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Thema: Hookfunktionen gehen nicht

  1. #1

    Standard Hookfunktionen gehen nicht

    Ich bins wieder.
    Hab folgendes Problem:
    ich habe diese Funktion
    Code:
    function GM:SpawnMenuEnabled() //Deactivates spawnmenu, also saves loadtime
    	return false;
    end
    inzwischen in der cl_init.lua, der shared.lua und der init.lua. Trotzdem lässt sich das Spawnmenu weiterhin über die q-Taste aktivieren. Auch andere Hookfunktionen funktionieren nicht, egal ob ich sie durch den hook auslösen lasse oder die hookfunktion überschreiben lasse. Es ist fast so als würden keine Hooks ausgeführt werdn, bzw. nur die wenigsten. Kann mri wer helfen?

    Edit: Grad nochmal reformuliert.
    Geändert von Obstsalat (04.12.2010 um 19:28 Uhr)

  2. #2

    Standard AW: Hookfunktionen gehen nicht

    Das Ding gehört ausschließlich in die cl_init.lua.
    Wahrscheinlich ist irgendwo ein Feher drin. Halt in der Konsole mal Ausschau nach solchen.

    Oh, und bist du ganz sicher, dass dein Gamemode ausgewählt ist?

  3. #3

    Standard AW: Hookfunktionen gehen nicht

    Also habs mal mit nur innerhalb der cl_init.lua versucht. Nix passiert. Ich habe sicher meinen Gamemode ausgewählt und keinen Fehler in der Console entdeckt. Hier nochmal Consolenlog, mein Gamemode heisst SGMODE:
    Code:
    Lua initialized (Lua 5.1)
    ======== Installing Table (De)Serialiser Module | ver: 1.4 ========
    NPCAI mod has been started
    ==========================================================
    Simple Prop Protection Version 1.51 by Spacetech has loaded
    ==========================================================
    =======================================================
    StarGate Pack: Initializing
    Version: 46
    
