A new update has been released. This update addresses some server exploits, and fixes some bugs.Fixed issue where top left of GUI was cut off when the toolgun is deployedFixed toolgun beam prediction errorsFixed HTTP connections failing to closeProtected server exploit commandsAdded SWEP:FireAnimationEvent( pos, ang, eventid, options )Added Entity:GetBoneCount()Added Entity:GetBoneParent( bone )Added Entity:GetBoneName( bone )Added [...]