Ergebnis 1 bis 7 von 7

Thema: Mapfehler

  1. #1

    Mapfehler

    Das problem das ich habe is bei dem compile log lauter errors und die map wird ned richtig compiled !

    Hier is ma mein copile log :


    ** Executing...
    ** Command: "c:\program files\steam\steamapps\*********\sourcesdk\bin\ep1\ bin\vbsp.exe"
    ** Parameters: -game "c:\program files\steam\SteamApps\SourceMods\gmod9" "C:\Program Files\Steam\SteamApps\*********\sourcesdk_content\ hl2mp\mapsrc\gm_Stoned_v4"

    Valve Software - vbsp.exe (Dec 11 2006)
    2 threads
    materialPath: c:\program files\steam\SteamApps\SourceMods\gmod9\materials
    Loading C:\Program Files\Steam\SteamApps\*********\sourcesdk_content\ hl2mp\mapsrc\gm_Stoned_v4.vmf
    fixing up env_cubemap materials on brush sides...
    ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
    ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
    Processing areas...done (0)
    Building Faces...done (0)
    FixTjuncs...
    PruneNodes...
    WriteBSP...
    done (0)
    writing C:\Program Files\Steam\SteamApps\*********\sourcesdk_content\ hl2mp\mapsrc\gm_Stoned_v4.prt...done (0)
    Creating default cubemaps for env_cubemap using skybox materials:
    skybox/sky_day02_02*.vmt
    Run buildcubemaps in the engine to get the correct cube maps.

    No such variable "$hdrbasetexture" for material "skybox/sky_day02_02rt"
    Can't load skybox file skybox/sky_day02_02 to build the default cubemap!
    Finding displacement neighbors...
    Finding lightmap sample positions...
    Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
    Building Physics collision data...
    done (0) (248395 bytes)
    Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
    Compacting texture/material tables...
    Reduced 1059 texinfos to 541
    Reduced 36 texdatas to 33 (928 bytes to 836)
    Writing C:\Program Files\Steam\SteamApps\*********\sourcesdk_content\ hl2mp\mapsrc\gm_Stoned_v4.bsp
    2 seconds elapsed

    ** Executing...
    ** Command: "c:\program files\steam\steamapps\*********\sourcesdk\bin\ep1\ bin\vvis.exe"
    ** Parameters: -game "c:\program files\steam\SteamApps\SourceMods\gmod9" -fast "C:\Program Files\Steam\SteamApps\*********\sourcesdk_content\ hl2mp\mapsrc\gm_Stoned_v4"

    Valve Software - vvis.exe (Nov 8 2007)
    fastvis = true
    2 threads
    reading c:\program files\steam\steamapps\*********\sourcesdk_content\ hl2mp\mapsrc\gm_Stoned_v4.bsp
    reading c:\program files\steam\steamapps\*********\sourcesdk_content\ hl2mp\mapsrc\gm_Stoned_v4.prt
    1182 portalclusters
    3612 numportals
    BasePortalVis: 0...1...2...3...4...5...6...7...8...9...10 (2)
    Optimized: 91086 visible clusters (0.00%)
    Total clusters visible: 1211616
    Average clusters visible: 1025
    Building PAS...
    Average clusters audible: 1181
    visdatasize:352432 compressed from 359328
    writing c:\program files\steam\steamapps\*********\sourcesdk_content\ hl2mp\mapsrc\gm_Stoned_v4.bsp
    3 seconds elapsed

    ** Executing...
    ** Command: "c:\program files\steam\steamapps\*********\sourcesdk\bin\ep1\ bin\vrad.exe"
    ** Parameters: -game "c:\program files\steam\SteamApps\SourceMods\gmod9" "C:\Program Files\Steam\SteamApps\*********\sourcesdk_content\ hl2mp\mapsrc\gm_Stoned_v4"