    Loading: stargate/shared/init.lua
    Loading: stargate/shared/bullets.lua
    Loading: stargate/shared/lib.lua
    Loading: stargate/shared/matrix.lua
    Loading: stargate/shared/print_r.lua
    Loading: stargate/shared/tracelines.lua
    Loading: stargate/server/init.lua
    INIParser:parse - File stargate/config.ini successfully parsed
    INIParser:new - File stargate/user_config.ini does not exist!
    Loading: stargate/server/entity.lua
    Loading: stargate/server/ini_parser.lua
    Loading: stargate/server/protection.lua
    Loading: stargate/server/spawner.lua
    Loading: stargate/server/teleport.lua
    Loading: stargate/server/tool.lua
    Loading: stargate/server/wire_rd.lua
    =======================================================
    ================================
    ===  Wire  2114 (exported)   Installed  ===
    ================================
    ======== Beam NetVars Lib v0.71 Installed ========
    ERROR! Module 'zlib_b64' not found!
    ==== Advanced Duplicator v.1.72 shared module installed! ====
    Added EntCheckHook: AdvDupe_NoItems
    Added EntCheckHook: AdvDupe_DisallowedClasses
    Added EntCheckHook: AdvDupe_ModelCheck
    ==== Advanced Duplicator v.1.85 server module installed! ====
    -english-
    Loading: Module_Loader.lua...Loaded: Successfully
    Loading: tool_ents.lua...Loaded: Successfully
    Sending: cl_tab.lua...Sent: Successfully
    Sending: Module_Loader.lua...Sent: Successfully
    Sending: CAF_Tools.lua...Sent: Successfully
    Sending: sh_general_caf.lua...Sent: Successfully
    Sending: tool_helpers.lua...Sent: Successfully
    Sending: tool_manifest.lua...Sent: Successfully
    Sending: Defaults.lua...Sent: Successfully
    Sending: Defaults.lua...Sent: Successfully
    Loading: LifeSupport.lua...Loaded: Successfully
    Loading: LSEnts.lua...Loaded: Successfully
    Loading: ResourceDistribution.lua...Loaded: Successfully
    Loading: ResourceTransit.lua...RTS Model Loaded: rts_massdriver
    RTS Texture Loaded: rts_massdriver
    Loaded: Successfully
    Loading: spacebuild.lua...Loaded: Successfully
    Loading: sbep.lua...Loaded: Successfully
    Sending: LifeSupport.lua...Sent: Successfully
    Sending: LIFESUPPORT1.lua...Sent: Successfully
    Sending: LIFESUPPORT2.lua...Sent: Successfully
    Sending: LSEnts.lua...Sent: Successfully
    Sending: ResDistrib1.lua...Sent: Successfully
    Sending: ResDistrib2.lua...Sent: Successfully
    Sending: ResourceDistribution.lua...Sent: Successfully
    Sending: ResourceTransit.lua...Sent: Successfully
    Sending: spacebuild.lua...Sent: Successfully
    Sending: sbep.lua...Sent: Successfully
    Sending: ResourceDistribution.lua...Sent: Successfully
    Sending: spacebuild.lua...Sent: Successfully
    Contraption Engine: Initialising Damage Engine
    Contraption Damage Engine: Initialising Server Convars
    Contraption Damage Engine: CVar Initialisation Completed Successfully
    Contraption Engine: Effects Library Present
    Contraption Engine: Damage Engine Init Finished
    :: Physical bullets by Xera
    Registering gamemode 'sandbox' derived from 'base'
    Registering gamemode 'SGMODE' derived from 'sandbox'
    ScriptEnforce is disabled
    Loading CAF Tools
    	loading stool: sb_dev_plants.lua
    sbox_maxsb_dev_plants -> 30
    CAF Tool: Loading device defs
    	loading stool: sb_terraformer.lua
    sbox_maxsb_teraformers -> 30
    CAF Tool: Loading device defs
    	loading stool: ls3_energysystems.lua
    sbox_maxls3_energysystems -> 30
    CAF Tool: Loading device defs
    	Loading dev type: extra_CO2_gens
    	Loading dev type: extra_fusion_gens
    	Loading dev type: extra_H_gens
    	Loading dev type: extra_LN_gens
    	Loading dev type: extra_N_gens
    	Loading dev type: extra_O2_gens
    	Loading dev type: extra_solar_panels
    	Loading dev type: extra_water_air_extractors
    	Loading dev type: extra_water_heaters
    	Loading dev type: extra_water_pumps
    	Loading dev type: sbep_extra_fusion_generators
    	loading stool: ls3_environmental_control.lua
    sbox_maxls3_environmental_control -> 30
    CAF Tool: Loading device defs
    	Loading dev type: sbep_extra_climate_control
    	loading stool: ls3_other.lua
    sbox_maxls3_other -> 30
    CAF Tool: Loading device defs
    	Loading dev type: extra_ls_screens
    	loading stool: ls3_other_lights.lua
    sbox_maxls3_other_lights -> 10
    CAF Tool: Loading device defs
    	loading stool: ls3_receptacles.lua
    sbox_maxls3_receptacles -> 20
    CAF Tool: Loading device defs
    	Loading dev type: extra_CO2_storage
    	Loading dev type: extra_energy_storage
    	Loading dev type: extra_heavy_water_storage
    	Loading dev type: extra_H_storage
    	Loading dev type: extra_LN_storage
    	Loading dev type: extra_N_storage
    	Loading dev type: extra_O2_storage
    	Loading dev type: extra_steam_storage
    	Loading dev type: extra_water_storage
    	loading stool: pumps.lua
    sbox_maxpumps -> 10
    CAF Tool: Loading device defs
    	loading stool: resourcenodes.lua
    sbox_maxresourcenodes -> 30
    CAF Tool: Loading device defs
    	loading stool: valves.lua
    sbox_maxvalves -> 10
    CAF Tool: Loading device defs
    	loading stool: sbep_hab_mods.lua
    sbox_maxsbep_hab_mods -> 30
    CAF Tool: Loading device defs
    	Loading dev type: base_livable_module
    	loading stool: sbep_res_mods.lua
    sbox_maxsbep_res_mods -> 30
    CAF Tool: Loading device defs
    	Loading dev type: base_res_module
    Loading Wire Tools
    [addons\log\lua\entities\mystic_shot\init.lua:42] ')' expected near ';'
    Compressing lua files into data pack..
    Compression complete. 1220 files. (1.411s)
    Executing listen server config file
    Starting CAF Addons
    Loading Level 1 Addons
    	Loaded addon: Resource Distribution
    Registering Sun
    Registering planets
    Loading Level 2 Addons
    	Loaded addon: Life Support
    	Loaded addon: Life Support Entities
    	Loaded addon: Spacebuild Enhancement Pack
    Loading Level 3 Addons
    	Loaded addon: Resource Transit System
    Loading Level 4 Addons
    Loading Level 5 Addons
    Contraption Damage Engine: Commencing Override Preload
    Contraption Damage Engine: GCombat NOT Detected
    Contraption Damage Engine: CDS NOT Detected
    Contraption Damage Engine: Commencing CDS/Gcombat Function Override
    Contraption Damage Engine: Function Override Completed
    exec: couldn't exec listenserver.cfg
    
