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hi,
ich hab mir mal "CS:S Realistic Wepons 4.0" runtergeladen und jetzt seh ich NUR errors als waffe oder auf severn wo leute CSS player models haben seh ich nur pink schwarze deppen.
Danke für HILFE!
Du brauchst leider CS:SOURCE da ca 90% aller server die waffen usw. nutzen.
Da hilft nur sich bei Steam ein Gästepass besorgen von ne Kumpel der sich erst CSS gekauft hat.
Oder dir CSS Kaufen
Ich hoofe auch mal bald das in Steam steht das mann bestimmte source Games für Addons Maps und etc braucht den das was bei STEAM steht ist verarsche. Man braucht ein source Game um Garrysmod zu kaufen aber noch weitere für die Inhalte also wie schon gesagt Maps und Waffen etc.
Schade das so viele Leute drauf reinfallen und dann Die Source Games kaufen müssen:(
Du brauchst leider CS:SOURCE da ca 90% aller server die waffen usw. nutzen.
Da hilft nur sich bei Steam ein Gästepass besorgen von ne Kumpel der sich erst CSS gekauft hat.
Oder dir CSS Kaufen
Ich hoofe auch mal bald das in Steam steht das mann bestimmte source Games für Addons Maps und etc braucht den das was bei STEAM steht ist verarsche. Man braucht ein source Game um Garrysmod zu kaufen aber noch weitere für die Inhalte also wie schon gesagt Maps und Waffen etc.
Schade das so viele Leute drauf reinfallen und dann Die Source Games kaufen müssen:(
Was bei steam steht stimmt schon für das normale GMOD braucht man nur ein Source Spiel.
kuno_knast
16.05.2009, 22:13
Geht ganz legal (denk ich mal, da das hldsupdatetool ja auch nich illegal is) mit dem Dedicated-Server-tool, den rest lass dir von google erklären.
Kannst dann den Content in den Gmod-Ordner stecken :D
es gibt einen legalen weg, wie du diese waffen dennoch benutzen kannst und keine Errors siehst.
Lade dir einfach jede einzelne Waffe von FPSBanana runter und leg sie in dein GMOD ab.
http://www.fpsbanana.com/skins/games/2
Oder ein Freund von dir, der CSS hat, loggt sich auf deinem Rechner ein, lädt es da runter und dann loggst du dich wieder mit deinem Account ein.
(Reicht auch die GCFs per USB Stick / DVD / o.Ä. in deinen steamapps Ordner zu tun)
Aber ihr habt noch was vergessen;)
Den Sound script der sieht ungefähr so aus:
//G3SG1
"Weapon_G3SG1.Single"
{
"channel" "CHAN_WEAPON"
"volume" "1.0"
"CompatibilityAttenuation" "0.40"
"pitch" "PITCH_NORM"
"wave" ")weapons/g3sg1/g3sg1-1.wav"
}
"Weapon_G3SG1.Slide"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/g3sg1/g3sg1_slide.wav"
}
"Weapon_G3SG1.Clipout"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/g3sg1/g3sg1_clipout.wav"
}
"Weapon_G3SG1.Clipin"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/g3sg1/g3sg1_clipin.wav"
}
//GLOCK
"Weapon_Glock.Single"
{
"channel" "CHAN_WEAPON"
"volume" "1.0"
"CompatibilityAttenuation" "ATTN_NORM"
"pitch" "PITCH_NORM"
"wave" ")weapons/glock/glock18-1.wav"
}
"Weapon_Glock.Clipout"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/glock/glock_clipout.wav"
}
"Weapon_Glock.Clipin"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/glock/glock_clipin.wav"
}
"Weapon_Glock.Sliderelease"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/glock/glock_sliderelease.wav"
}
"Weapon_Glock.Slideback"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/glock/glock_slideback.wav"
}
//GALIL
"Weapon_Galil.Single"
{
"channel" "CHAN_WEAPON"
"volume" "1.0"
"CompatibilityAttenuation" "0.48"
"pitch" "PITCH_NORM"
"wave" ")weapons/galil/galil-1.wav"
}
"Weapon_Galil.Clipout"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/galil/galil_clipout.wav"
}
"Weapon_Galil.Clipin"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/galil/galil_clipin.wav"
}
"Weapon_Galil.Boltpull"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/galil/galil_boltpull.wav"
}
//M249
"Weapon_M249.Single"
{
"channel" "CHAN_WEAPON"
"volume" "1.0"
"CompatibilityAttenuation" "0.52"
"pitch" "PITCH_NORM"
"wave" ")weapons/m249/m249-1.wav"
}
"Weapon_M249.Coverup"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/m249/m249_coverup.wav"
}
"Weapon_M249.Boxout"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/m249/m249_boxout.wav"
}
"Weapon_M249.Boxin"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/m249/m249_boxin.wav"
