Ergebnis 1 bis 6 von 6

Thema: (sehr)Lange Ladezeiten bei Gmod

  1. #1
    Avatar von Alex22
    Registriert seit
    11.11.2005
    Ort
    Berlin

    Standard (sehr)Lange Ladezeiten bei Gmod

    Wenn ich bei Gmod ne Karte starten will dann dauern die Ladezeiten sehr lange sehr sehr lange und als ich eben auf einen Roleplay server gehen wollte hat es noch länger gedauert und hat dan von selbst abgebrochen hier mal die Console danach

    Game.dll loaded for "GMod 9.0.4"
    GMod Folder: d:\programme\valve\steam\steamapps\sourcemods\gmod 9
    Processing Lua config file..
    Finished Lua Config.
    Creating Lua instance..
    Lua Script: init/init.lua



    This server is protected by zeegy boogy doog. LoL!!


    Lua Script: init/portal_core.lua
    Lua Script: init/racehook3.lua



    This server is protected by zeegy boogy doog. LoL!!


    Lua Script: init/swep_menu.lua
    Lua Script: init/ucm.lua
    Lua created.
    maxplayers set to 1
    Heap: 256.00 Mb
    Parsed 23 text messages
    execing config.cfg
    Can't use cheat cvar cam_command in multiplayer, unless the server has sv_cheats set to 1.
    1 CPU, Frequency: 2.8 Ghz, Features: GenuineIntel SSE SSE2 MMX RDTSC CMOV FCMOV
    GetAllManifestFiles: Unable to load maplist.txt
    execing valve.rc
    CModelLoader::Map_IsValid: No such map 'none'
    map load ed: none not found or invalid
    Network: IP 192.168.0.4, mode MP, dedicated No, ports 27015 SV / 27005 CL
    Connecting to 83.82.97.37:40001...
    Connected to 83.82.97.37:40001