    [L] Stargate Pegasus War
    Map: gm_construct
    Players: 1 / 8
    Build: 4394
    Server Number: 2
    
    No pure server whitelist. sv_pure = 0
    Connection to Steam servers successful.
       VAC secure mode is activated.
    InitFastCopy: only 51% fast props. Bug?
    Decompressing data pack into virtual file system..
    Data pack loaded: 1220 files. (3.067s)
    Lua initialized (Lua 5.1)
    Not on server
    ======== Installing Table (De)Serialiser Module | ver: 1.4 ========
    ==========================================================
    Simple Prop Protection Version 1.51 by Spacetech has loaded
    ==========================================================
    =======================================================
    StarGate Pack: Initializing
    Version: 46
    
    Loading: stargate/shared/init.lua
    Loading: stargate/shared/bullets.lua
    Loading: stargate/shared/lib.lua
    Loading: stargate/shared/matrix.lua
    Loading: stargate/shared/print_r.lua
    Loading: stargate/shared/tracelines.lua
    Loading: stargate/client/init.lua
    Loading: stargate/client/menu.lua
    Loading: stargate/vgui/saddresspanel.lua
    Loading: stargate/vgui/saddressselect.lua
    Loading: stargate/vgui/scontrolepanel.lua
    Loading: stargate/vgui/shelpbutton.lua
    Loading: stargate/vgui/shtmlhelp.lua
    =======================================================
    ======== Beam NetVars Lib v0.71 Installed ========
    --- Missing Vgui material ignore_this_error
    loading materials
    loading material: cable/rope_icon
    loading material: cable/cable2
    loading material: cable/xbeam
    loading material: cable/redlaser
    loading material: cable/blue_elec
    loading material: cable/physbeam
    loading material: cable/hydra
    loading material: arrowire/arrowire
    loading material: arrowire/arrowire2
    === Loading Wire Model Packs ===
    	Loaded: PHXWireModels.txt
    	Loaded: Spacebuild Model Pack.txt
    	Loaded: Stargate.txt
    	Loaded: default.txt
    	Loaded: expression2.txt
    	Loaded: bull_buttons.txt
    	Loaded: cheeze_buttons2.txt
    	Loaded: wire_model_pack_1.txt
    	Loaded: wire_model_pack_1plus.txt
    	Adding Cheeze's Buttons Pack
    	Adding various Buttons from HL2 and Portal
    	Jaanus' Thruster Pack
    	Beer's Model pack
    RunConsoleCommand blocked - sent before player spawned (sv_tags)
    Contraption Damage Engine: Client Message Handler Loaded
    Contraption Engine: Effects Library Present
    ERROR! Module 'zlib_b64' not found!
    ==== Advanced Duplicator v.1.72 shared module installed! ====
    ==== Advanced Duplicator v.1.741 client module installed! ====
    -english-
    Loading: cl_tab.lua...Loaded: Successfully
    Loading: module_loader.lua...Loaded: Successfully
    Loading: defaults.lua...Sent: Successfully
    Loading: lifesupport.lua...Loaded: Successfully
    Loading: lifesupport1.lua...Loaded: Successfully
    Loading: lifesupport2.lua...Loaded: Successfully
    Loading: lsents.lua...Loaded: Successfully
    Loading: resdistrib1.lua...Loaded: Successfully
    Loading: resdistrib2.lua...Loaded: Successfully
    Loading: resourcedistribution.lua...Loaded: Successfully
    Loading: resourcetransit.lua...Loaded: Successfully
    Loading: sbep.lua...Loaded: Successfully
    Loading: spacebuild.lua...Loaded: Successfully
    Registering gamemode 'sandbox' derived from 'base'
    Registering gamemode 'SGMODE' derived from 'sandbox'
    Loading CAF Tools
    	loading stool: ls3_energysystems.lua
    sbox_maxls3_energysystems -> 30
    CAF Tool: Loading device defs
    	Loading dev type: extra_co2_gens
    	Loading dev type: extra_fusion_gens
    	Loading dev type: extra_h_gens
    	Loading dev type: extra_ln_gens
