** Executing...
** Command: "c:\program files\steam\steamapps\rob\sourcesdk\bin\vbsp.exe"
** Parameters: -game "c:\program files\steam\steamapps\rob\half-life 2\hl2"
"C:\Program Files\Steam\SteamApps\rob\sourcesdk_content\hl2\ma psrc\rp_isletownA04"
Valve Software - vbsp.exe (Aug 4 2006)
2 threads
materialPath: c:\program files\steam\steamapps\rob\half-life 2\hl2\materials
Loading C:\Program Files\Steam\SteamApps\rob\sourcesdk_content\hl2\ma psrc\rp_isletownA04.vmf
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing C:\Program Files\Steam\SteamApps\rob\sourcesdk_content\hl2\ma psrc\rp_isletownA04.prt...done (0)
Creating default cubemaps for env_cubemap using skybox materials:
skybox/sky_day01_01*.vmt
Run buildcubemaps in the engine to get the correct cube maps.
No such variable "$hdrbasetexture" for material "skybox/sky_day01_01rt"
Can't load skybox file skybox/sky_day01_01 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (558196 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 1800 texinfos to 1168
Reduced 133 texdatas to 124 (3337 bytes to 2963)
Writing C:\Program Files\Steam\SteamApps\rob\sourcesdk_content\hl2\ma psrc\rp_isletownA04.bsp
3 seconds elapsed
** Executing...
** Command: "c:\program files\steam\steamapps\rob\sourcesdk\bin\vvis.exe"
** Parameters: -game "c:\program files\steam\steamapps\rob\half-life 2\hl2" -fast
"C:\Program Files\Steam\SteamApps\rob\sourcesdk_content\hl2\ma psrc\rp_isletownA04"
Valve Software - vvis.exe (May 22 2006)
fastvis = true
2 threads
reading c:\program files\steam\steamapps\rob\sourcesdk_content\hl2\ma psrc\rp_isletownA04.bsp
reading c:\program files\steam\steamapps\rob\sourcesdk_content\hl2\ma psrc\rp_isletownA04.prt
2685 portalclusters
8482 numportals
BasePortalVis: 0...1...2...3...4...5...6...7...8...9...10 (

Optimized: 460326 visible clusters (0.00%)
Total clusters visible: 4965275
Average clusters visible: 1849
Building PAS...
Average clusters audible: 2659
visdatasize:1698997 compressed from 1804320
writing c:\program files\steam\steamapps\rob\sourcesdk_content\hl2\ma psrc\rp_isletownA04.bsp
8 seconds elapsed
** Executing...
** Command: "c:\program files\steam\steamapps\rob\sourcesdk\bin\vrad.exe"
** Parameters: -game "c:\program files\steam\steamapps\rob\half-life 2\hl2" -noextra
"C:\Program Files\Steam\SteamApps\rob\sourcesdk_content\hl2\ma psrc\rp_isletownA04"
Valve Software - vrad.exe SSE (May 22 2006)
----- Radiosity Simulator ----
2 threads
[Reading texlights from 'lights.rad']
[45 texlights parsed from 'lights.rad']
Loading c:\program files\steam\steamapps\rob\sourcesdk_content\hl2\ma psrc\rp_isletownA04.bsp
7202 faces
2056825 square feet [296182912.00 square inches]
0 displacements
0 square feet [0.00 square inches]
7202 patches before subdivision
60462 patches after subdivision
0 direct lights
BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (2)
BuildVisLeafs: 0...1...2...3...4...5...6...7...8...9...10 (29)
transfers 8434085, max 1579
transfer lists: 64.3 megs
GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
Bounce #1 added RGB(0, 0, 0)
Build Patch/Sample Hash Table(s).....Done<0.0358 sec>
FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (0)
FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
ComputePerLeafAmbientLighting: 0...1...2...3...4...5...6...7...8...9...10
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 79/1024 3792/49152 ( 7.7%)
brushes 1472/8192 17664/98304 (18.0%)
brushsides 9915/65536 79320/524288 (15.1%)
planes 4850/65536 97000/1310720 ( 7.4%)
vertexes 15953/65536 191436/786432 (24.3%)
nodes 5274/65536 168768/2097152 ( 8.0%)
texinfos 1168/12288 84096/884736 ( 9.5%)
texdata 124/2048 3968/65536 ( 6.1%)
dispinfos 0/0 0/0 ( 0.0%)
disp_verts 0/0 0/0 ( 0.0%)
disp_tris 0/0 0/0 ( 0.0%)
disp_lmsamples 0/0 0/0 ( 0.0%)
faces 7202/65536 403312/3670016 (11.0%)
hdr faces 0/65536 0/3670016 ( 0.0%)
origfaces 4032/65536 225792/3670016 ( 6.2%)
leaves 5354/65536 171328/2097152 ( 8.2%)
leaffaces 8293/65536 16586/131072 (12.7%)
leafbrushes 2893/65536 5786/131072 ( 4.4%)
areas 2/256 16/2048 ( 0.8%)
surfedges 51335/512000 205340/2048000 (10.0%)
edges 30811/256000 123244/1024000 (12.0%)
LDR worldlights 0/8192 0/720896 ( 0.0%)
HDR worldlights 0/8192 0/720896 ( 0.0%)
waterstrips 746/32768 7460/327680 ( 2.3%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 12267/65536 24534/131072 (18.7%)
cubemapsamples 0/1024 0/16384 ( 0.0%)
overlays 0/512 0/180224 ( 0.0%)
LDR lightdata [variable] 3668748/0 ( 0.0%)
HDR lightdata [variable] 0/0 ( 0.0%)
visdata [variable] 1698997/16777216 (10.1%)
entdata [variable] 44780/393216 (11.4%)
LDR leaf ambient 5354/65536 128496/1572864 ( 8.2%)
HDR leaf ambient 0/65536 0/1572864 ( 0.0%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/4046 ( 0.0%)
pakfile [variable] 21988/0 ( 0.0%)
Level flags = 0
Win32 Specific Data:
physics [variable] 558196/4194304 (13.3%)
==== Total Win32 BSP file data space used: 7950649 bytes ====
Total triangle count: 20607
Writing c:\program files\steam\steamapps\rob\sourcesdk_content\hl2\ma psrc\rp_isletownA04.bsp
34 seconds elapsed
** Executing...
** Command: Copy File
** Parameters: "C:\Program Files\Steam\SteamApps\rob\sourcesdk_content\hl2\ma psrc\rp_isletownA04.bsp" "c:\program files\steam\steamapps\rob\half-life 2\hl2\maps\rp_isletownA04.bsp"
** Executing...
** Command: "c:\program files\steam\steamapps\rob\half-life 2\hl2.exe"
** Parameters: -game "c:\program files\steam\steamapps\rob\half-life 2\hl2" -console +map "rp_isletownA04"