Added Prop Hunt gamemode
Updated Toybox login to use Steam’s ticket system
Fixed dropdowns not being visible in Video Options
Fixed Toybox crashing
Fixed toybox_ console commands
[TTT] Added Visualizer equipment for Detectives.
[TTT] Added secondary special equipment slot for Traitors and Detectives.
[TTT] Added the Teleporter back into the equipment selection for Detectives.
[TTT] Added ttt_credit_adjust entity.
[TTT] Changed certain special weapons to use the secondary special slot.
[TTT] Changed Knife to require two stabs to kill a player at full health.
[TTT] Changed text references to bindings to show the actual bound keys.
[TTT] Changed DNA Scanner to require corpse identification before sampling.
[TTT] Fixed removal of entity (eg. C4) also removing DNA gathered from it.
[TTT] Fixed flashlight-related weapon-silencing exploit.
Added continue keyword to Lua syntax
Angle and Vector can be initialized with a string “1 1 1″
Added Entity:GetSpawnFlags()
Added Entity:GetSaveTable()
Added Entity:SetSaveValue( k, v )
Added Entity:IsConstraint()
Added Entity:GetConstrainedPhysObjects()
Added Entity:GetConstrainedEntities()
Added PhysObj:IsDragEnabled()
Added PhysObj:IsGravityEnabled()
Added PhysObj:IsCollisionEnabled()
Added PhysObj:IsMotionEnabled()
Added Entity:GetRotatedAABB( min, max )
Added SENT callback ENT:ImpactTrace( tr, iType, strImpact )