    	Loading dev type: extra_n_gens
    	Loading dev type: extra_o2_gens
    	Loading dev type: extra_solar_panels
    	Loading dev type: extra_water_air_extractors
    	Loading dev type: extra_water_heaters
    	Loading dev type: extra_water_pumps
    	Loading dev type: sbep_extra_fusion_generators
    	loading stool: ls3_environmental_control.lua
    sbox_maxls3_environmental_control -> 30
    CAF Tool: Loading device defs
    	Loading dev type: sbep_extra_climate_control
    	loading stool: ls3_other.lua
    sbox_maxls3_other -> 30
    CAF Tool: Loading device defs
    	Loading dev type: extra_ls_screens
    	loading stool: ls3_other_lights.lua
    sbox_maxls3_other_lights -> 10
    CAF Tool: Loading device defs
    	loading stool: ls3_receptacles.lua
    sbox_maxls3_receptacles -> 20
    CAF Tool: Loading device defs
    	Loading dev type: extra_co2_storage
    	Loading dev type: extra_energy_storage
    	Loading dev type: extra_heavy_water_storage
    	Loading dev type: extra_h_storage
    	Loading dev type: extra_ln_storage
    	Loading dev type: extra_n_storage
    	Loading dev type: extra_o2_storage
    	Loading dev type: extra_steam_storage
    	Loading dev type: extra_water_storage
    	loading stool: pumps.lua
    sbox_maxpumps -> 10
    CAF Tool: Loading device defs
    	loading stool: resourcenodes.lua
    sbox_maxresourcenodes -> 30
    CAF Tool: Loading device defs
    	loading stool: sbep_hab_mods.lua
    sbox_maxsbep_hab_mods -> 30
    CAF Tool: Loading device defs
    	Loading dev type: base_livable_module
    	loading stool: sbep_res_mods.lua
    sbox_maxsbep_res_mods -> 30
    CAF Tool: Loading device defs
    	Loading dev type: base_res_module
    	loading stool: sb_dev_plants.lua
    sbox_maxsb_dev_plants -> 30
    CAF Tool: Loading device defs
    	loading stool: sb_terraformer.lua
    sbox_maxsb_teraformers -> 30
    CAF Tool: Loading device defs
    	loading stool: valves.lua
    sbox_maxvalves -> 10
    CAF Tool: Loading device defs
    Loading Wire Tools
    --- Missing Vgui material texturemissing
    Can't find factory for entity: info_null
    ERROR! Module 'renderx' not found!
    Sending 1227 'User Info' ConVars to server (cl_spewuserinfoconvars to see)
    Hook 'SBEP_PlayerInitialSpawn_Hookz' Failed: [@lua\includes\util.lua:23] bad argument #1 to 'min' (number expected, got nil)
    This server is using the Custom Addon Framework
    Report any bugs during the beta on http://www.snakesvx.net
    [R2P] Obstsalat aka Kokosnuss connected to the server!
    AdvDupeShared: Server Compression: false
    Addon: Life Support Entities got enabled
    ================================
    ===  Wire revision: 0     ===
    === Local Wire revision:0 ===
    ================================
    RunConsoleCommand blocked - sent before player spawned (ZLib_Installed)
    Redownloading all lightmaps
    CAF: Client has Internet. Enabled Online-Help
    [R2P] Obstsalat aka Kokosnuss joined the spectaters!
    INIParser:parse - File stargate/gatespawner_maps/gm_construct.ini successfully parsed
    Setting CBaseEntity to non-brush model models/zup/stargate/stargate_gring.mdl
    Setting CBaseEntity to non-brush model models/zup/stargate/stargate_gring.mdl
    Addon: Spacebuild Enhancement Pack got enabled
    Setting CBaseEntity to non-brush model models/zup/stargate/stargate_gring.mdl
    Setting CBaseEntity to non-brush model models/zup/stargate/stargate_gring.mdl
    Addon: Life Support got enabled
    Addon: Resource Distribution got enabled
    =================================================
    Simple Prop Protection: 249 props belong to world
    =================================================
    [R2P] Obstsalat aka Kokosnuss joined the spectaters!
    Noch andere Ideen?

