V 1.0
* Protection of props
* Autoremover for props of left player after certain timeout
* CopyGun autoprotection support
* Toolgun is just allowed on own props and not on players anymore (e.g. a MingeBag can't materialize other peoples and stuff anymore)
* Toolgun modes can be disabled

V 1.1
* [FIX] Some visual bugs like not seeing people of group voted YES or NO for a group join.
* Added support for Listenserver and Lanserver or everytime, when the SteamID is UNKNOWN,STEAM_ID_PENDING or STEAM_ID_LAN (works with Nicknames then, instead of STEAMIDs)
* Added to toolgundisable the [i]on/off[/i] arguments, to turn on/off whole toolgun
* Added a timout for the votegroup command of 90 seconds (changeable).
* Added new console commands: indicatepropstoggle,proptexttoggle,colorpropstoggle,cleanupold,cleanupall,autoremovetoggle,propprotectortoggle
* Added a menu to players Spawnlist, to easiely join a group or leave it
* Added an AdminPanel, to easiely switch OFF/ON certain functions like toolgun or the autoremover etc
* Added my modification if the CopyGun into the Addons folder - follow the instructions of the readme.txt file in the Addons folder
* Setting a material/color on players isn't able anymore (even for admins)

V 1.1b
* [FIX] Fixed the bug, you aren't able to remove/use physgun on props of left players (gracetime over), until you physgunned it
* [FIX] Fixed the bug, you can't use your toolgun anymore (e.g. while using Easy Weld) if someone ran into your crosshair.
* [FIX] Fixed compatibilitymode for lan/listenservers
* Now you see the nickname of the owner of a prop, you don't own, but have physgunned.

V 1.2
* [FIX] Fixed again some exploit abbilitys of the toolgun. May work now very good.
* Added props beeing (un)banable by using the concommand bannextspawnedprop or the adminpanel
* Autobanlist in script (preconfigurated prop bans)
* Now you see "Sorry, but you can't use this prop" on tried toolgun actions too.
* Added concommand freeprop and freeproptoggle, so players can make a prop free for all (anyone can use/own it now)

V 1.2.1
* [FIX] Props of disconnected people aren't set free for all anymore, if there is still someone in the group.
* [FIX] Propbanning completly works now.
* [Maybe] Increased performance of the Think function.
* Propprotector spawnlist menus (Adminpanel,Prop Manager, Building groups) can be renamed now
* Added concommand freeallmyprops which frees all your props after a vote
* Added concommand removemyprops which removes all props after a vote
* Added Prop Manger menu to the spawnlist, so you can now easiely use the freeprop command and removemyprops etc.
* Added sound (pop.wav) on propovertake/freeing actions, so the user additionally can hear, that they are now the new owner of a prop.
* Added rectangles behind PropProtector overlaymessages, so even MingeBags see them now immediately
* Added changelog.txt file to the package

V 1.2.1b
* [FIX] Compatibility Mode randomly switched on, which has broken PropProtection
* [FIX] Sometimes, (maybe because of the bug above), you weren't allowed to spawn anymore. This is now fixed too.
* [FIX] Visual bug with "You are the new owner, unless the old reconnects"

V 1.2.1c
* [FIX] Fixed randomly appearing Rectangle on players screens, when someone tried to use a blocked toolgunmode
* [ADD] Added a small text on admins top/left screen, to show them the owner of the current prop they use phygun or toolgun on (makes banning abusers much easier :D)

V 1.2.2
* [FIX] Making players or mapentites to a property of a player isn't possible anymore
* Optimised some parts of the script, so the ThinkFunctions which doesn't need to run all the time are just performed every 50th frame.
* Fade-in and fade-out of text "Owner left, own this prop by physgunning it" of near props (No textspams anymore!)
* Changed the transluence of the indication (now a bit lower)
* Added VMF and ECS protection support (not documented!)
* Included CopyGun: Fixed the CopyGun save corruption fix! (Works even with old, corrupt copies!)
* Added SWEPWrapper, to allow/avoid an action with a SWEP on a prop (not documented)

V 1.3
* [ADD] Documentation for ECS,VMF Loader and SWEP Protection
* [ADD] Added PropProtection AI, which allows protection of Vehicles (works in 99% of all cases), Wheels and Thrusters. (Uses ThinkFunctions but is optimised for performance!
* [ADD] Added HardMode protection for the ToolGun, which switches a Players Weapon to Crowbar on forbidden actions like "aiming" at others props or players (Defeault = Off)
* [ADD] Now, old props are indicated by beeing semi-transluent instead of beeing colored orange. Can be triggered to off in the config
* [ADD] Added some new modes to remover engine for the admin Panel (like weld,Player Corpses) and improved remover engine
* [ADD] Now, removed props disappear in a nice sparkle effect
* [ADD] Map Elements like Brushes or doors (or better, all func_* elements) are protected to some toolmodes like Easy Weld, Axis, Easy Ballsocket, so players can't destroy map elements anymore
* [ADD] A farness check engine for the toolgun_check think now checks the length of the traceline and disables shooting for players, when they look a props out of the range of the traceline - Now, noone can exploit it anymore, by beeing 10 km away, but easy welding others props. (Slider/RT Cam still work wither longer ranges)
* [ADD] vehicles are now autolocked. Nobody can enter it, when they are the property of someone else, except, the owner uses "GravGun"-Punt (Primary Attack of the GravGun) on it

V 1.3.1
* [FIX] Thrusters on vehicles and magnetised stuff are now protected too
* Improved the Vehicle,Thruster and Wheel AI
* [ADD] Autoprotection of dynamite
* [ADD] When you use the included CopyGun or the Enhanced CopyGun (on this website too!), you can delete single CopyGun Patterns separately!
* [ADD] Removing of certain props like Ballons/Thrusters/Wheels/Ballons/Dynamite/Everything added for each Player.
* Vehicle Locking Engine improved
* [ADD] Duplicated Props are autoprotected now too! (Anyone waited for this! :D)
* Splitted AI Function and improved their speed

V 1.3.1a
* [FIX] Now, ragdolls are spawnable again (sorry, my fault :D)
* [FIX] Duplication AI works properly now (sorry, same fault :D)
* [ADD] Added a part in the config to disallow the usage of the toolgun or physgun on certain props as requested.
* [FIX] CopyGun spawned props in the Prop Manager list are wiped now, when the props are manually deleted.
V 1.3.1b
* [FIX] Some fixes with the engine - don't ask which, i have forgotten
V 1.3.1c
* [FIX] Fixed the behaviour, the usage (pressing E) on e.g. mapelements makes someone to the owner of it.
* [ADD] Added indexes of "func_door","func_door_rotating","func_physbox","func_breakable_surf" to the default disallowed props (nobody can own them or perform any toolgun actions with them)