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Fixes
  • Loading crashes between maps
  • General stability
  • Exploit linked to the Deus Ex Machina
  • Characteristic exploit
  • Fixed Alt-Tab messing-up the UI
  • Permanent Death when a hack fails
  • Saves losses and character resets
  • Dialogues in multiplayer games
  • Brouzouf resets
  • ATMs not giving money when hacked
  • Enemies not reacting to hacked traitors
  • Enemies not reacting when a friend dies close to them
  • Return to first PSI power when a player dies
  • Required agility for the Scrabouillor
  • Required agility for the Sentry
  • Bio Regen 5 not resetting Head Traumas
  • Hacking list reset when a NPC dies
  • Crashes linked to a certain number of hacked slaves
  • "EYE_GHOST" being defined both in EYE_English and Gameui_english
  • Achievements linked to the legendary classes
  • Medkit achievement
  • Triangular Gates and some spells giving Fatal Wounds despite the researches
  • Increase of implants beyond the limit
  • Missing Streumonic Complementarity research description
  • Missing Cyber briefcase models for researches
  • Campaign results displaying esoteric and nasty things
  • VIP exploit
  • Researches not always launching
  • Lighting in cc_temple*, cc_new_eden, cc_tuto and cc_monolith
  • cc_new_eden secondary quests not being saved
  • cc_forgotten secondary quests not being saved
  • Incorrect Deus Ex spawnpoint in cm_sheep
  • Broken ladder in cc_sheep
  • Infinite XP exploit on New Eden (Mentor)
  • Locken not having a weapon when hostile on cc_new_eden
  • Locken's departure and death not being saved on cc_new_eden
  • Possible money exploit on cc_tuto2
  • Possible XP exploit on cc_new_eden
  • Being able to respawn in front of the Immortal King on cc_noctis without having completed the required quest
  • Fall in the temple not always killing the player
  • Players being Jian/Culter on cm_sheep
  • Missing texture on cc_new_eden
  • Missing texture on cc_forgotten
  • Missing texture on cm_dreams
  • Fixed being able to get stuck in the armory on cc_noctis
  • Tobi not killing himself on cc_forgotten
  • Invisible water brush on cc_ancient
  • Superfluous armory logo on cc_noctis
  • Being able to get stuck in stairs after a resurrection on cc_purge
  • Being able to get stuck in stairs after a resurrection on cc_forgotten
  • Mauve Mentor objective not being attached to the actual NPC on cm_purge
  • Perigrum Forma being able to spawn in front of the player in the maintenance tunnels of cc_monolith
  • Spawning view distances next to the player on Noctis Labyrinthus and Electric Sheep
  • Achievement "Revelation" not being awarded when a player finds Akmal, the ancient
  • Retrieval objective on cm_noctis not being clear
  • Possible answer to Akmal not being active on cc_ancient
  • Supreme Manduco being able to always kill on cc_new_eden
  • Door of the Supreme Manduco closing behind the player
  • Physic boxes of the streetlamps
  • Invisible switch on cc_falling
  • Typos in some texts
  • Not being able to shoot through some fences with some weaponsReal end of the game too hard to get
Additions/Modifications:
  • Optimized memory
  • Resurector invincibility is longer and more visible
  • Max player option in the server creation
  • Camera movement option when running
  • Blur effect option when running
  • Delay for using weapons after a dialogue
  • Increased the numbers of given missions in Coop Missions depending on the number of players
  • Escape allows closing certain menus
  • Weapons can be bound to keys
  • Decreased the sight cones and maximum sight distance of all NPCs
  • Increased the Deus Ex Machinas' resistance
  • Decreased the number of XP and Brouzouf earned when killing a Deus Ex Machina
  • Deus Ex Machina's main weapon deals more damage
  • Decreased the player's Heavy Armor protection
  • Decreased the Sulfatum's accuracy
  • Decreased the fall damage
  • Throwing grenades cancels the Cloaking Field
  • Limited the maximum amount of Brouzoufs
  • Limited the maximum amount of XP and Brouzoufs given in one time
  • Decreased the exploit of Fatal Wounds optimization
  • Some cheating techniques aren't possible anymore
  • Temporary and backup save system
  • Some little balance tweaks
  • Made the exit in cc_tuto2 more obvious
  • Decreased the difficulty of the protection mission on cm_noctis
  • Added an Ally icon on the Heavy Culter squad on cm_noctis
  • Turrets in cc_monolith should be easier to spotAdded some more player spawn points in the levels
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