}
"Weapon_M249.Chain"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/m249/m249_chain.wav"
}
"Weapon_M249.Coverdown"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/m249/m249_coverdown.wav"
}
"Weapon_Flakk249.Magin"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "95,105"
"wave" "weapons\schmung.M249\magin.wav"
}
"Weapon_Flakk249.Boltpull"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "95,105"
"wave" "weapons\schmung.M249\boltpull.wav"
}
"Weapon_Flakk249.Boltrel"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "95,105"
"wave" "weapons\schmung.M249\boltrel.wav"
}
//XM1014
"Weapon_XM1014.Single"
{
"channel" "CHAN_WEAPON"
"volume" "1.0"
"CompatibilityAttenuation" "0.52"
"pitch" "PITCH_NORM"
"wave" ")weapons/xm1014/xm1014-1.wav"
}
"Weapon_XM1014.InsertShell"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/xm1014/xm1014_insertshell.wav"
}
//M3SUPER90
"Weapon_M3.Single"
{
"channel" "CHAN_WEAPON"
"volume" "1.0"
"CompatibilityAttenuation" "0.48"
"pitch" "PITCH_NORM"
"wave" ")weapons/m3/m3-1.wav"
}
"Weapon_M3.Insertshell"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/m3/m3_insertshell.wav"
}
"Weapon_M3.Pump"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/m3/m3_pump.wav"
}
//MAC10
"Weapon_MAC10.Single"
{
"channel" "CHAN_WEAPON"
"volume" "1.0"
"CompatibilityAttenuation" "0.64"
"pitch" "PITCH_NORM"
"wave" ")weapons/mac10/mac10-1.wav"
}
"Weapon_MAC10.Clipout"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/mac10/mac10_clipout.wav"
}
"Weapon_MAC10.Clipin"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/mac10/mac10_clipin.wav"
}
"Weapon_MAC10.Boltpull"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/mac10/mac10_boltpull.wav"
}
//TMP
"Weapon_TMP.Single"
{
"channel" "CHAN_WEAPON"
"volume" "1.0"
"CompatibilityAttenuation" "1.6"
"pitch" "PITCH_NORM"
"wave" ")weapons/tmp/tmp-1.wav"
}
"Weapon_TMP.Clipin"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/tmp/tmp_clipin.wav"
}
"Weapon_TMP.Clipout"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/tmp/tmp_clipout.wav"
}
//MP5
"Weapon_MP5Navy.Single"
{
"channel" "CHAN_WEAPON"
"volume" "1.0"
"CompatibilityAttenuation" "0.64"
"pitch" "PITCH_NORM"
"wave" ")weapons/mp5navy/mp5-1.wav"
}
"Weapon_MP5Navy.Clipout"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/mp5navy/mp5_clipout.wav"
}
"Weapon_MP5Navy.Clipin"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/mp5navy/mp5_clipin.wav"
}
"Weapon_MP5Navy.Slideback"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/mp5navy/mp5_slideback.wav"
}
"Weapon_MP5Navy.Boltback"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "95,105"
"wave" "weapons\mp5navy\mp5_boltpull.wav"
}
"Weapon_MP5Navy.Boltfoward"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "95,105"
"wave" "weapons\mp5navy\mp5_boltslap.wav"
}
"Weapon_MP5Navy.Safety"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "95,105"
"wave" "weapons\mp5navy\mp5_safety.wav"
}
"Weapon_MP5Navy.Draw"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "95,105"
"wave" "weapons\mp5navy\mp5_draw.wav"
}
//P228
"Weapon_P228.Single"
{
"channel" "CHAN_WEAPON"
"volume" "1.0"
"CompatibilityAttenuation" "ATTN_NORM"
"pitch" "PITCH_NORM"
"wave" ")weapons/p228/p228-1.wav"
}
"Weapon_P228.Clipout"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/p228/p228_clipout.wav"
}
"Weapon_P228.Clipin"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/p228/p228_clipin.wav"
}
"Weapon_P228.Sliderelease"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/p228/p228_sliderelease.wav"
}
"Weapon_P228.Slidepull"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/p228/p228_slidepull.wav"
}
"Weapon_P228.Slideback"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/p228/p228_slideback.wav"
}
//P90
"Weapon_P90.Single"
{
"channel" "CHAN_WEAPON"
"volume" "1.0"
"CompatibilityAttenuation" "0.64"
"pitch" "PITCH_NORM"
"wave" ")weapons/p90/p90-1.wav"
}
"Weapon_P90.Cliprelease"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/p90/p90_cliprelease.wav"
}
"Weapon_P90.Clipout"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/p90/p90_clipout.wav"
}
"Weapon_P90.Clipin"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/p90/p90_clipin.wav"
}
