(sehr)Lange Ladezeiten bei Gmod
Wenn ich bei Gmod ne Karte starten will dann dauern die Ladezeiten sehr lange sehr sehr lange und als ich eben auf einen Roleplay server gehen wollte hat es noch länger gedauert und hat dan von selbst abgebrochen hier mal die Console danach
Zitat:
Game.dll loaded for "GMod 9.0.4"
GMod Folder: d:\programme\valve\steam\steamapps\sourcemods\gmod 9
Processing Lua config file..
Finished Lua Config.
Creating Lua instance..
Lua Script: init/init.lua
This server is protected by zeegy boogy doog. LoL!!
Lua Script: init/portal_core.lua
Lua Script: init/racehook3.lua
This server is protected by zeegy boogy doog. LoL!!
Lua Script: init/swep_menu.lua
Lua Script: init/ucm.lua
Lua created.
maxplayers set to 1
Heap: 256.00 Mb
Parsed 23 text messages
execing config.cfg
Can't use cheat cvar cam_command in multiplayer, unless the server has sv_cheats set to 1.
1 CPU, Frequency: 2.8 Ghz, Features: GenuineIntel SSE SSE2 MMX RDTSC CMOV FCMOV
GetAllManifestFiles: Unable to load maplist.txt
execing valve.rc
CModelLoader::Map_IsValid: No such map 'none'
map load failed: none not found or invalid
Network: IP 192.168.0.4, mode MP, dedicated No, ports 27015 SV / 27005 CL
Connecting to 83.82.97.37:40001...
Connected to 83.82.97.37:40001
GMod 9.0.4
Map: rp_oviscity_b3
Players: 3 / 14
Build 2784
Server Number 1
Your .dll [bin\client.dll] differs from the server's.
env_cubemap used on world geometry without rebuilding map. . ignoring: wood/wooddoor014a
env_cubemap used on world geometry without rebuilding map. . ignoring: wood/wooddoor014a
env_cubemap used on world geometry without rebuilding map. . ignoring: plaster/plasterwall044c
env_cubemap used on world geometry without rebuilding map. . ignoring: plaster/plasterwall044c
env_cubemap used on world geometry without rebuilding map. . ignoring: wood/woodstair002a
env_cubemap used on world geometry without rebuilding map. . ignoring: wood/woodstair002a
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template003b
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template003b
env_cubemap used on world geometry without rebuilding map. . ignoring: tile/tilefloor012a
env_cubemap used on world geometry without rebuilding map. . ignoring: tile/tilefloor012a
env_cubemap used on world geometry without rebuilding map. . ignoring: wood/wooddoor045b
env_cubemap used on world geometry without rebuilding map. . ignoring: wood/wooddoor045b
env_cubemap used on world geometry without rebuilding map. . ignoring: wood/woodstair002b
env_cubemap used on world geometry without rebuilding map. . ignoring: wood/woodstair002b
env_cubemap used on world geometry without rebuilding map. . ignoring: plaster/plasterwall005c
env_cubemap used on world geometry without rebuilding map. . ignoring: plaster/plasterwall005c
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template006b
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template006b
env_cubemap used on world geometry without rebuilding map. . ignoring: glass/glasswindow008a
env_cubemap used on world geometry without rebuilding map. . ignoring: glass/glasswindow008a
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template006a
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template006a
env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretefloor033o
env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretefloor033o
env_cubemap used on world geometry without rebuilding map. . ignoring: storefront_template/storefront_template001a
env_cubemap used on world geometry without rebuilding map. . ignoring: storefront_template/storefront_template001a
env_cubemap used on world geometry without rebuilding map. . ignoring: plaster/plasterwall017c_c17
env_cubemap used on world geometry without rebuilding map. . ignoring: plaster/plasterwall005c_c17
env_cubemap used on world geometry without rebuilding map. . ignoring: storefront_template/storefront_template001b
env_cubemap used on world geometry without rebuilding map. . ignoring: storefront_template/storefront_template001b
env_cubemap used on world geometry without rebuilding map. . ignoring: storefront_template/storefront_template001c
env_cubemap used on world geometry without rebuilding map. . ignoring: storefront_template/storefront_template001c
env_cubemap used on world geometry without rebuilding map. . ignoring: glass/glasswindow007a
env_cubemap used on world geometry without rebuilding map. . ignoring: glass/glasswindow007a
env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretefloor019a
env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretefloor019a
env_cubemap used on world geometry without rebuilding map. . ignoring: glass/glasswindowbreak070a
env_cubemap used on world geometry without rebuilding map. . ignoring: glass/glasswindowbreak070a
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template003o
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template003o
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template004b
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template004b
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template004d
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template004d
env_cubemap used on world geometry without rebuilding map. . ignoring: wood/woodfloor008a
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template017b
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template017b
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template017k
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template017k
env_cubemap used on world geometry without rebuilding map. . ignoring: tile/tileroof002a
env_cubemap used on world geometry without rebuilding map. . ignoring: tile/tileroof002a
env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretefloor028c
env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretefloor028c
env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretefloor033b
env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretefloor033b