    GMod 9.0.4
    Map: rp_oviscity_b3
    Players: 3 / 14
    Build 2784
    Server Number 1
    Your .dll [bin\client.dll] differs from the server's.
    env_cubemap used on world geometry without rebuilding map. . ignoring: wood/wooddoor014a
    env_cubemap used on world geometry without rebuilding map. . ignoring: wood/wooddoor014a
    env_cubemap used on world geometry without rebuilding map. . ignoring: plaster/plasterwall044c
    env_cubemap used on world geometry without rebuilding map. . ignoring: plaster/plasterwall044c
    env_cubemap used on world geometry without rebuilding map. . ignoring: wood/woodstair002a
    env_cubemap used on world geometry without rebuilding map. . ignoring: wood/woodstair002a
    env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template003b
    env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template003b
    env_cubemap used on world geometry without rebuilding map. . ignoring: tile/tilefloor012a
    env_cubemap used on world geometry without rebuilding map. . ignoring: tile/tilefloor012a
    env_cubemap used on world geometry without rebuilding map. . ignoring: wood/wooddoor045b
    env_cubemap used on world geometry without rebuilding map. . ignoring: wood/wooddoor045b
    env_cubemap used on world geometry without rebuilding map. . ignoring: wood/woodstair002b
    env_cubemap used on world geometry without rebuilding map. . ignoring: wood/woodstair002b
    env_cubemap used on world geometry without rebuilding map. . ignoring: plaster/plasterwall005c
    env_cubemap used on world geometry without rebuilding map. . ignoring: plaster/plasterwall005c
    env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template006b
    env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template006b
    env_cubemap used on world geometry without rebuilding map. . ignoring: glass/glasswindow008a
    env_cubemap used on world geometry without rebuilding map. . ignoring: glass/glasswindow008a
    env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template006a
    env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template006a
    env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretefloor033o
    env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretefloor033o
    env_cubemap used on world geometry without rebuilding map. . ignoring: storefront_template/storefront_template001a
    env_cubemap used on world geometry without rebuilding map. . ignoring: storefront_template/storefront_template001a
    env_cubemap used on world geometry without rebuilding map. . ignoring: plaster/plasterwall017c_c17
    env_cubemap used on world geometry without rebuilding map. . ignoring: plaster/plasterwall005c_c17
    env_cubemap used on world geometry without rebuilding map. . ignoring: storefront_template/storefront_template001b
    env_cubemap used on world geometry without rebuilding map. . ignoring: storefront_template/storefront_template001b
    env_cubemap used on world geometry without rebuilding map. . ignoring: storefront_template/storefront_template001c
    env_cubemap used on world geometry without rebuilding map. . ignoring: storefront_template/storefront_template001c
    env_cubemap used on world geometry without rebuilding map. . ignoring: glass/glasswindow007a
    env_cubemap used on world geometry without rebuilding map. . ignoring: glass/glasswindow007a
    env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretefloor019a
    env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretefloor019a
    env_cubemap used on world geometry without rebuilding map. . ignoring: glass/glasswindowbreak070a
    env_cubemap used on world geometry without rebuilding map. . ignoring: glass/glasswindowbreak070a
    env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template003o
    env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template003o
    env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template004b
    env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template004b
    env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template004d
    env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template004d
    env_cubemap used on world geometry without rebuilding map. . ignoring: wood/woodfloor008a
    env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template017b
    env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template017b
    env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template017k
    env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template017k
    env_cubemap used on world geometry without rebuilding map. . ignoring: tile/tileroof002a
    env_cubemap used on world geometry without rebuilding map. . ignoring: tile/tileroof002a
    env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretefloor028c
    env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretefloor028c
    env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretefloor033b
    env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretefloor033b
    env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretefloor033k
    env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretefloor033k
    env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretefloor033c
    env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretefloor033c
    env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template013b
    env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template013b
    env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template020d
    env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template020d
    env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template020e
    env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template020e
    env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template017c
    env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template017c
    env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretefloor005a
    env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretefloor005a
    env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template027b
    env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template027b
    env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretewall046e
    env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretewall046e
    env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretewall046c
    env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretewall046c
    env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_trainstation_template002e
    env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_trainstation_template002e
    env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_trainstation_template002f
    env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_trainstation_template002f
    env_cubemap used on world geometry without rebuilding map. . ignoring: stone/stonefloor006a
    env_cubemap used on world geometry without rebuilding map. . ignoring: stone/stonefloor006a
    env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalwall047a
    env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalwall047a
    env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalwall032e
    env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalwall032e
    env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalwall021e_cheap
    env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template013h
    env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template013h
    env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template015c
    env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template015c
    env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalroof006a
    env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalroof006a
    env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template015b
    env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template015b
    env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template007h
    env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template007h
    env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template007m
    env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template007m
    env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretefloor039a
    env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretefloor039a
    env_cubemap used on world geometry without rebuilding map. . ignoring: tile/tileroof004a_c17
    env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template013k
    env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template013k
    env_cubemap used on world geometry without rebuilding map. . ignoring: metal/citadel_tilefloor016a_cheap
    env_cubemap used on world geometry without rebuilding map. . ignoring: metal/citadel_tilefloor016a_cheap
    env_cubemap used on world geometry without rebuilding map. . ignoring: wood/woodfloor007a
    env_cubemap used on world geometry without rebuilding map. . ignoring: wood/woodfloor007a
    env_cubemap used on world geometry without rebuilding map. . ignoring: wood/wooddoor048a
    env_cubemap used on world geometry without rebuilding map. . ignoring: wood/wooddoor048a
    env_cubemap used on world geometry without rebuilding map. . ignoring: tile/tilefloor010a
    env_cubemap used on world geometry without rebuilding map. . ignoring: tile/tilefloor010a
    env_cubemap used on world geometry without rebuilding map. . ignoring: tile/tileroof004b
    env_cubemap used on world geometry without rebuilding map. . ignoring: tile/tileroof004b
    env_cubemap used on world geometry without rebuilding map. . ignoring: brick/brickwall045c
    env_cubemap used on world geometry without rebuilding map. . ignoring: brick/brickwall045c



  2. #2
    Avatar von Alex22
    Registriert seit
    11.11.2005
    Ort
    Berlin

