Und wie verhält sich das bei V9 ich krieg das nicht gebacken *heul*![]()
Und wie verhält sich das bei V9 ich krieg das nicht gebacken *heul*![]()
http://www.iphpbb.com/board/ftopic-4...x105741-9.html Das hab ich zwar zu gmod 9 Zeiten gemacht aber es lässt sich ganz leicht in Garrys Mod übertragen.
Ok das ist genau das was ich suche
aber irgendwie funkt die Sache nicht so wie ich das will
ich geb dir hier mal den Spawn Code:
"15"
{
"Information"
{
"name" "DoD: Vehicles"
}
"Entries"
{
"1"
{
"model" "models//props_vehicles/222.mdl"
}
"2"
{
"model" "models//props_vehicles/222_snow_destroyed.mdl"
}
"3"
{
"model" "models//props_vehicles/222snow.mdl"
}
"4"
{
"model" "models//props_vehicles/b17_skybox32.mdl"
}
"5"
{
"model" "models//props_vehicles/generator.mdl"
}
"6"
{
"model" "models//props_vehicles/generator_light.mdl"
}
"7"
{
"model" "models//props_vehicles/halftrack_us1.mdl"
}
"8"
{
"model" "models//props_vehicles/halftrack_us1_destroyed.mdl"
}
"9"
{
"model" "models//props_vehicles/halftrack_us1snow.mdl"
}
"10"
{
"model" "models//props_vehicles/halftrack_us2snow.mdl"
}
"11"
{
"model" "models//props_vehicles/halftrackgun_us1.mdl"
}
"12"
{
"model" "models//props_vehicles/halftrackgun_us1_destroyed.mdl"
}
"13"
{
"model" "models//props_vehicles/halftrackgun_us1snow.mdl"
}
"14"
{
"model" "models//props_vehicles/jeep_us.mdl"
}
"15"
{
"model" "models//props_vehicles/jeep_us_snow.mdl"
}
"16"
{
"model" "models//props_vehicles/kubelwagen.mdl"
}
"17"
{
"model" "models//props_vehicles/kubelwagen_snow.mdl"
}
"18"
{
"model" "models//props_vehicles/lcvp_closed.mdl"
}
"19"
{
"model" "models//props_vehicles/lcvp_open.mdl"
}
"20"
{
"model" "models//props_vehicles/sherman_tank.mdl"
}
"21"
{
"model" "models//props_vehicles/sherman_tank_destroyed.mdl"
}
"22"
{
"model" "models//props_vehicles/sherman_tank_snow.mdl"
}
"23"
{
"model" "models//props_vehicles/tiger_tank.mdl"
}
"24"
{
"model" "models//props_vehicles/tiger_tank_snow.mdl"
}
"25"
{
"model" "models//props_vehicles/tiger_tank_snow_wrecked1.mdl"
}
"26"
{
"model" "models//props_vehicles/tiger_tank_tan_wrecked1.mdl"
}
"27"
{
"model" "models//props_vehicles/tiger_tank_wrecked1.mdl"
}
"28"
{
"model" "models//props_vehicles/train_flatbed.mdl"
}
}
}
und
"14"
{
"Information"
{
"name" "DoD: Federation"
}
"Entries"
{
"1"
{
"model" "models//custom/us_halftrack_flak_gun.mdl"
}
"2"
{
"model" "models//player/american_dead1.mdl"
}
"3"
{
"model" "models//player/american_dead2.mdl"
}
"4"
{
"model" "models//player/american_leg1.mdl"
}
"5"
{
"model" "models//player/german_arm1.mdl"
}
"6"
{
"model" "models//player/german_dead1.mdl"
}
"7"
{
"model" "models//player/german_dead2.mdl"
}
"8"
{
"model" "models//props_farm/cow_dead2.mdl"
}
"9"
{
"model" "models//props_farm/cow_dead2_hornless.mdl"
}
"10"
{
"model" "models//props_farm/cow_dead3.mdl"
}
"11"
{
"model" "models//props_farm/cow_dead3_hornless.mdl"
}
"12"
{
"model" "models//props_fortifications/trench_high_l_1024.mdl"
}
"13"
{
"model" "models//props_fortifications/trench_high_tightl_1024.mdl"
}
"14"
{
"model" "models//props_fortifications/trench_high_tightl_descend_1024.mdl"
}
"15"
{
"model" "models//props_fortifications/trench_high_t_1024.mdl"
}
"16"
{
