Grüne Gurken
04.08.2010, 09:49
Am Morgen wurde wieder mal ein Update für Garry's Mod veröffentlicht. Hier der Changelog:
Fixed rare crash when downloading cloudscript entities
Fixed cloudscript entities not working after map restart
Prevented common SuperDOF crash
Fixed ammo count displaying wrong if too high
Fixed DColorCircle spamming the console
Updated Trouble In Terrorist Town
Updated Dog Fight Arcade
Removed “changed name” message
Added render.Spin()
Added DComboBox:GetSelectedValues()
Fixed Player:IsBot() clientside
Shared Player.SetWalkSpeed( f )
Shared Player.GetWalkSpeed()
Shared Player.SetRunSpeed( f )
Shared Player.GetRunSpeed()
Shared Player.SetCrouchedWalkSpeed( f)
Shared Player.GetCrouchedWalkSpeed()
Shared Player.SetDuckSpeed( f )
Shared Player.GetDuckSpeed()
Shared Player.SetUnDuckSpeed( f )
Shared Player.GetUnDuckSpeed()
Shared Player:SetNoCollideWithTeammates( b )
Shared Player:GetNoCollideWithTeammates()
Shared Player:SetAvoidPlayers( b )
Shared Player:GetAvoidPlayers()
Shared Player:SetAllowFullRotation( b )
Shared Player:GetAllowFullRotation()
Shared Entity:SetGravity()
Shared ents.FindByModel()
Added Entity:GetGravity()
Added Entity:GetFriction()
Added Entity:GetElasticity()
Wie immer, sollte Garry's Mod sich automatisch aktualisieren. Wenn nicht, muss der Steam-Client neu gestartet werden.
Wenn ihr Probleme mit dem Multiplayer habt, solltet ihr überprüfen ob der Server schon aktualisiert ist.
Links:
Garrysmod.com: GMod Update 93 (http://www.garrysmod.com/news/?p=11869)
Steam: Garry's Mod Update Released (http://store.steampowered.com/news/4150/)
Fixed rare crash when downloading cloudscript entities
Fixed cloudscript entities not working after map restart
Prevented common SuperDOF crash
Fixed ammo count displaying wrong if too high
Fixed DColorCircle spamming the console
Updated Trouble In Terrorist Town
Updated Dog Fight Arcade
Removed “changed name” message
Added render.Spin()
Added DComboBox:GetSelectedValues()
Fixed Player:IsBot() clientside
Shared Player.SetWalkSpeed( f )
Shared Player.GetWalkSpeed()
Shared Player.SetRunSpeed( f )
Shared Player.GetRunSpeed()
Shared Player.SetCrouchedWalkSpeed( f)
Shared Player.GetCrouchedWalkSpeed()
Shared Player.SetDuckSpeed( f )
Shared Player.GetDuckSpeed()
Shared Player.SetUnDuckSpeed( f )
Shared Player.GetUnDuckSpeed()
Shared Player:SetNoCollideWithTeammates( b )
Shared Player:GetNoCollideWithTeammates()
Shared Player:SetAvoidPlayers( b )
Shared Player:GetAvoidPlayers()
Shared Player:SetAllowFullRotation( b )
Shared Player:GetAllowFullRotation()
Shared Entity:SetGravity()
Shared ents.FindByModel()
Added Entity:GetGravity()
Added Entity:GetFriction()
Added Entity:GetElasticity()
Wie immer, sollte Garry's Mod sich automatisch aktualisieren. Wenn nicht, muss der Steam-Client neu gestartet werden.
Wenn ihr Probleme mit dem Multiplayer habt, solltet ihr überprüfen ob der Server schon aktualisiert ist.
Links:
Garrysmod.com: GMod Update 93 (http://www.garrysmod.com/news/?p=11869)
Steam: Garry's Mod Update Released (http://store.steampowered.com/news/4150/)