Wenn man nur den hlmv einsetzen will geht das schon finde ich, hab das auch so mit in paar mods gemacht.
das in die sourcesdk\bin\orangebox\bin\GameConfig.txt
über
Code:
"Gmod"
{
"GameDir" "D:\Programme\Steam\steamapps\SourceMods\hl2alt"
"hammer"
{
"GameData0" "D:\Programme\Steam\steamapps\SourceMods\hl2alt\hl2alt.fgd"
"TextureFormat" "5"
"MapFormat" "4"
"DefaultTextureScale" "0.250000"
"DefaultLightmapScale" "16"
"GameExe" "D:\Programme\Steam\steamapps\*account*\source sdk base 2007\hl2.exe"
"DefaultSolidEntity" "func_detail"
"DefaultPointEntity" "info_player_start"
"BSP" "D:\Programme\Steam\steamapps\*account*\sourcesdk\bin\orangebox\bin\vbsp.exe"
"Vis" "D:\Programme\Steam\steamapps\*account*\sourcesdk\bin\orangebox\bin\vvis.exe"
"Light" "D:\Programme\Steam\steamapps\*account*\sourcesdk\bin\orangebox\bin\vrad.exe"
"GameExeDir" "D:\Programme\Steam\steamapps\*account*\source sdk base 2007"
"MapDir" "D:\Programme\Steam\steamapps\SourceMods\hl2alt\mapsrc"
"BSPDir" "D:\Programme\Steam\steamapps\SourceMods\hl2alt\maps"
"CordonTexture" "tools\toolsskybox"
"MaterialExcludeCount" "0"
}
}
Nur noch umschreiben