Dog
13.05.2010, 02:21
Updates to Garry's Mod have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Garry's Mod
Changed spawnmenu layout (slightly)
Spawnmenu no longer fades in/out
Fixed vgui bug to reduce loadtimes
Fixed ScriptEnforcer initial check logic
Fixed crash with a bad particle reference
Fixed crash with NPCs using SWEPs
Fixed missing holdtype animations and airwalk transition
Fixed fretta ending game in middle of a round
Fixed fretta not recognizing player disconnects properly
Added sv_scriptenforcer_initialkick (default: 0)
Added CLuaParticle:IsValid()Added clamps to Color function
Weiterlesen... (http://store.steampowered.com/news/3823/)
Garry's Mod
Changed spawnmenu layout (slightly)
Spawnmenu no longer fades in/out
Fixed vgui bug to reduce loadtimes
Fixed ScriptEnforcer initial check logic
Fixed crash with a bad particle reference
Fixed crash with NPCs using SWEPs
Fixed missing holdtype animations and airwalk transition
Fixed fretta ending game in middle of a round
Fixed fretta not recognizing player disconnects properly
Added sv_scriptenforcer_initialkick (default: 0)
Added CLuaParticle:IsValid()Added clamps to Color function
Weiterlesen... (http://store.steampowered.com/news/3823/)