** Executing...
** Command: "c:\programme\steam\steamapps\oospikeoo\sourcesdk\ bin\ep1\bin\vbsp.exe"
** Parameters: -game "c:\programme\steam\steamapps\oospikeoo\half-life 2\hl2" "C:\Programme\Steam\steamapps\oospikeoo\sourcesdk_ content\hl2\mapsrc\Schneplanet3"
Valve Software - vbsp.exe (Dec 11 2006)
1 threads
materialPath: c:\programme\steam\steamapps\oospikeoo\half-life 2\hl2\materials
Loading C:\Programme\Steam\steamapps\oospikeoo\sourcesdk_c ontent\hl2\mapsrc\Schneplanet3.vmf
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (3)
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
Processing areas...done (0)
Building Faces...done (1)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing C:\Programme\Steam\steamapps\oospikeoo\sourcesdk_c ontent\hl2\mapsrc\Schneplanet3.prt...done (0)
Creating default cubemaps for env_cubemap using skybox materials:
skybox/sky_day02_01*.vmt
Run buildcubemaps in the engine to get the correct cube maps.
No such variable "$hdrbasetexture" for material "skybox/sky_day02_01rt"
Can't load skybox file skybox/sky_day02_01 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (233428 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 81 texinfos to 63
Reduced 15 texdatas to 11 (459 bytes to 31

Writing C:\Programme\Steam\steamapps\oospikeoo\sourcesdk_c ontent\hl2\mapsrc\Schneplanet3.bsp
8 seconds elapsed
** Executing...
** Command: "c:\programme\steam\steamapps\oospikeoo\sourcesdk\ bin\ep1\bin\vvis.exe"
** Parameters: -game "c:\programme\steam\steamapps\oospikeoo\half-life 2\hl2" "C:\Programme\Steam\steamapps\oospikeoo\sourcesdk_ content\hl2\mapsrc\Schneplanet3"
Valve Software - vvis.exe (Nov 8 2007)
1 threads
reading c:\programme\steam\steamapps\oospikeoo\sourcesdk_c ontent\hl2\mapsrc\Schneplanet3.bsp
reading c:\programme\steam\steamapps\oospikeoo\sourcesdk_c ontent\hl2\mapsrc\Schneplanet3.prt
994 portalclusters
3032 numportals
Leaf 20 (portal 209) with too many portals. Use vbsp -glview to compile, then glview -portal -portalhighlight X or -leafhighlight L to view the problem.
** Executing...
** Command: "c:\programme\steam\steamapps\oospikeoo\sourcesdk\ bin\ep1\bin\vrad.exe"
** Parameters: -game "c:\programme\steam\steamapps\oospikeoo\half-life 2\hl2" "C:\Programme\Steam\steamapps\oospikeoo\sourcesdk_ content\hl2\mapsrc\Schneplanet3"
Valve Software - vrad.exe SSE (Nov 8 2007)
----- Radiosity Simulator ----
1 threads
[Reading texlights from 'lights.rad']
[45 texlights parsed from 'lights.rad']
Loading c:\programme\steam\steamapps\oospikeoo\sourcesdk_c ontent\hl2\mapsrc\Schneplanet3.bsp
No vis information, direct lighting only.
3098 faces
3 degenerate faces
746258 square feet [107461256.00 square inches]
6 displacements
2415 square feet [347825.63 square inches]
0 direct lights
BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (0)
Build Patch/Sample Hash Table(s).....Done<0.0405 sec>
FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (2)
FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
ComputePerLeafAmbientLighting: 0...1...2...3...4...5...6...7...8...9...10
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 1/1024 48/49152 ( 0.1%)
brushes 896/8192 10752/98304 (10.9%)
brushsides 7427/65536 59416/524288 (11.3%)
planes 2266/65536 45320/1310720 ( 3.5%)
vertexes 5175/65536 62100/786432 ( 7.9%)
nodes 1582/65536 50624/2097152 ( 2.4%)
texinfos 63/12288 4536/884736 ( 0.5%)
texdata 11/2048 352/65536 ( 0.5%)
dispinfos 6/0 1056/0 ( 0.0%)
disp_verts 1734/0 34680/0 ( 0.0%)
disp_tris 3072/0 6144/0 ( 0.0%)
disp_lmsamples 10048/0 10048/0 ( 0.0%)
faces 3098/65536 173488/3670016 ( 4.7%)
hdr faces 0/65536 0/3670016 ( 0.0%)
origfaces 584/65536 32704/3670016 ( 0.9%)
leaves 1584/65536 50688/2097152 ( 2.4%)
leaffaces 3311/65536 6622/131072 ( 5.1%)
leafbrushes 4267/65536 8534/131072 ( 6.5%)
areas 2/256 16/2048 ( 0.8%)
surfedges 17589/512000 70356/2048000 ( 3.4%)
edges 9755/256000 39020/1024000 ( 3.8%)
LDR worldlights 0/8192 0/720896 ( 0.0%)
HDR worldlights 0/8192 0/720896 ( 0.0%)
waterstrips 410/32768 4100/327680 ( 1.3%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 8385/65536 16770/131072 (12.8%)
cubemapsamples 1/1024 16/16384 ( 0.1%)
overlays 0/512 0/180224 ( 0.0%)
LDR lightdata [variable] 2122664/0 ( 0.0%)
HDR lightdata [variable] 0/0 ( 0.0%)
visdata [variable] 0/16777216 ( 0.0%)
entdata [variable] 442/393216 ( 0.1%)
LDR leaf ambient 1584/65536 38016/1572864 ( 2.4%)
HDR leaf ambient 0/65536 0/1572864 ( 0.0%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/12 ( 8.3%)
pakfile [variable] 21460/0 ( 0.0%)
Level flags = 0
Win32 Specific Data:
physics [variable] 233428/4194304 ( 5.6%)
==== Total Win32 BSP file data space used: 3103402 bytes ====
Total triangle count: 9078
Writing c:\programme\steam\steamapps\oospikeoo\sourcesdk_c ontent\hl2\mapsrc\Schneplanet3.bsp
3 seconds elapsed
** Executing...
** Command: Copy File
** Parameters: "C:\Programme\Steam\steamapps\oospikeoo\sourcesdk_ content\hl2\mapsrc\Schneplanet3.bsp" "c:\programme\steam\steamapps\oospikeoo\half-life 2\hl2\maps\Schneplanet3.bsp"