** Executing...
** Command: "c:\programme\steam\steamapps\struever\sourcesdk\b in\vbsp.exe"
** Parameters: -game "c:\programme\steam\steamapps\struever\counter-strike source\cstrike" "C:\Programme\Steam\steamapps\struever\sourcesdk_c ontent\cstrike\mapsrc\breakw00t"
Valve Software - vbsp.exe (Aug 4 2006)
1 threads
materialPath: c:\programme\steam\steamapps\struever\counter-strike source\cstrike\materials
Loading C:\Programme\Steam\steamapps\struever\sourcesdk_co ntent\cstrike\mapsrc\breakw00t.vmf
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing C:\Programme\Steam\steamapps\struever\sourcesdk_co ntent\cstrike\mapsrc\breakw00t.prt...done (0)
MAX_MAP_MODELS
** Executing...
** Command: "c:\programme\steam\steamapps\struever\sourcesdk\b in\vvis.exe"
** Parameters: -game "c:\programme\steam\steamapps\struever\counter-strike source\cstrike" "C:\Programme\Steam\steamapps\struever\sourcesdk_c ontent\cstrike\mapsrc\breakw00t"
Valve Software - vvis.exe (May 22 2006)
1 threads
reading c:\programme\steam\steamapps\struever\sourcesdk_co ntent\cstrike\mapsrc\breakw00t.bsp
reading c:\programme\steam\steamapps\struever\sourcesdk_co ntent\cstrike\mapsrc\breakw00t.prt
14 portalclusters
33 numportals
BasePortalVis: 0...1...2...3...4...5...6...7...8...9...10 (0)
PortalFlow: 0...1...2...3...4...5...6...7...8...9...10 (0)
Optimized: 0 visible clusters (0.00%)
Total clusters visible: 168
Average clusters visible: 12
Building PAS...
Average clusters audible: 14
visdatasize:172 compressed from 224
writing c:\programme\steam\steamapps\struever\sourcesdk_co ntent\cstrike\mapsrc\breakw00t.bsp
0 seconds elapsed
** Executing...
** Command: "c:\programme\steam\steamapps\struever\sourcesdk\b in\vrad.exe"
** Parameters: -game "c:\programme\steam\steamapps\struever\counter-strike source\cstrike" "C:\Programme\Steam\steamapps\struever\sourcesdk_c ontent\cstrike\mapsrc\breakw00t"
Valve Software - vrad.exe SSE (May 22 2006)
----- Radiosity Simulator ----
1 threads
[Reading texlights from 'lights.rad']
[1 texlights parsed from 'lights.rad']
Loading c:\programme\steam\steamapps\struever\sourcesdk_co ntent\cstrike\mapsrc\breakw00t.bsp
3824 faces
38398 square feet [5529426.00 square inches]
0 displacements
0 square feet [0.00 square inches]
3824 patches before subdivision
5172 patches after subdivision
0 direct lights
BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (0)
BuildVisLeafs: 0...1...2...3...4...5...6...7...8...9...10 (2)
transfers 530952, max 225
transfer lists: 4.1 megs
GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
Bounce #1 added RGB(0, 0, 0)
Build Patch/Sample Hash Table(s).....Done<0.0277 sec>
FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (1)
FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
ComputePerLeafAmbientLighting: 0...1...2...3...4...5...6...7...8...9...10
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 51/1024 2448/49152 ( 5.0%)
brushes 1207/8192 14484/98304 (14.7%)
brushsides 7242/65536 57936/524288 (11.1%)
planes 142/65536 2840/1310720 ( 0.2%)
vertexes 3957/65536 47484/786432 ( 6.0%)
nodes 1673/65536 53536/2097152 ( 2.6%)
texinfos 119/12288 8568/884736 ( 1.0%)
texdata 4/2048 128/65536 ( 0.2%)
dispinfos 0/0 0/0 ( 0.0%)
disp_verts 0/0 0/0 ( 0.0%)
disp_tris 0/0 0/0 ( 0.0%)
disp_lmsamples 0/0 0/0 ( 0.0%)
faces 3824/65536 214144/3670016 ( 5.8%)
hdr faces 0/65536 0/3670016 ( 0.0%)
origfaces 3810/65536 213360/3670016 ( 5.8%)
leaves 1725/65536 55200/2097152 ( 2.6%)
leaffaces 3828/65536 7656/131072 ( 5.8%)
leafbrushes 1212/65536 2424/131072 ( 1.8%)
areas 2/256 16/2048 ( 0.8%)
surfedges 30552/512000 122208/2048000 ( 6.0%)
edges 15293/256000 61172/1024000 ( 6.0%)
LDR worldlights 0/8192 0/720896 ( 0.0%)
HDR worldlights 0/8192 0/720896 ( 0.0%)
waterstrips 4/32768 40/327680 ( 0.0%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 48/65536 96/131072 ( 0.1%)
cubemapsamples 0/1024 0/16384 ( 0.0%)
overlays 0/512 0/180224 ( 0.0%)
LDR lightdata [variable] 588912/0 ( 0.0%)
HDR lightdata [variable] 0/0 ( 0.0%)
visdata [variable] 172/16777216 ( 0.0%)
entdata [variable] 24926/393216 ( 6.3%)
LDR leaf ambient 1725/65536 41400/1572864 ( 2.6%)
HDR leaf ambient 0/65536 0/1572864 ( 0.0%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/12 ( 8.3%)
pakfile [variable] 10012/0 ( 0.0%)
Level flags = 0
Win32 Specific Data:
physics [variable] 400450/4194304 ( 9.5%)
==== Total Win32 BSP file data space used: 1929614 bytes ====
Total triangle count: 7664
Writing c:\programme\steam\steamapps\struever\sourcesdk_co ntent\cstrike\mapsrc\breakw00t.bsp
3 seconds elapsed
** Executing...
** Command: Copy File
** Parameters: "C:\Programme\Steam\steamapps\struever\sourcesdk_c ontent\cstrike\mapsrc\breakw00t.bsp" "c:\programme\steam\steamapps\struever\counter-strike source\cstrike\maps\breakw00t.bsp"