function SWEP.PrimaryAttack()
local trace = Owner:GetEyeTrace()
local ex = ents.Create ("env_explosion")
ex:SetOwner(Owner)
ex:SetPhysicsAttacker(Owner)
ex:SetPos (trace.HitPos)
ex:SetKeyValue ("iMagnitude", 14)
ex:SetKeyValue ("iRadiusOverride", 14)
ex:Fire ("explode", 0)
ex:Fire ("kill", 0.1)
end
"Owner is a nil value" <-Warum?
Wenn ich "local Owner = 1" einsetze kommt:
"Owner is a number value" <-Was will er denn für ein Value?
I hate LUA and i wuv YIFF