Added Prop Hunt gamemode
    Updated Toybox login to use Steam’s ticket system
    Fixed dropdowns not being visible in Video Options
    Fixed Toybox crashing
    Fixed toybox_ console commands
    [TTT] Added Visualizer equipment for Detectives.
    [TTT] Added secondary special equipment slot for Traitors and Detectives.
    [TTT] Added the Teleporter back into the equipment selection for Detectives.
    [TTT] Added ttt_credit_adjust entity.
    [TTT] Changed certain special weapons to use the secondary special slot.
    [TTT] Changed Knife to require two stabs to kill a player at full health.
    [TTT] Changed text references to bindings to show the actual bound keys.
    [TTT] Changed DNA Scanner to require corpse identification before sampling.
    [TTT] Fixed removal of entity (eg. C4) also removing DNA gathered from it.
    [TTT] Fixed flashlight-related weapon-silencing exploit.
    Added continue keyword to Lua syntax
    Angle and Vector can be initialized with a string “1 1 1″
    Added Entity:GetSpawnFlags()
    Added Entity:GetSaveTable()
    Added Entity:SetSaveValue( k, v )
    Added Entity:IsConstraint()
    Added Entity:GetConstrainedPhysObjects()
    Added Entity:GetConstrainedEntities()
    Added PhysObj:IsDragEnabled()
    Added PhysObj:IsGravityEnabled()
    Added PhysObj:IsCollisionEnabled()
    Added PhysObj:IsMotionEnabled()
    Added Entity:GetRotatedAABB( min, max )
    Added SENT callback ENT:ImpactTrace( tr, iType, strImpact )