Mir ist grad noch aufgefallen, dass die ganze Console mit
Code:
RenderGroup = 1
Couldn't register Scripted Entity gmod_wire_relay - the Type field is empty!
Folder = entities/gmod_wire_screen
Couldn't register Scripted Entity gmod_wire_screen - the Type field is empty!
Folder = entities/gmod_wire_sensor
Couldn't register Scripted Entity gmod_wire_sensor - the Type field is empty!
Folder = entities/gmod_wire_simple_explosive
Couldn't register Scripted Entity gmod_wire_simple_explosive - the Type field is empty!
Folder = entities/gmod_wire_socket
vollgespammt wird. (Also für jedes Wire Zeug)