Dog
01.05.2010, 02:00
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Team Fortress 2
Added further PropHunt mode support
Added a "SetCustomModelRotates" input, which will enable/disable whether the custom model should rotate yaw (enabled by default)
Added a "SetCustomModelVisibletoSelf" input, which will set whether or not the local player should see his own custom model
Fixed the Engineer being able to build more than 1 of each type of building
Fixed old Engineer build keybinds not working with the new system
Fixed a client crash on shutdown
Fixed the Gunboats not properly applying the damage reduction when Spectators are nearbyFixed post-processing bug which could cause tone mapping to become stuck at highest setting
Weiterlesen... (http://store.steampowered.com/news/3781/)
Team Fortress 2
Added further PropHunt mode support
Added a "SetCustomModelRotates" input, which will enable/disable whether the custom model should rotate yaw (enabled by default)
Added a "SetCustomModelVisibletoSelf" input, which will set whether or not the local player should see his own custom model
Fixed the Engineer being able to build more than 1 of each type of building
Fixed old Engineer build keybinds not working with the new system
Fixed a client crash on shutdown
Fixed the Gunboats not properly applying the damage reduction when Spectators are nearbyFixed post-processing bug which could cause tone mapping to become stuck at highest setting
Weiterlesen... (http://store.steampowered.com/news/3781/)