steam\SteamApps\SourceMods\gmod9\maps\house.vmf
Error: displacement found on a(n) func_detail entity - not supported
** Executing...
** Command: "c:\programme\valve\steam\steamapps\shadow16_11_04\sourcesdk\bin\vvis.exe"
** Parameters: -game "c:\programme\valve\steam\SteamApps\SourceMods\gmod9" "C:\Programme\Valve\Steam\SteamApps\SourceMods\gmod9\maps\house"
Valve Software - vvis.exe (May 22 2006)
2 threads
reading c:\programme\valve\steam\steamapps\sourcemods\gmod9\maps\house.bsp
Error opening c:\programme\valve\steam\steamapps\sourcemods\gmod9\maps\house.bsp
** Executing...
** Command: "c:\programme\valve\steam\steamapps\shadow16_11_04\sourcesdk\bin\vrad.exe"
** Parameters: -game "c:\programme\valve\steam\SteamApps\SourceMods\gmod9" "C:\Programme\Valve\Steam\SteamApps\SourceMods\gmod9\maps\house"
Valve Software - vrad.exe SSE (May 22 2006)
----- Radiosity Simulator ----
2 threads
Could not find lights.rad in lights.rad.
Trying VRAD BIN directory instead...
Warning: Couldn't open texlight file c:\programme\valve\steam\steamapps\shadow16_11_04\sourcesdk\bin\lights.rad.
Loading c:\programme\valve\steam\steamapps\sourcemods\gmod9\maps\house.bsp
Error opening c:\programme\valve\steam\steamapps\sourcemods\gmod9\maps\house.bsp
** Executing...
** Command: Copy File
** Parameters: "C:\Programme\Valve\Steam\SteamApps\SourceMods\gmod9\maps\house.bsp" "c:\programme\valve\steam\steamapps\shadow16_11_04\half-life 2\hl2\maps\house.bsp"
The command failed. Windows reported the error:
"Das System kann die angegebene Datei nicht finden."
mehr kommt da nicht
und jetzt alles was beim compillen steht von der Map (ist exakt die gleiche nur anderen Namen) wo nicht der Fehler kommt, sie wird nur nicht aktualliesiert.
Code:
** Executing...
** Command: "c:\programme\valve\steam\steamapps\shadow16_11_04\sourcesdk\bin\vbsp.exe"
** Parameters: -game "c:\programme\valve\steam\SteamApps\SourceMods\gmod9" "C:\Programme\Valve\Steam\SteamApps\SourceMods\gmod9\maps\Haus"
Valve Software - vbsp.exe (Aug 4 2006)
2 threads
materialPath: c:\programme\valve\steam\SteamApps\SourceMods\gmod9\materials
Loading C:\Programme\Valve\Steam\SteamApps\SourceMods\gmod9\maps\Haus.vmf
Error: displacement found on a(n) func_detail entity - not supported
** Executing...
** Command: "c:\programme\valve\steam\steamapps\shadow16_11_04\sourcesdk\bin\vvis.exe"
** Parameters: -game "c:\programme\valve\steam\SteamApps\SourceMods\gmod9" "C:\Programme\Valve\Steam\SteamApps\SourceMods\gmod9\maps\Haus"
Valve Software - vvis.exe (May 22 2006)
2 threads
reading c:\programme\valve\steam\steamapps\sourcemods\gmod9\maps\Haus.bsp
reading c:\programme\valve\steam\steamapps\sourcemods\gmod9\maps\Haus.prt
LoadPortals: couldn't read c:\programme\valve\steam\steamapps\sourcemods\gmod9\maps\Haus.prt
** Executing...
** Command: "c:\programme\valve\steam\steamapps\shadow16_11_04\sourcesdk\bin\vrad.exe"
** Parameters: -game "c:\programme\valve\steam\SteamApps\SourceMods\gmod9" "C:\Programme\Valve\Steam\SteamApps\SourceMods\gmod9\maps\Haus"
Valve Software - vrad.exe SSE (May 22 2006)
----- Radiosity Simulator ----
2 threads
Could not find lights.rad in lights.rad.