    Valve Software - vrad.exe SSE (Nov 8 2007)
    ----- Radiosity Simulator ----
    2 threads
    Could not find lights.rad in lights.rad.
    Trying VRAD BIN directory instead...
    Warning: Couldn't open texlight file c:\program files\steam\steamapps\*********\sourcesdk\bin\ep1\ bin\lights.rad.
    Loading c:\program files\steam\steamapps\*********\sourcesdk_content\ hl2mp\mapsrc\gm_Stoned_v4.bsp
    3795 faces
    4304583 square feet [619859968.00 square inches]
    0 displacements
    0 square feet [0.00 square inches]
    3795 patches before subdivision
    41217 patches after subdivision
    30 direct lights
    BuildFacelights: 0
    WARNING: Too many light styles on a face (-1,7927,-1832)

    WARNING: Too many light styles on a face (-1,7832,-1832)

    WARNING: Too many light styles on a face (-1,7933,-1832)

    WARNING: Too many light styles on a face (-1,8031,-1832)

    WARNING: Too many light styles on a face (-1,8041,-1832)

    WARNING: Too many light styles on a face (-1,8137,-1832)

    WARNING: Too many light styles on a face (-1,8142,-1832)

    WARNING: Too many light styles on a face (8,8239,-1432)

    WARNING: Too many light styles on a face (56,8239,-1432)

    WARNING: Too many light styles on a face (8,8239,-1416)

    WARNING: Too many light styles on a face (47,8200,-1432)

    WARNING: Too many light styles on a face (7,8233,-1425)
    .
    WARNING: Too many light styles on a face (8,7825,-1432)

    WARNING: Too many light styles on a face (7,8185,-1425)

    WARNING: Too many light styles on a face (47,7832,-1432)
    ..1...2...3...
    WARNING: Too many light styles on a face (-3064,8191,-1496)

    WARNING: Too many light styles on a face (-2392,8191,-1480)

    WARNING: Too many light styles on a face (-2104,8191,-1752)

    WARNING: Too many light styles on a face (-2104,8191,-1480)

    WARNING: Too many light styles on a face (-520,8239,-1416)

    WARNING: Too many light styles on a face (-24,8239,-1416)

    WARNING: Too many light styles on a face (-1016,8239,-1416)

    WARNING: Too many light styles on a face (-520,8239,-1432)

    WARNING: Too many light styles on a face (-24,8239,-1432)

    WARNING: Too many light styles on a face (-1016,8239,-1432)

    WARNING: Too many light styles on a face (-616,8239,-1502)

    WARNING: Too many light styles on a face (-134,8239,-1502)

    WARNING: Too many light styles on a face (-520,8239,-1642)

    WARNING: Too many light styles on a face (-24,8239,-1642)

    WARNING: Too many light styles on a face (-1016,8239,-1642)

    WARNING: Too many light styles on a face (-520,8239,-1800)

    WARNING: Too many light styles on a face (-24,8239,-1832)

    WARNING: Too many light styles on a face (-1016,8239,-1784)

    WARNING: Too many light styles on a face (-970,8239,-1502)

    WARNING: Too many light styles on a face (-521,8233,-1425)

    WARNING: Too many light styles on a face (-25,8233,-1425)

    WARNING: Too many light styles on a face (-1017,8233,-1425)

    WARNING: Too many light styles on a face (-638,8235,-1502)

    WARNING: Too many light styles on a face (-952,8235,-1502)

    WARNING: Too many light styles on a face (-952,8235,-1634)

    WARNING: Too many light styles on a face (-990,8235,-1502)

    WARNING: Too many light styles on a face (-962,8235,-1502)

    WARNING: Too many light styles on a face (-1016,8235,-1502)

    WARNING: Too many light styles on a face (-1016,8235,-1634)

    WARNING: Too many light styles on a face (-952,8238,-1512)

    WARNING: Too many light styles on a face (-1016,8238,-1512)

    WARNING: Too many light styles on a face (-512,8216,-1983)

    WARNING: Too many light styles on a face (-2047,8200,-1432)

    WARNING: Too many light styles on a face (-2047,8200,-192

    WARNING: Too many light styles on a face (-2047,8200,-1416)

    WARNING: Too many light styles on a face (-1944,8239,-1642)

    WARNING: Too many light styles on a face (-1448,8239,-1642)

    WARNING: Too many light styles on a face (-1944,8239,-1720)

