Archiv verlassen und diese Seite im Standarddesign anzeigen : Playeranimationen auf Server sind falsch...
kuno_knast
20.06.2009, 19:43
Bei allen meiner Custom Playermodels gibt es auf meinem dedicated Server Probleme mit den Animationen:
So schauts auf dem dedicated Server aus:
http://img38.imageshack.us/img38/4613/dedicatedserver.jpg
und so im Singleplayer alles normal:
http://img188.imageshack.us/img188/562/singleplayer.jpg
Muss ich da noch irgendwelche Dateien auf den Server schieben, oder wie kann ich das beheben ?
Danke schonmal :)
kuno_knast
23.06.2009, 06:19
-snip-
Scarecrow
23.06.2009, 22:31
@Kuno_knast: Bei so viel Schnipserei taucht bald noch ein Rapper auf und reimt uns die Smileys aus den Threads. ;)
@Topic: Mach das bitte nochmal, aber copy-paste doch ma die ganze Konsole, sowohl die vom SP als auch von Dedicated, hier in den Thread.
PS: Dazu noch die Konsole, die beim dedicated-Server_programm ausgegeben wird.
kuno_knast
24.06.2009, 06:41
Muss ich sehn wann ich die Console posten kann, ist nur ein LAN-Server der in meiner anderen Bude steht.
Ich meine aber dass es eh nur vereinzelte lua-Fehler gab.
Das sieht mir auch viel eher nach einem Fehlenden Model mit Animationen drin aus,
nur leider hab ich echt keine Ahnung welche Datei ihm nun fehlt :(
Also ich weiß noch, als wir dein Model für Gmansquad genutzt haben, hatten wir das selbe Problem... nur wenn wir schnell durch den Waffen gewechselt haben, kam mal die richtige anim.
kuno_knast
25.06.2009, 16:26
Hier dann der Console-Log des Servers:
64.5 fps 1/64 on map gm_construct_flatgrass_v4-2
Console initialized.
ConVarRef mat_dxlevel doesn't point to an existing ConVar
Game.dll loaded for "Garry's Mod"
Mounting hl2.. OK
Mounting ep2.. OK
Mounting tf.. OK
Mounting cstrike.. Failed
Mounting dod.. Failed
Mounting episodic.. Failed
Mounting hl2mp.. Failed
Mounting portal.. OK
Mounting lostcoast.. OK
Mounting hl1.. Failed
Mounting hl1mp.. Failed
Mounting zeno_clash.. Failed
KeyValues Error: RecursiveLoadFromBuffer: got } in key in file addons/Cheeezy M
odels/info.txt
AddonInfo,
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file ad
dons/GmodPlusPack/info.txt
ModInfo,
Parent cvar in server.dll not allowed (sk_apc_missile_damage)
Garry's Mod client.dll Build #065 [Jun 24 2009 11:40:54]
maxplayers set to 64
Unknown command "cl_interp"
maxplayers set to 64
Network: IP 7.14.145.22, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
Unknown command "sv_rollangle"
Unknown command "sv_unlag_fixstuck"
Lua initialized (Lua 5.1)
======== Installing Table (De)Serialiser Module | ver: 1.4 ========
pills.lua:38: chunk has too many syntax levels
-- Error SENDING CLIENTSIDE file -------------------------
- File: pills.lua
----------------------------------------------------------
pills.lua:38: chunk has too many syntax levels
================================================== =====
StarGate Pack: Initializing
Version: 38
Loading: stargate/shared/init.lua
Loading: stargate/shared/bullets.lua
Loading: stargate/shared/lib.lua
Loading: stargate/shared/matrix.lua
Loading: stargate/shared/print_r.lua
Loading: stargate/shared/tracelines.lua
Loading: stargate/server/init.lua
INIParser:parse - File stargate/config.ini successfully parsed
INIParser:new - File stargate/user_config.ini does not exist!
Loading: stargate/server/entity.lua
Loading: stargate/server/ini_parser.lua
Loading: stargate/server/protection.lua
Loading: stargate/server/spawner.lua
Loading: stargate/server/teleport.lua
Loading: stargate/server/tool.lua
Loading: stargate/server/wire_rd.lua
================================================== =====
======== Beam NetVars Lib v0.71 Installed ========
=== Loading Wire Menus ===
autorun/Zelda_npc.lua:11: '}' expected (to close '{' at line 7) near 'KeyValues'
-- Error SENDING CLIENTSIDE file -------------------------
- File Not Found: assassin.lua
----------------------------------------------------------
[resource.AddFile] File models\tf2-lok.ani didn't exist!
[resource.AddFile] File models\tf2-lok.jpg didn't exist!
[resource.AddFile] File materials\models\props_vehicles\train_engine-01.vmt didn
't exist!
ERROR! Module 'zlib_b64' not found!