env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretefloor033k
env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretefloor033k
env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretefloor033c
env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretefloor033c
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template013b
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template013b
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template020d
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template020d
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template020e
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template020e
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template017c
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template017c
env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretefloor005a
env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretefloor005a
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template027b
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template027b
env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretewall046e
env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretewall046e
env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretewall046c
env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretewall046c
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_trainstation_template002e
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_trainstation_template002e
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_trainstation_template002f
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_trainstation_template002f
env_cubemap used on world geometry without rebuilding map. . ignoring: stone/stonefloor006a
env_cubemap used on world geometry without rebuilding map. . ignoring: stone/stonefloor006a
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalwall047a
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalwall047a
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalwall032e
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalwall032e
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalwall021e_cheap
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template013h
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template013h
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template015c
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template015c
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalroof006a
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalroof006a
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template015b
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template015b
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template007h
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template007h
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template007m
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template007m
env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretefloor039a
env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretefloor039a
env_cubemap used on world geometry without rebuilding map. . ignoring: tile/tileroof004a_c17
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template013k
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template013k
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/citadel_tilefloor016a_cheap
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/citadel_tilefloor016a_cheap
env_cubemap used on world geometry without rebuilding map. . ignoring: wood/woodfloor007a
env_cubemap used on world geometry without rebuilding map. . ignoring: wood/woodfloor007a
env_cubemap used on world geometry without rebuilding map. . ignoring: wood/wooddoor048a
env_cubemap used on world geometry without rebuilding map. . ignoring: wood/wooddoor048a
env_cubemap used on world geometry without rebuilding map. . ignoring: tile/tilefloor010a
env_cubemap used on world geometry without rebuilding map. . ignoring: tile/tilefloor010a
env_cubemap used on world geometry without rebuilding map. . ignoring: tile/tileroof004b
env_cubemap used on world geometry without rebuilding map. . ignoring: tile/tileroof004b
env_cubemap used on world geometry without rebuilding map. . ignoring: brick/brickwall045c
env_cubemap used on world geometry without rebuilding map. . ignoring: brick/brickwall045c
AW: (sehr)Lange Ladezeiten bei Gmod
ist sehr lang ungefähr 23700 Zeichen und passt deshalb nicht in einen post
Zitat:
env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretefloor011a_c17
env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretewall026d
env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretewall026d
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template019c
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template019c
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template020c
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template020c
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template020b
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template020b
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/courtyard_template002c
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/courtyard_template002c
env_cubemap used on world geometry without rebuilding map. . ignoring: tile/tilefloor009a
env_cubemap used on world geometry without rebuilding map. . ignoring: tile/tilefloor009a
env_cubemap used on world geometry without rebuilding map. . ignoring: tile/tilefloor011a
env_cubemap used on world geometry without rebuilding map. . ignoring: tile/tilefloor011a
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/courtyard_template002d
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/courtyard_template002d
env_cubemap used on world geometry without rebuilding map. . ignoring: tile/tilefloor018a
env_cubemap used on world geometry without rebuilding map. . ignoring: tile/tilefloor018a
env_cubemap used on world geometry without rebuilding map. . ignoring: wood/woodfloor007a_c17