    WARNING: Too many light styles on a face (-1544,8239,-1416)

    WARNING: Too many light styles on a face (-1048,8239,-1416)

    WARNING: Too many light styles on a face (-2040,8239,-1416)

    WARNING: Too many light styles on a face (-1544,8239,-1432)

    WARNING: Too many light styles on a face (-1048,8239,-1432)
    4
    WARNING: Too many light styles on a face (-2040,8239,-1432)

    WARNING: Too many light styles on a face (-2040,8239,-1502)

    WARNING: Too many light styles on a face (-1544,8239,-1502)

    WARNING: Too many light styles on a face (-2040,8239,-1752)

    WARNING: Too many light styles on a face (-1736,8239,-1864)

    WARNING: Too many light styles on a face (-1704,8239,-1752)

    WARNING: Too many light styles on a face (-1624,8239,-1752)

    WARNING: Too many light styles on a face (-1608,8239,-1752)

    WARNING: Too many light styles on a face (-1432,8239,-1934)

    WARNING: Too many light styles on a face (-1448,8239,-1934)

    WARNING: Too many light styles on a face (-1448,8239,-176

    WARNING: Too many light styles on a face (-1400,8239,-176

    WARNING: Too many light styles on a face (-2040,8239,-1642)

    WARNING: Too many light styles on a face (-1545,8233,-1425)

    WARNING: Too many light styles on a face (-1049,8233,-1425)

    WARNING: Too many light styles on a face (-2041,8233,-1425)

    WARNING: Too many light styles on a face (-1304,8235,-1502)

    WARNING: Too many light styles on a face (-1304,8238,-1512)

    WARNING: Too many light styles on a face (-1304,8235,-1634)

    WARNING: Too many light styles on a face (-1314,8235,-1502)

    WARNING: Too many light styles on a face (-1624,8216,-1983)

    WARNING: Too many light styles on a face (-1216,8216,-1983)

    WARNING: Too many light styles on a face (-1840,8216,-1983)

    WARNING: Too many light styles on a face (-1414,8232,-1931)

    WARNING: Too many light styles on a face (-1432,8232,-1935)

    WARNING: Too many light styles on a face (-1736,8223,-1752)

    WARNING: Too many light styles on a face (-512,7875,-1983)

    WARNING: Too many light styles on a face (-512,7927,-1983)

    WARNING: Too many light styles on a face (-512,7980,-1983)

    WARNING: Too many light styles on a face (-512,8032,-1983)

    WARNING: Too many light styles on a face (-512,8085,-1983)

    WARNING: Too many light styles on a face (-512,8137,-1983)

    WARNING: Too many light styles on a face (-512,8166,-1983)

    WARNING: Too many light styles on a face (-520,7825,-1432)

    WARNING: Too many light styles on a face (-24,7825,-1432)
    .
    WARNING: Too many light styles on a face (-1016,7825,-1432)

    WARNING: Too many light styles on a face (-521,8185,-1425)

    WARNING: Too many light styles on a face (-25,8185,-1425)

    WARNING: Too many light styles on a face (-1017,8185,-1425)

    WARNING: Too many light styles on a face (-24,7825,-1832)

    WARNING: Too many light styles on a face (-520,7825,-1800)

    WARNING: Too many light styles on a face (-1016,7825,-1784)

    WARNING: Too many light styles on a face (-520,7930,-1800)

    WARNING: Too many light styles on a face (-24,7930,-1832)

    WARNING: Too many light styles on a face (-1016,7930,-1784)

    WARNING: Too many light styles on a face (-520,8134,-1800)

    WARNING: Too many light styles on a face (-24,8134,-1832)

    WARNING: Too many light styles on a face (-1016,8134,-1784)

    WARNING: Too many light styles on a face (-24,8029,-1832)

    WARNING: Too many light styles on a face (-520,8029,-1800)

    WARNING: Too many light styles on a face (-1016,8029,-1784)

    WARNING: Too many light styles on a face (-2047,7832,-1432)

    WARNING: Too many light styles on a face (-2047,8168,-1720)

    WARNING: Too many light styles on a face (-2047,7832,-1720)