    Edit: Ok, klingt vll. dämlich aber mir ist gerade aufgefallen das nur alle Hooks vom Sandboxmodus nicht gehen. Das ist meine shared.lua:
    Code:
    GM.Name		= "Stargate Pegasus War"
    GM.Author	= "Obstsalat aka Kokosnuss"
    GM.Email	= ""
    GM.Website  = "" 
    
    DeriveGamemode( "sandbox" )
    
    team.SetUp( 1, "Soldier", Color( 255, 0, 0, 255 ) ) //Team Tauri
    team.SetUp( 2, "Medic", Color( 255, 0, 0, 255 ) ) //Team Tauri
    team.SetUp( 3, "Guard", Color( 0, 0, 255, 255 ) ) //Team Wraith
    --team.SetUp( 4, "Hunter", Color( 0, 0, 255, 255 ) ) //Team Wraith  --Not implemented yet
    team.SetUp( 5, "Humanform", Color( 0, 255, 0, 255 ) ) //Team Replicator
    team.SetUp( 6, "Bug", Color( 0, 255, 0, 255 ) ) //Team Replicator
    team.SetUp( 7, "Spectater", Color( 0, 0 , 0, 255 ) ) //Team Spectater
    Muss ich mehr machen um die Sandbox Hooks nutzen zu können?
    Geändert von LoC (05.12.2010 um 13:26 Uhr)

  4. #4

    Standard AW: Hookfunktionen gehen nicht

    Wenn du kein Spawnmenu willst, boote doch einfach von base.
    Darauf kann man sowieso viel besser aufbauen, da Sandbox zugemüllt mit allen möglichen Hooks und Funktionen ist.

  5. #5

    Standard AW: Hookfunktionen gehen nicht

    Ahh ok danke. Das erleichtert mir shcon einige Arbeit. Aber trotzdem werden folgende Hooks nicht aufgerufen:
    Code:
    function NoFalldamage_rep( ply, hitgroup, dmginfo ) //Replicators dont take fall damage
    	if ( dmginfo:IsFallDamage() and ply:Team()==6 ) then
    		dmginfo:ScaleDamage( 0 )
    	 end
    end
    hook.Add("ScalePlayerDamage","NoFalldamage_rep",NoFalldamage_rep)
    Code:
    function GM:PlayerCanPickupItem(ply, item) //Player only picks up what is his --Dont work, but no guess why :(
    	if ply:Team() == 1 then
    		if item:GetClass() == "weapon_p90" then 
    			return true 
    		elseif item:GetClass() == "weapon_beretta" then
    			return true
    		else
    			return false
    		end
    	elseif ply:Team() == 2 then
    		if item:GetClass() == "healkit" then 
    			return true 
    		elseif item:GetClass() == "weapon_beretta" then
    			return true
    		else
    			return false
    		end
    	elseif ply:Team() == 3 then
    		if item:GetClass() == "stunner_big" then 
    			return true 
    		elseif item:GetClass() == "wraith_hand" then
    			return true
    		else
    			return false
    		end
    	elseif ply:Team() == 5 then
    		if item:GetClass() == "replicator_sword" then 
    			return true 
    		elseif item:GetClass() == "replicator_sword_tauri" then
    			return true
    		elseif item:GetClass() == "replicator_sword_wraith" then
    			return true
    		else
    			return false
    		end
    	elseif ply:Team() == 6 then
    		if item:GetClass() == "replicator_claws" then 
    			return true 
    		else
    			return false
    		end
    	else
    		return false
    	end
    end
    Sind beide in der init.lua drinne. Kannste mir dan och helfen? Hab mal alle anderen Addons rausgeschmissen und trotzdem funzt es net.