    Standard AW: (sehr)Lange Ladezeiten bei Gmod

    ist sehr lang ungefähr 23700 Zeichen und passt deshalb nicht in einen post


    env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretefloor011a_c17
    env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretewall026d
    env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretewall026d
    env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template019c
    env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template019c
    env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template020c
    env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template020c
    env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template020b
    env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template020b
    env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/courtyard_template002c
    env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/courtyard_template002c
    env_cubemap used on world geometry without rebuilding map. . ignoring: tile/tilefloor009a
    env_cubemap used on world geometry without rebuilding map. . ignoring: tile/tilefloor009a
    env_cubemap used on world geometry without rebuilding map. . ignoring: tile/tilefloor011a
    env_cubemap used on world geometry without rebuilding map. . ignoring: tile/tilefloor011a
    env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/courtyard_template002d
    env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/courtyard_template002d
    env_cubemap used on world geometry without rebuilding map. . ignoring: tile/tilefloor018a
    env_cubemap used on world geometry without rebuilding map. . ignoring: tile/tilefloor018a
    env_cubemap used on world geometry without rebuilding map. . ignoring: wood/woodfloor007a_c17
    env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template022g
    env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template022g
    env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalwall032e_cheap
    env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalwall032g
    env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalwall032g
    env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalwall065e
    env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalwall065e
    env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metaldoor018a
    env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metaldoor018a
    env_cubemap used on world geometry without rebuilding map. . ignoring: metal/citadel_tilefloor016a
    env_cubemap used on world geometry without rebuilding map. . ignoring: metal/citadel_tilefloor016a
    env_cubemap used on world geometry without rebuilding map. . ignoring: plaster/plasterwall034c
    env_cubemap used on world geometry without rebuilding map. . ignoring: plaster/plasterwall034c
    env_cubemap used on world geometry without rebuilding map. . ignoring: plaster/plasterwall043d
    env_cubemap used on world geometry without rebuilding map. . ignoring: plaster/plasterwall043d
    env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalwall045a
    env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalwall045a
    env_cubemap used on world geometry without rebuilding map. . ignoring: tile/tilefloor016a
    env_cubemap used on world geometry without rebuilding map. . ignoring: tile/tilefloor016a
    env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretefloor028d
    env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretefloor028d
    env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metaldoor046a
    env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metaldoor046a
    env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalroof004a
    env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalroof004a
    env_cubemap used on world geometry without rebuilding map. . ignoring: metal/citadel_tilewall005a
    env_cubemap used on world geometry without rebuilding map. . ignoring: metal/citadel_tilewall005a
    env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalpipeendcap001a
    env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalpipeendcap001a
    env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metaldoor043a
    env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metaldoor043a
    env_cubemap used on world geometry without rebuilding map. . ignoring: tile/tileroof004a
    env_cubemap used on world geometry without rebuilding map. . ignoring: tile/tileroof004a
    env_cubemap used on world geometry without rebuilding map. . ignoring: props/mailboxwood01a
    env_cubemap used on world geometry without rebuilding map. . ignoring: props/mailboxwood01a
    env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_trainstation_template002b
    env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_trainstation_template002b
    env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_trainstation_template002c
    env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_trainstation_template002c
    env_cubemap used on world geometry without rebuilding map. . ignoring: metal/citadel_metalwall076a
    env_cubemap used on world geometry without rebuilding map. . ignoring: metal/citadel_metalwall076a
    Begin loading faces (loads materials)
    End loading faces (loads materials)
    else
    Initializing renderer...
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_buildings/long_building001a.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_buildings//row_corner_1.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_buildings//row_hill_cluster.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_buildings//row_industrial_cluster.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_buildings//row_hill_cluster.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_buildings//row_corner_2.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_buildings/row_res_2.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_buildings/row_res_2.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_buildings/row_res_2.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_buildings//row_corner_1.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_buildings/row_res_2.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_buildings//row_corner_2.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_buildings/long_building001a.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_buildings/long_building001a.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_buildings/row_res_2.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_buildings/row_res_2.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_buildings/long_building001a.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_buildings/row_res_2.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_buildings/row_res_2.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_buildings//row_corner_2.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_lab/corkboard001.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (./models/props_foliage/shrub_01a.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_lab/corkboard001.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_lab/corkboard001.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_lab/corkboard002.mdl)
    SOLID_VPHYSICS static prop with no vphysics model! (models/props_lab/corkboard001.mdl)
    Warning: using WorldTwoTextureBlend on a non-displacement surface (material: nature/blendgrassgravel001a). Support for this will go away soon.

    Server connection timed out.



  3. #3
    €r!k
    Avatar von €r!k

    Standard AW: (sehr)Lange Ladezeiten bei Gmod

    Lua Script: init/racehook3.lua
    Lösch das lieber das ist ein LUA Virus

  4. #4
    Avatar von Alex22
    Registriert seit
    11.11.2005
    Ort
    Berlin

    Standard AW: (sehr)Lange Ladezeiten bei Gmod

    jo ist mir auch grade aufgefallen

    und hier noch
    Lua Script: init/ucm.lua



  5. #5

    Standard AW: (sehr)Lange Ladezeiten bei Gmod

    und dann noch alle .res files im maps ordner löschen

  6. #6
    Avatar von Alex22
    Registriert seit
    11.11.2005
    Ort
    Berlin

    Standard AW: (sehr)Lange Ladezeiten bei Gmod

    Zitat Zitat von W0rf0x
    und dann noch alle .res files im maps ordner löschen
    oder gleich gmod neu installieren wie ich es gemacht hab



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