    WARNING: Too many light styles on a face (-2047,7880,-1480)

    WARNING: Too many light styles on a face (-2047,7880,-1432)

    WARNING: Too many light styles on a face (-2047,7816,-1416)

    WARNING: Too many light styles on a face (-2047,7832,-1416)

    WARNING: Too many light styles on a face (-2047,7832,-1752)

    WARNING: Too many light styles on a face (-1544,7825,-1432)

    WARNING: Too many light styles on a face (-1048,7825,-1432)

    WARNING: Too many light styles on a face (-2040,7825,-1432)

    WARNING: Too many light styles on a face (-1704,7825,-1752)

    WARNING: Too many light styles on a face (-1624,7825,-1752)

    WARNING: Too many light styles on a face (-1432,7825,-1934)

    WARNING: Too many light styles on a face (-1448,7825,-1934)

    WARNING: Too many light styles on a face (-1448,7825,-1864)

    WARNING: Too many light styles on a face (-1720,7825,-1720)

    WARNING: Too many light styles on a face (-1857,7825,-1752)

    WARNING: Too many light styles on a face (-1862,7825,-1752)

    WARNING: Too many light styles on a face (-1544,7825,-1960)

    WARNING: Too many light styles on a face (-1656,7825,-1864)

    WARNING: Too many light styles on a face (-1624,7825,-1864)

    WARNING: Too many light styles on a face (-1608,7825,-1752)

    WARNING: Too many light styles on a face (-1544,7825,-1864)

    WARNING: Too many light styles on a face (-1400,7825,-1864)

    WARNING: Too many light styles on a face (-2040,7825,-1960)

    WARNING: Too many light styles on a face (-2017,7825,-1944)
    .
    WARNING: Too many light styles on a face (-2017,7825,-1752)

    WARNING: Too many light styles on a face (-1844,7825,-1752)

    WARNING: Too many light styles on a face (-2040,7825,-1752)

    WARNING: Too many light styles on a face (-2008,7825,-1836)

    WARNING: Too many light styles on a face (-1464,7825,-176

    WARNING: Too many light styles on a face (-1879,7825,-1752)

    WARNING: Too many light styles on a face (-2040,7825,-1720)

    WARNING: Too many light styles on a face (-1920,8008,-1983)

    WARNING: Too many light styles on a face (-1680,7877,-1983)

    WARNING: Too many light styles on a face (-1624,7864,-1983)

    WARNING: Too many light styles on a face (-1624,7917,-1983)

    WARNING: Too many light styles on a face (-1566,7877,-1983)

    WARNING: Too many light styles on a face (-1680,8077,-1983)

    WARNING: Too many light styles on a face (-1624,7965,-1983)

    WARNING: Too many light styles on a face (-1624,8080,-1983)

    WARNING: Too many light styles on a face (-1566,8077,-1983)

    WARNING: Too many light styles on a face (-1216,7875,-1983)

    WARNING: Too many light styles on a face (-1216,7927,-1983)

    WARNING: Too many light styles on a face (-1216,7980,-1983)

    WARNING: Too many light styles on a face (-1216,8032,-1983)

    WARNING: Too many light styles on a face (-1216,8085,-1983)

    WARNING: Too many light styles on a face (-1216,8137,-1983)

    WARNING: Too many light styles on a face (-1216,8166,-1983)

    WARNING: Too many light styles on a face (-1760,8184,-1983)

    WARNING: Too many light styles on a face (-1608,7945,-1983)

    WARNING: Too many light styles on a face (-1479,7847,-1951)

    WARNING: Too many light styles on a face (-1482,7844,-1951)

    WARNING: Too many light styles on a face (-1479,7952,-1951)

    WARNING: Too many light styles on a face (-1477,7827,-1951)

    WARNING: Too many light styles on a face (-1482,7949,-1951)

    WARNING: Too many light styles on a face (-1473,7827,-1951)

    WARNING: Too many light styles on a face (-1478,7850,-1951)

    WARNING: Too many light styles on a face (-1478,7955,-1951)

    WARNING: Too many light styles on a face (-1473,7932,-1951)