"Weapon_P90.Boltpull"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/p90/p90_boltpull.wav"
}
"Weapon_P90.unlock"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons\p90\p90_unlock.wav"
}
"Weapon_P90.magout"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons\p90\p90_magout.wav"
}
"Weapon_P90.magin"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons\p90\p90_magin.wav"
}
"Weapon_P90.cock"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons\p90\p90_cock.wav"
}
"Weapon_P90.Cliprelease"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/p90/p90_cliprelease.wav"
}
"Weapon_P90.Clipout"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/p90/p90_clipout.wav"
}
"Weapon_P90.Clipin1"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/p90/p90_clipin1.wav"
}
"Weapon_P90.Clipin2"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/p90/p90_clipin2.wav"
}
//SCOUT
"Weapon_Scout.Single"
{
"channel" "CHAN_WEAPON"
"volume" "1.0"
"CompatibilityAttenuation" "1.6"
"pitch" "PITCH_NORM"
"wave" ")weapons/scout/scout_fire-1.wav"
}
"Weapon_Scout.Bolt"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/scout/scout_bolt.wav"
}
"Weapon_Scout.Clipout"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/scout/scout_clipout.wav"
}
"Weapon_Scout.Clipin"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/scout/scout_clipin.wav"
}
//SG550
"Weapon_SG550.Single"
{
"channel" "CHAN_WEAPON"
"volume" "1.0"
"CompatibilityAttenuation" "0.40"
"pitch" "PITCH_NORM"
"wave" ")weapons/sg550/sg550-1.wav"
}
"Weapon_SG550.Clipout"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/sg550/sg550_clipout.wav"
}
"Weapon_SG550.Clipin"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/sg550/sg550_clipin.wav"
}
"Weapon_SG550.Boltpull"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/sg550/sg550_boltpull.wav"
}
//SG552
"Weapon_SG552.Single"
{
"channel" "CHAN_WEAPON"
"volume" "1.0"
"CompatibilityAttenuation" "0.48"
"pitch" "PITCH_NORM"
"wave" ")weapons/sg552/sg552-1.wav"
}
"Weapon_SG552.Clipout"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/sg552/sg552_clipout.wav"
}
"Weapon_SG552.Clipin"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/sg552/sg552_clipin.wav"
}
"Weapon_SG552.Boltpull"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/sg552/sg552_boltpull.wav"
}
//FIVESEVEN
"Weapon_FiveSeven.Single"
{
"channel" "CHAN_WEAPON"
"volume" "1.0"
"CompatibilityAttenuation" "ATTN_NORM"
"pitch" "PITCH_NORM"
"wave" ")weapons/fiveseven/fiveseven-1.wav"
}
"Weapon_FiveSeven.Clipout"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/fiveseven/fiveseven_clipout.wav"
}
"Weapon_FiveSeven.Clipin"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/fiveseven/fiveseven_clipin.wav"
}
"Weapon_FiveSeven.Sliderelease"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/fiveseven/fiveseven_sliderelease.wav"
}
"Weapon_FiveSeven.Slidepull"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/fiveseven/fiveseven_slidepull.wav"
}
"Weapon_FiveSeven.Slideback"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/fiveseven/fiveseven_slideback.wav"
}
"Weapon_57.clipout"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "95,105"
"wave" "weapons\fiveseven\clipout.wav"
}
"Weapon_57.clipin1"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "95,105"
"wave" "weapons\fiveseven\clipin1.wav"
}
"Weapon_57.clipin2"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "95,105"
"wave" "weapons\fiveseven\clipin2.wav"
}
"Weapon_57.SlideBack"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "95,105"
"wave" "weapons\fiveseven\SlideBack.wav"
}
"Weapon_57.SlideForward"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "95,105"
"wave" "weapons\fiveseven\slideForward.wav"
}
//UMP45
"Weapon_UMP45.Single"
{
"channel" "CHAN_WEAPON"
"volume" "1.0"
"CompatibilityAttenuation" "0.64"
"pitch" "PITCH_NORM"
"wave" ")weapons/ump45/ump45-1.wav"
}
"Weapon_UMP45.Clipout"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/ump45/ump45_clipout.wav"
}
"Weapon_UMP45.Clipin"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/ump45/ump45_clipin.wav"
}
"Weapon_UMP45.Boltslap"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/ump45/ump45_boltslap.wav"
}
"Weapon_ump45.boltpull"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "95,105"
