wenn euch das standtart pack nicht genug ist hab ich einen kleinen Tipp für euch wie eure eigenen Thrust und button machen könnt.
ändert die txt im garrysmod\garrysmod\settings\controls für thrust un buttons
ein Beispiel für die Thrusts
Code:
"0"
{
"Text" "#Tool_thruster_name"
"Description" "#Tool_thruster_desc"
"ComboBox"
{
"Label" "#Presets"
"MenuButton" "1"
"Folder" "settings/menu/main/construct/thruster/"
"Options"
{
"Default"
{
"thruster_force" "20"
"thruster_model" "models/props_junk/plasticbucket001a.mdl"
"thruster_effect" "fire"
}
}
"CVars"
{
"0" "thruster_model"
"0" "thruster_force"
"0" "thruster_effect"
}
}
"ComboBox"
{
"Label" "#Thruster_Model"
"MenuButton" "0"
"Options"
{
"#Thruster"
{
"thruster_model" "models/dav0r/thruster.mdl"
}
"#Paint_Bucket"
{
"thruster_model" "models/props_junk/plasticbucket001a.mdl"
}
"#Small_Propane_Canister"
{
"thruster_model" "models/props_junk/PropaneCanister001a.mdl"
}
"#Medium_Propane_Tank"
{
"thruster_model" "models/props_junk/propane_tank001a.mdl"
}
"#Cola_Can"
{
"thruster_model" "models/props_junk/PopCan01a.mdl"
}
"#Bucket"
{
"thruster_model" "models/props_junk/MetalBucket01a.mdl"
}
"#Vitamin_Jar"
{
"thruster_model" "models/props_lab/jar01a.mdl"
}
"#Lamp_Shade"
{
"thruster_model" "models/props_c17/lampShade001a.mdl"
}
"#Fat_Can"
{
"thruster_model" "models/props_c17/canister_propane01a.mdl"
}
"#Black_Canister"
{
"thruster_model" "models/props_c17/canister01a.mdl"
}
"#Red_Canister"
{
"thruster_model" "models/props_c17/canister02a.mdl"
}
"#Clock"
{
"thruster_model" "models/props_c17/clock01.mdl"
}
}
}
"ComboBox"
......
das gleiche geht auch mit Buttons
z.B.:
Code:
"0"
{
"Text" "#Tool_Button_name"
"Description" "#Tool_Button_desc"
"ComboBox"
{
"Label" "#Presets"
"MenuButton" "1"
"Folder" "settings/menu/main/construct/button/"
"Options"
{
"Default"
{
"button_model" "models/dav0r/buttons/button.mdl"
}
}
}
"ComboBox"
{
"Label" "#Button_Model"
"MenuButton" "0"
"Options"
{
"#Combine Button"
{
"button_model" "models//props_combine/CombineButton.mdl"
}
"#Button"
{
"button_model" "models/dav0r/buttons/button.mdl"
}
"#Switch"
{
"button_model" "models/dav0r/buttons/switch.mdl"
}
"#Clock"
{
"button_model" "models/props_c17/clock01.mdl"
}
}
}
"Numpad"
{
"Label" "#Button_group"
"Command" "button_keygroup"
"ButtonSize" "22"
}
"TextBox"
{
"Label" "#Description"
"Command" "button_description"
"MaxLength" "20"
}
}
die models könnt ihr euch beim spielen ansehn und später adden
viel spaß mit dem kleinem tipp
eure besten thrust und button konnt ihr hier ausstellen
die könnt ihr noch dazumachen
Thrusts:
Code:
"#Combine-mine"
{
"thruster_model" "models//props_combine/combine_mine01.mdl"
}
"#Light_Stick"
{
"thruster_model" "models//props_combine/breenlight.mdl"
}
"#Post_Stick"
{
"thruster_model" "models//props_trainstation/trainstation_post001.mdl"
}
Buttons:
Code:
"#Keypad"
{
"button_model" "models//props_lab/keypad.mdl"
}
"#Combine Button"
{
"button_model" "models//props_combine/CombineButton.mdl"
}
"#Panel"
{
"button_model" "models//props_wasteland/panel_leverHandle001a.mdl"
}
"#Remote"
{
"button_model" "models\props/cs_office/projector_remote.mdl"
}
"#Computer Set"
{
"button_model" "models\props/cs_office/computer.mdl"
}
"#Keyboard 1"
{
"button_model" "models\props/cs_office/computer_keyboard.mdl"
}
"#Keyboard 2"
{
"button_model" "models//props_c17/computer01_keyboard.mdl"
}