    WARNING: Too many light styles on a face (-1477,7932,-1951)

    WARNING: Too many light styles on a face (-1721,8185,-1425)

    WARNING: Too many light styles on a face (-1225,8185,-1425)
    .
    WARNING: Too many light styles on a face (-1400,8134,-176

    WARNING: Too many light styles on a face (-1400,7930,-176

    WARNING: Too many light styles on a face (-1400,8029,-176

    WARNING: Too many light styles on a face (-1414,7923,-1931)

    WARNING: Too many light styles on a face (-1414,7927,-1931)

    WARNING: Too many light styles on a face (-1414,8023,-1931)

    WARNING: Too many light styles on a face (-1414,8033,-1931)

    WARNING: Too many light styles on a face (-1414,8132,-1931)

    WARNING: Too many light styles on a face (-1414,8137,-1931)

    WARNING: Too many light styles on a face (-1414,8184,-1931)

    WARNING: Too many light styles on a face (-1448,7930,-176

    WARNING: Too many light styles on a face (-1448,8134,-176

    WARNING: Too many light styles on a face (-1448,8029,-176

    WARNING: Too many light styles on a face (-1448,8134,-1934)

    WARNING: Too many light styles on a face (-1448,7930,-1934)

    WARNING: Too many light styles on a face (-1448,8029,-1934)

    WARNING: Too many light styles on a face (-1432,7923,-1935)

    WARNING: Too many light styles on a face (-1432,7927,-1935)

    WARNING: Too many light styles on a face (-1432,8023,-1935)

    WARNING: Too many light styles on a face (-1432,8033,-1935)

    WARNING: Too many light styles on a face (-1432,8132,-1935)

    WARNING: Too many light styles on a face (-1432,8137,-1935)

    WARNING: Too many light styles on a face (-1432,8184,-1935)

    WARNING: Too many light styles on a face (-1432,7930,-1934)

    WARNING: Too many light styles on a face (-1432,8134,-1934)

    WARNING: Too many light styles on a face (-1432,8029,-1934)

    WARNING: Too many light styles on a face (-1510,8134,-176

    WARNING: Too many light styles on a face (-1510,7930,-176

    WARNING: Too many light styles on a face (-1510,8029,-176

    WARNING: Too many light styles on a face (-1624,7905,-1864)

    WARNING: Too many light styles on a face (-1624,7967,-1864)

    WARNING: Too many light styles on a face (-1320,8134,-1960)

    WARNING: Too many light styles on a face (-1320,7930,-1960)

    WARNING: Too many light styles on a face (-1320,8029,-1960)
    5
    WARNING: Too many light styles on a face (-1510,7930,-1960)

    WARNING: Too many light styles on a face (-1510,8134,-1960)

    WARNING: Too many light styles on a face (-1510,8029,-1960)

    WARNING: Too many light styles on a face (-1624,7967,-1960)

    WARNING: Too many light styles on a face (-1479,7960,-1953)

    WARNING: Too many light styles on a face (-1476,7855,-1953)

    WARNING: Too many light styles on a face (-1483,7855,-1953)

    WARNING: Too many light styles on a face (-1624,7905,-1960)

    WARNING: Too many light styles on a face (-1736,8056,-1935)

    WARNING: Too many light styles on a face (-1736,8168,-1935)

    WARNING: Too many light styles on a face (-1737,8185,-1425)

    WARNING: Too many light styles on a face (-1736,8148,-1871)

    WARNING: Too many light styles on a face (-1736,7841,-1752)
    .
    WARNING: Too many light styles on a face (-1736,8063,-1880)

    WARNING: Too many light styles on a face (-1736,7841,-1880)

    WARNING: Too many light styles on a face (-1729,8158,-1919)

    WARNING: Too many light styles on a face (-1730,8158,-1919)

    WARNING: Too many light styles on a face (-1736,8135,-1896)

    WARNING: Too many light styles on a face (-1736,8063,-1896)

    WARNING: Too many light styles on a face (-1736,7841,-1896)

    WARNING: Too many light styles on a face (-1736,8132,-1951)

    WARNING: Too many light styles on a face (-1736,8135,-1944)