Trying VRAD BIN directory instead...
Warning: Couldn't open texlight file c:\programme\valve\steam\steamapps\shadow16_11_04\sourcesdk\bin\lights.rad.
Loading c:\programme\valve\steam\steamapps\sourcemods\gmod9\maps\Haus.bsp
2705 faces
1 degenerate faces
186952 square feet [26921188.00 square inches]
0 displacements
0 square feet [0.00 square inches]
2704 patches before subdivision
13532 patches after subdivision
0 direct lights
BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (0)
BuildVisLeafs: 0...1...2...3...4...5...6...7...8...9...10 (5)
transfers 768084, max 431
transfer lists: 5.9 megs
GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
Bounce #1 added RGB(0, 0, 0)
Build Patch/Sample Hash Table(s).....Done<0.0095 sec>
FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (1)
FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
ComputePerLeafAmbientLighting: 0...1...2...3...4...5...6...7...8...9...10
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 33/1024 1584/49152 ( 3.2%)
brushes 575/8192 6900/98304 ( 7.0%)
brushsides 3504/65536 28032/524288 ( 5.3%)
planes 1252/65536 25040/1310720 ( 1.9%)
vertexes 5223/65536 62676/786432 ( 8.0%)
nodes 1551/65536 49632/2097152 ( 2.4%)
texinfos 166/12288 11952/884736 ( 1.4%)
texdata 26/2048 832/65536 ( 1.3%)
dispinfos 0/0 0/0 ( 0.0%)
disp_verts 0/0 0/0 ( 0.0%)
disp_tris 0/0 0/0 ( 0.0%)
disp_lmsamples 0/0 0/0 ( 0.0%)
faces 2705/65536 151480/3670016 ( 4.1%)
hdr faces 0/65536 0/3670016 ( 0.0%)
origfaces 1861/65536 104216/3670016 ( 2.8%)
leaves 1585/65536 50720/2097152 ( 2.4%)
leaffaces 3107/65536 6214/131072 ( 4.7%)
leafbrushes 926/65536 1852/131072 ( 1.4%)
areas 2/256 16/2048 ( 0.8%)
surfedges 20736/512000 82944/2048000 ( 4.1%)
edges 12338/256000 49352/1024000 ( 4.8%)
LDR worldlights 0/8192 0/720896 ( 0.0%)
HDR worldlights 0/8192 0/720896 ( 0.0%)
waterstrips 234/32768 2340/327680 ( 0.7%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 4158/65536 8316/131072 ( 6.3%)
cubemapsamples 0/1024 0/16384 ( 0.0%)
overlays 0/512 0/180224 ( 0.0%)
LDR lightdata [variable] 408168/0 ( 0.0%)
HDR lightdata [variable] 0/0 ( 0.0%)
visdata [variable] 106124/16777216 ( 0.6%)
entdata [variable] 25364/393216 ( 6.5%)
LDR leaf ambient 1585/65536 38040/1572864 ( 2.4%)
HDR leaf ambient 0/65536 0/1572864 ( 0.0%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/2946 ( 0.0%)
pakfile [variable] 20848/0 ( 0.0%)
Level flags = 0
Win32 Specific Data:
physics [variable] 211895/4194304 ( 5.1%)
==== Total Win32 BSP file data space used: 1454539 bytes ====
Total triangle count: 7883
Writing c:\programme\valve\steam\steamapps\sourcemods\gmod9\maps\Haus.bsp
7 seconds elapsed
** Executing...
** Command: Copy File
** Parameters: "C:\Programme\Valve\Steam\SteamApps\SourceMods\gmod9\maps\Haus.bsp" "c:\programme\valve\steam\steamapps\shadow16_11_04\half-life 2\hl2\maps\Haus.bsp"
** Executing...
** Command: "c:\programme\valve\steam\steamapps\shadow16_11_04\half-life 2\hl2.exe"
** Parameters: -game "c:\programme\valve\steam\SteamApps\SourceMods\gmod9" +map "Haus"
kann mir jemand helfen ? Bitte.....