"model" "models//props_fortifications/trench_high_t_descend_1024.mdl"
}
"17"
{
"model" "models//props_fortifications/trench_high_x_1024.mdl"
}
"18"
{
"model" "models//props_fortifications/trench_high_x_descend_1024.mdl"
}
"22"
{
"model" "models//props_fortifications/trench_high_zshortl_512.mdl"
}
"23"
{
"model" "models//props_fortifications/trench_high_z_512.mdl"
}
"24"
{
"model" "models//props_fortifications/trench_high_z_descend_512.mdl"
}
"25"
{
"model" "models//props_ordnance/nebelwerfer_v01_full.mdl"
}
"26"
{
"model" "models//props_ordnance/nebelwerfer_v01_lower.mdl"
}
"27"
{
"model" "models//props_ordnance/nebelwerfer_v01_projectile.mdl"
}
"28"
{
"model" "models//props_ordnance/nebelwerfer_v01_upper.mdl"
}
"29"
{
"model" "models//props_trainstation/tracks_destroyed001.mdl"
}
"30"
{
"model" "models//props_trainstation/tracks_destroyed002.mdl"
}
"31"
{
"model" "models//props_trainstation/tracks_double_n_1024.mdl"
}
"32"
{
"model" "models//props_trainstation/tracks_double_straight_1024.mdl"
}
"33"
{
"model" "models//props_trainstation/tracks_straight_1024.mdl"
}
"34"
{
"model" "models//props_trainstation/tracks_turn_left_1024.mdl"
}
"35"
{
"model" "models//props_trainstation/tracks_turn_right_1024.mdl"
}
"36"
{
"model" "models//props_vehicles/jeep_us_destroyed1.mdl"
}
"37"
{
"model" "models//props_vehicles/stug.mdl"
}
"38"
{
"model" "models//props_vehicles/stugbarrel.mdl"
}
"39"
{
"model" "models//props_vehicles/stugdamaged.mdl"
}
"40"
{
"model" "models//props_vehicles/stugdrivewheel.mdl"
}
"41"
{
"model" "models//props_vehicles/stugwheel.mdl"
}
"42"
{
"model" "models//Ranson/ranson_bf109g.mdl"
}
"43"
{
"model" "models//Ranson/ranson_flak18.mdl"
}
"44"
{
"model" "models//Ranson/ranson_flak18_damaged.mdl"
}
"45"
{
"model" "models//Ranson/ranson_flak18_gib1.mdl"
}
"46"
{
"model" "models//Ranson/ranson_flak18_static.mdl"
}
"47"
{
"model" "models//Ranson/ranson_flakbox.mdl"
}
"48"
{
"model" "models//surgeon/citroen.mdl"
}
"49"
{
"model" "models//surgeon/mortar34.mdl"
}
"50"
{
"model" "models//surgeon/mortarcase.mdl"
}
"51"
{
"model" "models//surgeon/mortarcase_closed.mdl"
}
"52"
{
"model" "models//surgeon/mortarshell.mdl"
}
"53"
{
"model" "models//wicked_custom/obstacles/ob_pole_1.mdl"
}
"54"
{
"model" "models//wicked_custom/obstacles/ob_tanktrap_1.mdl"
}
"55"
{
"model" "models//wicked_custom/obstacles/ob_tanktrap_2.mdl"
}
"56"
{
"model" "models//wicked_custom/obstacles/ob_tanktrap_3.mdl"
}
}
}
muss ich da jetz noch was verändern?
Was soll das für ein Spawncode sein?
Schau dir das hier an und dann wird es gehen:
http://garrysmod.de/wiki/index.php/S...arry.27s_Mod_9
Ich habe auch das Problem das ich keine Modles in Gm10 Installieren kann ich hab das gemacht was angegeben wurde hier. Aber es hat nichts funktioniert bitte um hilfe!
Musst mal genauer Beschreiben was nicht geht.
Findest du die Modelle nicht, auch im Browser von Gmod10 nicht?
Sicher das du alles richtig installiert hast? Also alles aus dem Models Ordner auch in den Models Ordner?
Also ich habe sie 100%ig richtig installiert. Also sie scheinen nirgends auf wenn ich dann in den Model ordner reinschau dann sieht man sie zwar aber im spiel sind sie nicht da.
JA es war zwar da aber es war unsichtbar.