    WARNING: Too many light styles on a face (-1945,8185,-1425)

    WARNING: Too many light styles on a face (-2041,8185,-1425)

    WARNING: Too many light styles on a face (-2041,8153,-1425)

    WARNING: Too many light styles on a face (-2017,7827,-1831)

    WARNING: Too many light styles on a face (-2017,7825,-1829)

    WARNING: Too many light styles on a face (-2017,7827,-1836)

    WARNING: Too many light styles on a face (-2017,7827,-1929)

    WARNING: Too many light styles on a face (-1747,7955,-1935)

    WARNING: Too many light styles on a face (-1746,8163,-1935)

    WARNING: Too many light styles on a face (-1751,8164,-1936)

    WARNING: Too many light styles on a face (-1749,8170,-1937)

    WARNING: Too many light styles on a face (-1764,7965,-1942)

    WARNING: Too many light styles on a face (-1755,7956,-1936)

    WARNING: Too many light styles on a face (-2008,7825,-1927)
    .
    WARNING: Too many light styles on a face (-2015,7825,-1836)

    WARNING: Too many light styles on a face (-1783,8137,-1953)

    WARNING: Too many light styles on a face (-1584,7822,-1983)
    .
    WARNING: Too many light styles on a face (-2104,7873,-1752)

    WARNING: Too many light styles on a face (-2104,7873,-1480)

    WARNING: Too many light styles on a face (-2080,8032,-1983)

    WARNING: Too many light styles on a face (-2592,7200,-1983)

    WARNING: Too many light styles on a face (-2756,7100,-1420)
    6
    WARNING: Too many light styles on a face (-2741,7114,-1412)

    WARNING: Too many light styles on a face (-2741,7114,-1425)

    WARNING: Too many light styles on a face (-2837,7018,-143
    .
    WARNING: Too many light styles on a face (-2741,7114,-1440)

    WARNING: Too many light styles on a face (-2760,7094,-146

    WARNING: Too many light styles on a face (-2744,7111,-1457)

    WARNING: Too many light styles on a face (-2754,7101,-1446)

    WARNING: Too many light styles on a face (-2741,7114,-1463)
    .
    WARNING: Too many light styles on a face (-3112,8191,-1496)

    WARNING: Too many light styles on a face (-4024,8191,-1656)

    WARNING: Too many light styles on a face (-3552,7200,-1983)

    WARNING: Too many light styles on a face (-4031,8168,-1656)

    WARNING: Too many light styles on a face (-4031,7672,-1656)

    WARNING: Too many light styles on a face (-4031,7176,-1656)

    WARNING: Too many light styles on a face (-4024,6273,-1656)
    .
    WARNING: Too many light styles on a face (-4031,6280,-1656)

    WARNING: Too many light styles on a face (-4031,6776,-1656)

    WARNING: Too many light styles on a face (-4031,6216,-1656)
    7...8..
    WARNING: Too many light styles on a face (-2111,7745,-1480)

    WARNING: Too many light styles on a face (-2567,7287,-1480)
    .
    WARNING: Too many light styles on a face (-1736,8132,-1935)

    WARNING: Too many light styles on a face (-1736,8223,-1864)

    WARNING: Too many light styles on a face (-1736,8216,-1935)

    WARNING: Too many light styles on a face (-1736,8175,-1864)

    WARNING: Too many light styles on a face (-1736,8216,-1855)

    WARNING: Too many light styles on a face (-2043,7858,-1932)

    WARNING: Too many light styles on a face (-2046,7865,-1932)

    WARNING: Too many light styles on a face (-2046,7858,-1927)

    WARNING: Too many light styles on a face (-2047,7880,-1752)
    9
    WARNING: Too many light styles on a face (-2043,7842,-1932)

    WARNING: Too many light styles on a face (-2046,7849,-1932)

    WARNING: Too many light styles on a face (-2046,7842,-1927)

    WARNING: Too many light styles on a face (-1410,7926,-176

    WARNING: Too many light styles on a face (-1410,8033,-176

    WARNING: Too many light styles on a face (-1410,8138,-176
    ..
    WARNING: Too many light styles on a face (-1624,7960,-1855)