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template022g
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_template022g
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalwall032e_cheap
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalwall032g
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalwall032g
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalwall065e
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalwall065e
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metaldoor018a
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metaldoor018a
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/citadel_tilefloor016a
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/citadel_tilefloor016a
env_cubemap used on world geometry without rebuilding map. . ignoring: plaster/plasterwall034c
env_cubemap used on world geometry without rebuilding map. . ignoring: plaster/plasterwall034c
env_cubemap used on world geometry without rebuilding map. . ignoring: plaster/plasterwall043d
env_cubemap used on world geometry without rebuilding map. . ignoring: plaster/plasterwall043d
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalwall045a
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalwall045a
env_cubemap used on world geometry without rebuilding map. . ignoring: tile/tilefloor016a
env_cubemap used on world geometry without rebuilding map. . ignoring: tile/tilefloor016a
env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretefloor028d
env_cubemap used on world geometry without rebuilding map. . ignoring: concrete/concretefloor028d
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metaldoor046a
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metaldoor046a
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalroof004a
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalroof004a
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/citadel_tilewall005a
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/citadel_tilewall005a
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalpipeendcap001a
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalpipeendcap001a
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metaldoor043a
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metaldoor043a
env_cubemap used on world geometry without rebuilding map. . ignoring: tile/tileroof004a
env_cubemap used on world geometry without rebuilding map. . ignoring: tile/tileroof004a
env_cubemap used on world geometry without rebuilding map. . ignoring: props/mailboxwood01a
env_cubemap used on world geometry without rebuilding map. . ignoring: props/mailboxwood01a
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_trainstation_template002b
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_trainstation_template002b
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_trainstation_template002c
env_cubemap used on world geometry without rebuilding map. . ignoring: building_template/building_trainstation_template002c
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/citadel_metalwall076a
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/citadel_metalwall076a
Begin loading faces (loads materials)
End loading faces (loads materials)
else
Initializing renderer...
SOLID_VPHYSICS static prop with no vphysics model! (models/props_buildings/long_building001a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_buildings//row_corner_1.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_buildings//row_hill_cluster.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_buildings//row_industrial_cluster.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_buildings//row_hill_cluster.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_buildings//row_corner_2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_buildings/row_res_2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_buildings/row_res_2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_buildings/row_res_2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_buildings//row_corner_1.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_buildings/row_res_2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_buildings//row_corner_2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_buildings/long_building001a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_buildings/long_building001a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_buildings/row_res_2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_buildings/row_res_2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/tree_deciduous_card_01_skybox.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_buildings/long_building001a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_buildings/row_res_2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_buildings/row_res_2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_buildings//row_corner_2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_lab/corkboard001.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (./models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_lab/corkboard001.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_lab/corkboard001.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_lab/corkboard002.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_lab/corkboard001.mdl)
Warning: using WorldTwoTextureBlend on a non-displacement surface (material: nature/blendgrassgravel001a). Support for this will go away soon.
Server connection timed out.
AW: (sehr)Lange Ladezeiten bei Gmod
Zitat:
Lua Script: init/racehook3.lua
Lösch das lieber das ist ein LUA Virus :lol:
AW: (sehr)Lange Ladezeiten bei Gmod
jo ist mir auch grade aufgefallen
und hier noch
Zitat:
Lua Script: init/ucm.lua
AW: (sehr)Lange Ladezeiten bei Gmod
und dann noch alle .res files im maps ordner löschen
AW: (sehr)Lange Ladezeiten bei Gmod
Zitat:
Zitat von W0rf0x
und dann noch alle .res files im maps ordner löschen
oder gleich gmod neu installieren wie ich es gemacht hab^^