Grüne Gurken
08.09.2010, 18:59
In der vergangenen Nacht wurde wieder mal ein Update für Garry's Mod veröffentlicht. Hier der Changelog:
Added toybox tab to spawnmenu
Added protection from spoofed Admin SteamID’s
Toybox entities can now have materials/models/sounds downloads
Dedicated Server spits Warning’s instead of Msg’s for Lua Errors
Fixed stutter when downloading from toybox
Improved Lua errors
Made Lua do extra checking to make sure aruments are of the right type
[TTT] Added kill attribution for pushing players into deadly traps and such.
[TTT] Added scope texture for rifle.
[TTT] Added ttt_karma_strict (defaults on), damage penalty increases quicker.
[TTT] Added ttt_voice_drain (defaults off), experimental battery meter for voicechat.
[TTT] Changed C4 beep frequency to depend on how much time it has remaining.
[TTT] Fixed Magneto-stick not respecting FVPHYSICS_NO_PLAYER_PICKUP flag.
[TTT] Fixed exploit letting you throw players who stand on a prop you carry.
[TTT] Fixed DNA sample disappearing when the originating corpse was removed.
[DFA] Fixed all the missing model materials (Sorry!)
Added Lua errors on missing material/model
Added Player:IsFullyAuthenticated()
Added GM:NetworkIDValidated( name, steamid )
Added arguments to PlayerSpawnObject hook
Added dopostprocess argument to RenderView
Added FrameTime() to menu Lua environment
Added GetOverlayPanel() to menu Lua environment
[TTT] = Trouble in Terrorist Town Spielmodus
[DFA] = Dogfight Arcade
Wie immer, sollte Garry's Mod sich automatisch aktualisieren.
Wenn nicht, muss der Steam-Client neu gestartet werden.
Wenn ihr Probleme mit dem Multiplayer habt, solltet ihr überprüfen ob der Server schon aktualisiert ist.
Links:
Garrysmod.com: Incoming Update 98 (http://www.garrysmod.com/2010/09/07/incoming-update-97/)
Steam: Garry's Mod Update Released (http://store.steampowered.com/news/4313/)
Added toybox tab to spawnmenu
Added protection from spoofed Admin SteamID’s
Toybox entities can now have materials/models/sounds downloads
Dedicated Server spits Warning’s instead of Msg’s for Lua Errors
Fixed stutter when downloading from toybox
Improved Lua errors
Made Lua do extra checking to make sure aruments are of the right type
[TTT] Added kill attribution for pushing players into deadly traps and such.
[TTT] Added scope texture for rifle.
[TTT] Added ttt_karma_strict (defaults on), damage penalty increases quicker.
[TTT] Added ttt_voice_drain (defaults off), experimental battery meter for voicechat.
[TTT] Changed C4 beep frequency to depend on how much time it has remaining.
[TTT] Fixed Magneto-stick not respecting FVPHYSICS_NO_PLAYER_PICKUP flag.
[TTT] Fixed exploit letting you throw players who stand on a prop you carry.
[TTT] Fixed DNA sample disappearing when the originating corpse was removed.
[DFA] Fixed all the missing model materials (Sorry!)
Added Lua errors on missing material/model
Added Player:IsFullyAuthenticated()
Added GM:NetworkIDValidated( name, steamid )
Added arguments to PlayerSpawnObject hook
Added dopostprocess argument to RenderView
Added FrameTime() to menu Lua environment
Added GetOverlayPanel() to menu Lua environment
[TTT] = Trouble in Terrorist Town Spielmodus
[DFA] = Dogfight Arcade
Wie immer, sollte Garry's Mod sich automatisch aktualisieren.
Wenn nicht, muss der Steam-Client neu gestartet werden.
Wenn ihr Probleme mit dem Multiplayer habt, solltet ihr überprüfen ob der Server schon aktualisiert ist.
Links:
Garrysmod.com: Incoming Update 98 (http://www.garrysmod.com/2010/09/07/incoming-update-97/)
Steam: Garry's Mod Update Released (http://store.steampowered.com/news/4313/)