    WARNING: Too many light styles on a face (-1608,7825,-1864)

    WARNING: Too many light styles on a face (-1778,8028,-1947)

    WARNING: Too many light styles on a face (-1778,8060,-1947)

    WARNING: Too many light styles on a face (-1762,7850,-1939)

    WARNING: Too many light styles on a face (-1762,7882,-1939)
    .
    WARNING: Too many light styles on a face (-1762,7914,-1939)

    WARNING: Too many light styles on a face (-1762,7946,-1939)
    10 (6
    BuildVisLeafs: 0...1...2...3...4...5...6...7...8...9...10 (30)
    transfers 8989397, max 1278
    transfer lists: 68.6 megs
    GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
    Bounce #1 added RGB(262820, 267653, 232896)
    GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
    Bounce #2 added RGB(26222, 23795, 19852)
    GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
    Bounce #3 added RGB(6894, 5891, 4696)
    GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
    Bounce #4 added RGB(1186, 967, 747)
    GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
    Bounce #5 added RGB(377, 316, 237)
    GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
    Bounce #6 added RGB(73, 58, 42)
    GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
    Bounce #7 added RGB(26, 22, 16)
    GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
    Bounce #8 added RGB(5, 4, 3)
    GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
    Bounce #9 added RGB(2, 2, 1)
    GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
    Bounce #10 added RGB(1, 0, 0)
    Build Patch/Sample Hash Table(s).....Done<0.0411 sec>
    FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (1)
    FinalLightFace Done
    0 of 0 (0% of) surface lights went in leaf ambient cubes.
    ComputePerLeafAmbientLighting: 0...1...2...3...4...5...6...7...8...9...10
    Ready to Finish

    Object names Objects/Maxobjs Memory / Maxmem Fullness
    ------------ --------------- --------------- --------
    models 133/1024 6384/49152 (13.0%)
    brushes 704/8192 8448/98304 ( 8.6%)
    brushsides 5240/65536 41920/524288 ( 8.0%)
    planes 2948/65536 58960/1310720 ( 4.5%)
    vertexes 6656/65536 79872/786432 (10.2%)
    nodes 3147/65536 100704/2097152 ( 4.8%)
    texinfos 541/12288 38952/884736 ( 4.4%)
    texdata 33/2048 1056/65536 ( 1.6%)
    dispinfos 0/0 0/0 ( 0.0%)
    disp_verts 0/0 0/0 ( 0.0%)
    disp_tris 0/0 0/0 ( 0.0%)
    disp_lmsamples 0/0 0/0 ( 0.0%)
    faces 3795/65536 212520/3670016 ( 5.8%)
    hdr faces 0/65536 0/3670016 ( 0.0%)
    origfaces 1818/65536 101808/3670016 ( 2.8%)
    leaves 3281/65536 104992/2097152 ( 5.0%)
    leaffaces 4260/65536 8520/131072 ( 6.5%)
    leafbrushes 2067/65536 4134/131072 ( 3.2%)
    areas 2/256 16/2048 ( 0.8%)
    surfedges 24622/512000 98488/2048000 ( 4.8%)
    edges 13781/256000 55124/1024000 ( 5.4%)
    LDR worldlights 30/8192 2640/720896 ( 0.4%)
    HDR worldlights 0/8192 0/720896 ( 0.0%)
    waterstrips 259/32768 2590/327680 ( 0.8%)
    waterverts 0/65536 0/786432 ( 0.0%)
    waterindices 4077/65536 8154/131072 ( 6.2%)
    cubemapsamples 1/1024 16/16384 ( 0.1%)
    overlays 0/512 0/180224 ( 0.0%)
    LDR lightdata [variable] 4896788/0 ( 0.0%)
    HDR lightdata [variable] 0/0 ( 0.0%)
    visdata [variable] 352432/16777216 ( 2.1%)
    entdata [variable] 103951/393216 (26.4%)
    LDR leaf ambient 3281/65536 78744/1572864 ( 5.0%)
    HDR leaf ambient 0/65536 0/1572864 ( 0.0%)
    occluders 0/0 0/0 ( 0.0%)
    occluder polygons 0/0 0/0 ( 0.0%)
    occluder vert ind 0/0 0/0 ( 0.0%)
    detail props [variable] 1/12 ( 8.3%)
    static props [variable] 1/12 ( 8.3%)
    pakfile [variable] 21021/0 ( 0.0%)