"wave" "weapons\ump45\ump45_boltpull.wav"
}
//USP
"Weapon_USP.Single"
{
"channel" "CHAN_WEAPON"
"volume" "1.0"
"CompatibilityAttenuation" "ATTN_NORM"
"pitch" "PITCH_NORM"
"wave" ")weapons/usp/usp_unsil-1.wav"
}
"Weapon_USP.SilencedShot"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "ATTN_IDLE"
"pitch" "PITCH_NORM"
"wave" ")weapons/usp/usp1.wav"
}
"Weapon_USP.DetachSilencer"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "95,105"
"wave" "weapons/usp/usp_silencer_off.wav"
}
"Weapon_USP.AttachSilencer"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "95,105"
"wave" "weapons/usp/usp_silencer_on.wav"
}
"Weapon_USP.Clipout"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "95,105"
"wave" "weapons/usp/usp_clipout.wav"
}
"Weapon_USP.Clipin"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "95,105"
"wave" "weapons/usp/usp_clipin.wav"
}
"Weapon_USP.Sliderelease"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "95,105"
"wave" "weapons/usp/usp_sliderelease.wav"
}
"Weapon_USP.Slideback"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "95,105"
"wave" "weapons/usp/usp_slideback.wav"
}
"Weapon_USP.Slideback2"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "95,105"
"wave" "weapons/usp/usp_slideback2.wav"
}
//M4A1
"Weapon_M4A1.Single"
{
"channel" "CHAN_WEAPON"
"volume" "1.0"
"CompatibilityAttenuation" "0.52"
"pitch" "PITCH_NORM"
"wave" ")weapons/m4a1/m4a1_unsil-1.wav"
}
"Weapon_M4A1.Silenced"
{
"channel" "CHAN_WEAPON"
"volume" "1.0"
"CompatibilityAttenuation" "1.4"
"pitch" "PITCH_NORM"
"wave" ")weapons/m4a1/m4a1-1.wav"
}
"Weapon_M4A1.Silencer_Off"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "95,105"
"wave" "weapons/m4a1/m4a1_silencer_off.wav"
}
"Weapon_M4A1.Silencer_On"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "95,105"
"wave" "weapons/m4a1/m4a1_silencer_on.wav"
}
"Weapon_M4A1.Clipout"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/m4a1/m4a1_clipout.wav"
}
"Weapon_M4A1.Clipin"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/m4a1/m4a1_clipin.wav"
}
"Weapon_M4A1.Boltpull"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/m4a1/m4a1_boltpull.wav"
}
"Weapon_M4A1.Deploy"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/m4a1/m4a1_deploy.wav"
}
"Weapon_M4A1.Boltcatch"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/m4a1/m16_boltcatch.wav"
}
"Weapon_M4A1.Deploy"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/m4a1/m4a1_deploy.wav"
}
//ELITES
"Weapon_ELITE.Single"
{
"channel" "CHAN_WEAPON"
"volume" "1.0"
"CompatibilityAttenuation" "ATTN_NORM"
"pitch" "PITCH_NORM"
"wave" ")weapons/elite/elite-1.wav"
}
"Weapon_ELITE.Reloadstart"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/elite/elite_reloadstart.wav"
}
"Weapon_ELITE.Lclipin"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/elite/elite_leftclipin.wav"
}
"Weapon_ELITE.Clipout"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/elite/elite_clipout.wav"
}
"Weapon_ELITE.Sliderelease"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/elite/elite_sliderelease.wav"
}
"Weapon_ELITE.Rclipin"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/elite/elite_rightclipin.wav"
}
"Weapon_ELITE.Deploy"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/elite/elite_deploy.wav"
}
//FAMAS
"Weapon_FAMAS.Single"
{
"channel" "CHAN_WEAPON"
"volume" "1.0"
"CompatibilityAttenuation" "0.48"
"pitch" "PITCH_NORM"
"wave" ")weapons/famas/famas-1.wav"
}
"Weapon_FAMAS.Clipout"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/famas/famas_clipout.wav"
}
"Weapon_FAMAS.Clipin"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/famas/famas_clipin.wav"
}
"Weapon_FAMAS.Forearm"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons/famas/famas_forearm.wav"
}
"Weapon_FAMAS.Boltpull"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons\HK53\famas_boltpull.wav"
}
"Weapon_FAMAS.Boltrelease"
{
"channel" "CHAN_ITEM"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"pitch" "PITCH_NORM"
"wave" "weapons\HK53\famas_boltrelease.wav"
}
}
äääääääääääää................ ich bin verwirrt
UND PAY PAL HAT DEN GMOD KAUF ÜBERPRÜFT UND JETZ HAB ICHS NIMMER (bald vllt) !
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