Dog
04.05.2010, 22:30
Ok, lets give this another try:Added new spawniconsAdded ‘proper’ thirdperson animationsAdded support for spawning TF2 Spy with masksAdded sv_max_usercmd_future_ticks (default: should prevent speedhacks.Added support for per-map particle systemsFixed crash in Entity:TranslateBoneToPhysBone()Fixed crash when closing with the help window openFixed zombie crashFixed bone follower crash (when using unsuitable model)Fixed crash exploit when Script Enforcer was [...]
Weiterlesen... (http://www.garrysmod.com/news/?p=10226)
Weiterlesen... (http://www.garrysmod.com/news/?p=10226)