  6. #6

    Standard AW: Hookfunktionen gehen nicht

    Zu 1: Ersetze in dem Code "dmginfo:ScaleDamage(0)" mit "dmginfo:SetDamage (0)".
    Zu 2: Versuche "PlayerCanPickupWeapon" statt "PlayerCanPickupItem".

    Frag mich nicht wieso es auf deine Weise nicht geht. Mir selbst unerklärlich.

  7. #7

    Standard AW: Hookfunktionen gehen nicht

    Geht immer noch nicht.
    Muss ich irgendwas bei der Ordnerstruktur oder so beachten oder vll. die info.txt modifizieren?
    Momentan habe ich alles in garrysmod\gamemodes\SGMODE\gamemode, die txt in garrysmod\gamemodes\SGMODE und die sieht so aus:
    Code:
    "Gamemode"
    {
    	"name"		"SGMODE"
    	"version"	"0.1a"
    
    	"author_name"	"Obstsalat aka Kokosnuss"
    	"author_email"	""
    	"author_url"	""
    	
    	"info"		"none"
    	
    	"mappattern"
    	{
    		"1"	"sgdm_"
    	}
    }
    Langsam glaube ich gmod ist gegen mich

  8. #8

    Standard AW: Hookfunktionen gehen nicht

    Wenn das alles nicht geht kann ich dir leider nicht mehr weiter helfen. Findest du nach laden des GM's irgendwo Lua-Errors?

    Die info.txt ist OK so.

  9. #9

    Standard AW: Hookfunktionen gehen nicht

    Naja 4-5 rote Zeilen sind schon da, aber ich glaube nicht das die damit was zu tun haben, hier der Log:
    Code:
    maxplayers set to 8
    Can't load pure server whitelist in pure_server_whitelist.txt.
    Caching file CRCs for pure server...
    Finished caching file CRCs for pure server in 0 seconds.
    Lua initialized (Lua 5.1)
    Couldn't include file 'death_system.lua' (File not found)
    Registering gamemode 'SGMODE' derived from 'base'
    ScriptEnforce is disabled
    Compressing lua files into data pack..
    Skipped. Datapack exists.
    Executing listen server config file
    exec: couldn't exec listenserver.cfg
    
    [L] SGMODE
    Map: gm_construct
    Players: 1 / 8
    Build: 4394
    Server Number: 10
    
    Got pure server whitelist: sv_pure = 1.
    CMaterial::PrecacheVars: error loading vmt file for decals/egonburn
    CMaterial::PrecacheVars: error loading vmt file for decals/egonburn
    InitFastCopy: only 51% fast props. Bug?
    CMaterial::PrecacheVars: error loading vmt file for decals/egonburn
    Decompressing data pack into virtual file system..
    Data pack loaded: 217 files. (0.049s)
    Lua initialized (Lua 5.1)
    Registering gamemode 'SGMODE' derived from 'base'
    Sending 8 'User Info' ConVars to server (cl_spewuserinfoconvars to see)
    Connection to Steam servers successful.
       VAC secure mode is activated.
    [R2P] Obstsalat aka Kokosnuss joined the spectaters!
    CMaterial::PrecacheVars: error loading vmt file for decals/egonburn
    Redownloading all lightmaps
    You joined the replicators as a replicator!
    [R2P] Obstsalat aka Kokosnuss joined the replicators as a replicator!
    Als Gamemode ist wie gesagt meiner ausgewählt und keiner zum überschreiben. Der Witz ist ja das Hooks wie PlayerSpawn und PlayerInitialSpawn gehen -.-

    Wegen der fehlenden death_system.lua, die ist lediglich leer, mehr nicht.
    Geändert von Obstsalat (05.12.2010 um 16:15 Uhr)

  10. #10

    Standard AW: Hookfunktionen gehen nicht

    Das sollte theoretisch alles funktinoieren. Keine Ahnung warum das nicht geht.

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