    Level flags = 0

    Win32 Specific Data:
    physics [variable] 248395/4194304 ( 5.9%)
    ==== Total Win32 BSP file data space used: 6636631 bytes ====

    Total triangle count: 9745
    Writing c:\program files\steam\steamapps\*********\sourcesdk_content\ hl2mp\mapsrc\gm_Stoned_v4.bsp
    1 minute, 47 seconds elapsed

    ** Executing...
    ** Command: Copy File
    ** Parameters: "C:\Program Files\Steam\SteamApps\*********\sourcesdk_content\ hl2mp\mapsrc\gm_Stoned_v4.bsp" "c:\program files\steam\SteamApps\SourceMods\gmod9\maps\gm_Sto ned_v4.bsp"
    Zitat Zitat von Stargate75
    ich weis das war ich scheise was ich gemacht aber aber das ist das einzige forum wo cool ist und auf deutsch

  2. #2

    Standard AW: Mapfehler

    1. Pack das ganze in einen Spoiler
    2. Du hast zu viele Lampen die man ein und aus schalten kann auf einen brush gerichtet. Du musst einfach ein paar davon löschen.

  3. #3
    Avatar von computer22
    Registriert seit
    22.02.2008
    Ort
    vor'm Pc!

    Standard AW: Mapfehler

    Jetzt mal ne frage, is das was in den Klammern steht, sind das die Koordinaten?

    Lg
    Comp

  4. #4
    €r!k
    Avatar von €r!k

    Standard AW: Mapfehler

    Zitat Zitat von computer22 Beitrag anzeigen
    Jetzt mal ne frage, is das was in den Klammern steht, sind das die Koordinaten?
    Ja.

    Das mit den Lampen die man ein und ausschalten darf:
    Mehr als 3 Lampen mit unterschiedlichen Namen Dürfen nicht auf einen Brush scheinen.

    Aber eigentlich sind die Fehler harmlos für die Map selbst, da nur auf dem Brush dann die Schatten verrückt spielen.
    Die Map selbst sollte ohne Probleme laufen, und ich finde auch keine weiteren Fehler im Log.

  5. #5
    Avatar von computer22
    Registriert seit
    22.02.2008
    Ort
    vor'm Pc!

    Standard AW: Mapfehler

    Zitat Zitat von €r!k Beitrag anzeigen
    Ja.

    Das mit den Lampen die man ein und ausschalten darf:
    Mehr als 3 Lampen mit unterschiedlichen Namen Dürfen nicht auf einen Brush scheinen.

    Aber eigentlich sind die Fehler harmlos für die Map selbst, da nur auf dem Brush dann die Schatten verrückt spielen.
    Die Map selbst sollte ohne Probleme laufen, und ich finde auch keine weiteren Fehler im Log.
    Vielen dank! Jetzt muss ich nurnoch mein Source SDK zum laufen bringen ;P

  6. #6

    Standard AW: Mapfehler

    Zitat Zitat von SMILIE Beitrag anzeigen
    1. Pack das ganze in einen Spoiler
    2. Du hast zu viele Lampen die man ein und aus schalten kann auf einen brush gerichtet. Du musst einfach ein paar davon löschen.

    thx, es geht wieder ( alle lights gelöscht )

    wie mach ich spoiler ?
    Zitat Zitat von Stargate75
    ich weis das war ich scheise was ich gemacht aber aber das ist das einzige forum wo cool ist und auf deutsch

  7. #7
    Avatar von computer22
    Registriert seit
    22.02.2008
    Ort
    vor'm Pc!

    Standard AW: Mapfehler

    [SpoilerXXX=hier kommt kurzer text]TEXT[/SpoilerXXX]
    Spoiler:
    hier kommt kurzer text


    ACHTUNG:!

    DIE XXX WEGLASSEN!

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