Neues Update. (Sogar schon Hotfix.)
Wird demnächst noch ein Hotfix kommen, weil das Temperatursystem zu sensibel ist und man sehr schnell n Erkältung bekommt.Code:UPDATE : 21 MAY 2012 Affected addons: * dayz_code 1.5.8 * dayz_equip 1.2.4 * dayz_sfx 1.1.2 * dayz 1.2.5 * dayz_weapons 1.1.2 Developer's Note: * TO INTERACT WITH MOST ITEMS: YOU NOW NEED TO OPEN GEAR MENU (G) THEN RIGHT CLICK ON THE ITEM! SUCH AS BANDAGING AND EATING AND SHIT * This is a pretty major update. I don't really know what affect the new sickness and temperature system will have on player behavior especially with antibiotics being so scarce. * It is the genesis of an idea, so please remember this might cause havoc. You need to be careful. * To light a fire, you need matches and wood in your inventory. Place more wood in the inventory of a fireplace to keep the fire going. * A fire that does not have wood in it will go out when you try to light it. * You can tell you have an infection, because your character will start coughing. The infection causes you to loose blood down to a minimum of 6000. This leaves you with reduced blood until you take antibiotics. Changelog: * [NEW] Server cleanup system replaced with a more agressive one * [NEW] Inventory Interaction system (right-click on items in gear screen to bring up interactions) * [NEW] Temperature System now implemented (effects are limited) * [NEW] Chance of catching an infection the lower your temperature * [NEW] Chance of catching an infection from already infected players * [NEW] Water can be filled in ponds, all water pumps, wells, but not the sea * [NEW] Forced disconnection saving for abort and alt+F4 * [NEW] Zombie's will investigate player deaths * [NEW] Adrenaline rush from panicing causes greately increased hunger for a while * [NEW] Bandaging Sound when bandaging yourself/someone * [NEW] Coughing sound when you have an infection * [NEW] Camera Shake when temperature drops extremely low * [NEW] PROTIP: Use Global Chat/VOIP in populated areas * [NEW] Fire requires wood to keep burning * [NEW] Various Loot spawn balancing changes * [FIXED] Should not be pellets for the Winny * [FIXED] Whinny is way to powerful and quiet (mmmm your tears will be delicious) * [FIXED] Helicopter loot despawning too fast * [FIXED?] Too many zombies for the Carebears to be able to play * [FIXED] Fog is way too thick * [FIXED] Climbing a ladder with a pistol will cause you to fall * [FIXED] Zombies not attracted to Flares and Chemlights * [FIXED] Panic noises going apeshit all the time * [FIXED] Zombie spotted alert far too quiet (increased slightly)




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