Dark
02.10.2006, 16:01
** Executing...
** Command: "f:\programme\valve\steam\steamapps\dark_skream\sou rcesdk\bin\vbsp.exe"
** Parameters: -game "f:\programme\valve\steam\SteamApps\SourceMods\gmod 9" "C:\Dokumente und Einstellungen\Administrator\Desktop\2222"
Valve Software - vbsp.exe (Aug 4 2006)
1 threads
materialPath: f:\programme\valve\steam\SteamApps\SourceMods\gmod 9\materials
Loading C:\Dokumente und Einstellungen\Administrator\Desktop\2222.vmf
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
WARNING: node with unbounded volume
das mal was weiß ich 200 oder so
**** leaked ****
Entity func_brush (-8.00 512.00 -11504.00) leaked!
Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
Creating default cubemaps for env_cubemap using skybox materials:
skybox/sky_day01_01*.vmt
Run buildcubemaps in the engine to get the correct cube maps.
No such variable "$hdrbasetexture" for material "skybox/sky_day01_01rt"
Can't load skybox file skybox/sky_day01_01 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (1) (234254 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 1042 texinfos to 468
Reduced 19 texdatas to 16 (561 bytes to 435)
Writing C:\Dokumente und Einstellungen\Administrator\Desktop\2222.bsp
27 seconds elapsed
** Executing...
** Command: Copy File
** Parameters: "C:\Dokumente und Einstellungen\Administrator\Desktop\2222.bsp" "f:\programme\valve\steam\SteamApps\SourceMods\gmod 9\maps\2222.bsp"
Doppelpost-Edit:
also jetzt noch nen prob mein gmod möchte die map nicht laden nach 3 strichen bricht es ab als ob ich auf abruch klicken würder
** Executing...
** Command: "f:\programme\valve\steam\steamapps\dark_skream\sou rcesdk\bin\vbsp.exe"
** Parameters: -game "f:\programme\valve\steam\SteamApps\SourceMods\gmod 9" "C:\Dokumente und Einstellungen\Administrator\Desktop\666666"
Valve Software - vbsp.exe (Aug 4 2006)
1 threads
materialPath: f:\programme\valve\steam\SteamApps\SourceMods\gmod 9\materials
Loading C:\Dokumente und Einstellungen\Administrator\Desktop\666666.vmf
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
**** leaked ****
Entity func_brush (-8.00 512.00 -11504.00) leaked!
Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
Creating default cubemaps for env_cubemap using skybox materials:
skybox/sky_day01_01*.vmt
Run buildcubemaps in the engine to get the correct cube maps.
No such variable "$hdrbasetexture" for material "skybox/sky_day01_01rt"
Can't load skybox file skybox/sky_day01_01 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (1) (234337 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 1039 texinfos to 467
Reduced 18 texdatas to 15 (549 bytes to 417)
Writing C:\Dokumente und Einstellungen\Administrator\Desktop\666666.bsp
2 seconds elapsed
** Executing...
** Command: Copy File
** Parameters: "C:\Dokumente und Einstellungen\Administrator\Desktop\666666.bsp" "f:\programme\valve\steam\SteamApps\SourceMods\gmod 9\maps\666666.bsp"
** Command: "f:\programme\valve\steam\steamapps\dark_skream\sou rcesdk\bin\vbsp.exe"
** Parameters: -game "f:\programme\valve\steam\SteamApps\SourceMods\gmod 9" "C:\Dokumente und Einstellungen\Administrator\Desktop\2222"
Valve Software - vbsp.exe (Aug 4 2006)
1 threads
materialPath: f:\programme\valve\steam\SteamApps\SourceMods\gmod 9\materials
Loading C:\Dokumente und Einstellungen\Administrator\Desktop\2222.vmf
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
WARNING: node with unbounded volume
das mal was weiß ich 200 oder so
**** leaked ****
Entity func_brush (-8.00 512.00 -11504.00) leaked!
Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
Creating default cubemaps for env_cubemap using skybox materials:
skybox/sky_day01_01*.vmt
Run buildcubemaps in the engine to get the correct cube maps.
No such variable "$hdrbasetexture" for material "skybox/sky_day01_01rt"
Can't load skybox file skybox/sky_day01_01 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (1) (234254 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 1042 texinfos to 468
Reduced 19 texdatas to 16 (561 bytes to 435)
Writing C:\Dokumente und Einstellungen\Administrator\Desktop\2222.bsp
27 seconds elapsed
** Executing...
** Command: Copy File
** Parameters: "C:\Dokumente und Einstellungen\Administrator\Desktop\2222.bsp" "f:\programme\valve\steam\SteamApps\SourceMods\gmod 9\maps\2222.bsp"
Doppelpost-Edit:
also jetzt noch nen prob mein gmod möchte die map nicht laden nach 3 strichen bricht es ab als ob ich auf abruch klicken würder
** Executing...
** Command: "f:\programme\valve\steam\steamapps\dark_skream\sou rcesdk\bin\vbsp.exe"
** Parameters: -game "f:\programme\valve\steam\SteamApps\SourceMods\gmod 9" "C:\Dokumente und Einstellungen\Administrator\Desktop\666666"
Valve Software - vbsp.exe (Aug 4 2006)
1 threads
materialPath: f:\programme\valve\steam\SteamApps\SourceMods\gmod 9\materials
Loading C:\Dokumente und Einstellungen\Administrator\Desktop\666666.vmf
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
**** leaked ****
Entity func_brush (-8.00 512.00 -11504.00) leaked!
Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
Creating default cubemaps for env_cubemap using skybox materials:
skybox/sky_day01_01*.vmt
Run buildcubemaps in the engine to get the correct cube maps.
No such variable "$hdrbasetexture" for material "skybox/sky_day01_01rt"
Can't load skybox file skybox/sky_day01_01 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (1) (234337 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 1039 texinfos to 467
Reduced 18 texdatas to 15 (549 bytes to 417)
Writing C:\Dokumente und Einstellungen\Administrator\Desktop\666666.bsp
2 seconds elapsed
** Executing...
** Command: Copy File
** Parameters: "C:\Dokumente und Einstellungen\Administrator\Desktop\666666.bsp" "f:\programme\valve\steam\SteamApps\SourceMods\gmod 9\maps\666666.bsp"