==== Advanced Duplicator v.1.72 shared module installed! ====
Added EntCheckHook: AdvDupe_NoItems
Added EntCheckHook: AdvDupe_DisallowedClasses
Added EntCheckHook: AdvDupe_ModelCheck
==== Advanced Duplicator v.1.84 server module installed! ====
zombie_classic_torso:
20 = 2
7 = 2
8 = 7
22 = 21
9 = 8
21 = 20
zombie_fast:
0 = 8
7 = 6
28 = 10
4 = 3
30 = 29
16 = 15
17 = 16
5 = 0
10 = 8
2 = 0
3 = 2
6 = 5
15 = 10
29 = 28
combine_soldier:
7 = 6
14 = 11
2 = 1
29 = 11
30 = 29
16 = 11
17 = 16
18 = 17
5 = 0
1 = 0
11 = 0
6 = 5
3 = 2
31 = 30
zombie_classic:
13 = 11
26 = 11
14 = 13
28 = 27
29 = 28
7 = 6
16 = 15
3 = 2
5 = 0
1 = 0
2 = 1
11 = 0
6 = 5
27 = 26
15 = 14
zombine:
33 = 32
7 = 6
14 = 12
2 = 1
15 = 14
30 = 12
31 = 30
32 = 31
5 = 0
1 = 0
3 = 2
6 = 5
17 = 16
16 = 15
vortigaunt:
3 = 2
8 = 7
7 = 6
1 = 0
2 = 1
29 = 12
30 = 29
16 = 12
17 = 16
9 = 8
19 = 12
20 = 19
21 = 20
6 = 0
4 = 3
31 = 30
headcrab:
20 = 2
7 = 2
8 = 7
22 = 21
9 = 8
21 = 20
human:
24 = 23
14 = 3
6 = 3
15 = 14
3 = 0
16 = 15
9 = 3
18 = 0
19 = 18
20 = 19
11 = 10
22 = 0
23 = 22
10 = 9
zombie_fast_torso:
4 = 3
3 = 0
zombie_poison:
24 = 23
7 = 6
27 = 26
28 = 27
8 = 7
17 = 3
18 = 17
19 = 18
0 = 1
26 = 0
6 = 3
23 = 22
22 = 0
LuaGetfile: Not Loading autorun\server\bodies/./init.lua
LuaGetfile: Not Loading bodies/./init.lua
Couldn't include file 'bodies/./init.lua' (File not found)
LuaGetfile: Not Loading autorun\server\bodies/../init.lua
LuaGetfile: Not Loading bodies/../init.lua
Couldn't include file 'bodies/../init.lua' (File not found)
[resource.AddFile] File Easy_Engine_Sounds\OpenCloseCarDoor.wav didn't exist!
[resource.AddFile] File Easy_Engine_Sounds\GeneralLeeCarHorn.wav didn't exist!
ERROR! Module 'vmfsuite' not found!
AddCSLuaFile: Empty File
AddCSLuaFile: Empty File
================================
=== Wire 1179 Installed ===
================================
Registering gamemode 'sandbox' derived from 'base'
ScriptEnforce is disabled
weapons\gmod_tool\stools/advls.lua:24: Please Install Resource Distribution 2 Ad
don.'
weapons\gmod_tool\stools/energysystems.lua:24: Please Install Resource Distribut
ion 2 Addon.'
Loading Wire Tools
error loading module 'luasocket' from file 'c:\hlserver\orangebox\garrysmod\lua\
includes\modules\gm_luasocket.dll':
system error 14001
[resource.AddFile] File materials\modulus_hoverboard\glow.vtf didn't exist!
[resource.AddFile] File materials\modulus_hoverboard\trail.vtf didn't exist!
[resource.AddFile] File models\UT3\hoverboard.ani didn't exist!
[resource.AddFile] File models\UT3\hoverboard.jpg didn't exist!
[resource.AddFile] File models\madjawa\laser_reflector.ani didn't exist!
[resource.AddFile] File models\madjawa\laser_reflector.jpg didn't exist!
-- Error SENDING CLIENTSIDE file -------------------------
- File Not Found: cl_init.lua
----------------------------------------------------------
-- Error SENDING CLIENTSIDE file -------------------------
- File Not Found: cl_init.lua
----------------------------------------------------------
-- Error SENDING CLIENTSIDE file -------------------------
- File Not Found: cl_init.lua
----------------------------------------------------------
ERROR! Module 'console' not found!
Executing dedicated server config file
Network: IP 7.14.145.22, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
Unknown command "sbox_maxsents"
Adding master server 68.142.72.250:27011
Adding master server 72.165.61.189:27011
Connection to Steam servers successful.
VAC secure mode disabled.
Client "Kuno" connected (7.36.183.166:27005).
INIParser:new - File stargate/gatespawner_maps/gm_construct_flatgrass_v4-2.ini d
oes not exist!
Dropped Kuno from server (Kuno timed out)
Client "Kuno" connected (7.36.183.166:27005).
In der Singleplkayerconsole gab es nur ein paar textur-fehler, aber sonnst nichts erwähneswertes.
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