I have just released version 1.4 of the Puzzle Gamemode which is basically the result of my bugfix afternoon today. Apart from all the fixes listed below I have also added the long requested server wide highscores. This means that the highscores are not lost after a mapchange! And I have fixed some serious bugs in the map puz_rooftops, which is now called puz_rooftop. Here's the official changelog:
Bugfixes
- Map finish notice repeat bug
- Chat commands randomly breaking
- Skip shows wrong puzzle name
- When using skips you could still submit a highscore
- Bugs in map puz_rooftops (The bugfix is called puz_rooftop)
Features
- SERVER WIDE HIGHSCORES!

- You don't die when skipping anymore
- No unlimited skips for admins anymore
- When someone types "nextmap" or "timeleft" the message will be send to everyone
- Now you can also see the amount of tries before someone finished a puzzle
- Tags with amount of skips and Puzzle version are set now
- People can trigger the "hacks" sound once per 20 seconds now
Screenshots
New puzzle notice
Map puz_rooftops
Thanks for all the support from the forums and the guy who gave me an official server to test on, Ywa!
I hope I made you guys happy with the bugfixes for puz_rooftops and the server wide highscores!
Download

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