danke, der startscript bleibt der gleiche?
Doppelpost:
Hallo,
Danke, er startet nun schon "mehr"
Auto detecting CPU
Using AMD Optimised binary.
Enabling debug mode
Server will auto-restart if there is a crash.
Could not locate steam binary:./steam, ignoring.
Console initialized.
Attempted to create unknown entity type event_queue_saveload_proxy!
Game.dll loaded for "GMod 9.0.4"
GMod Folder: /home/1084/10841-neu/srcds/gmod9
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/level_sounds_e3_c17.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/level_sounds_e3_town.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/level_sounds_e3_bugbait.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/level_sounds_eli_lab.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/level_sounds_trainyard.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/level_sounds_k_lab.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/level_sounds_k_lab2.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/level_sounds_coast.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/level_sounds_streetwar.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/level_sounds_streetwar2.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/level_sounds_breencast.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/level_sounds_citadel.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/level_sounds_canals.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/level_sounds_ravenholm.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/level_sounds_ravenholm2.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/level_sounds_canals2.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/level_sounds_music.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/npc_sounds_eli.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/npc_sounds_alyx.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/npc_sounds_dog.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/npc_sounds_citizen.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/npc_sounds_barney.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/npc_sounds_soldier.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/npc_sounds_strider.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/npc_sounds_zombie.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/npc_sounds_vortigaunt.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/npc_sounds_turret.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/npc_sounds_scanner.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/npc_sounds_rollermine.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/npc_sounds_poisonzombie.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/npc_sounds_metropolice.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/npc_sounds_combinecamera.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/npc_sounds_manhack.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/npc_sounds_ichthyosaur.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/npc_sounds_blackheadcrab.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/npc_sounds_fastheadcrab.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/npc_sounds_headcrab.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/npc_sounds_fastzombie.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/npc_sounds_birds.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/npc_sounds_gunship.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/npc_sounds_dropship.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/npc_sounds_barnacle.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/npc_sounds_attackheli.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/npc_sounds_antlionguard.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/npc_sounds_antlion.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/npc_sounds_env_headcrabcanister.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/npc_sounds_combine_mine.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/npc_sounds_sniper.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/npc_sounds_stalker.txt
CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/npc_sounds_gman.txt
Processing Lua config file..
Finished Lua Config.
Creating Lua instance..
Lua Script: init/init.lua
Lua Script: init/swep_menu.lua
Lua created.
maxplayers set to 1
maxplayers set to 16
CModelLoader::Map_IsValid: No such map 'none'
map load failed: none not found or invalid
Network: IP 255.255.255.255, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
Error: Material "maps/gm_construct/nature/water_canals03_-624_2008_-103" : proxy "AnimatedTexture" not found!
Error: Material "maps/gm_construct/nature/water_canals03_-624_2008_-103" : proxy "TextureScroll" not found!
Error: Material "maps/gm_construct/nature/water_canals03_-624_2008_-103" : proxy "WaterLOD" not found!
Error: Material "nature/water_canals03_beneath" : proxy "AnimatedTexture" not found!
Error: Material "nature/water_canals03_beneath" : proxy "TextureScroll" not found!
Error: Material "nature/water_canals03_beneath" : proxy "WaterLOD" not found!
Error: Material "maps/gm_construct/maps/gm_construct/nature/water_canals03_-624_2008_-103_depth_358" : proxy "AnimatedTexture" not found!
Error: Material "maps/gm_construct/maps/gm_construct/nature/water_canals03_-624_2008_-103_depth_358" : proxy "TextureScroll" not found!
Error: Material "maps/gm_construct/maps/gm_construct/nature/water_canals03_-624_2008_-103_depth_358" : proxy "WaterLOD" not found!
GMod Folder: /home/1084/10841-neu/srcds/gmod9
Creating Lua instance..
Lua Script: init/init.lua
Lua Script: init/swep_menu.lua
Lua created.
Unknown command "sk_player_head"
Unknown command "sk_player_chest"
Unknown command "sk_player_stomach"
Unknown command "sk_player_arm"
Unknown command "sk_player_leg"
Executing dedicated server config file
Setting MPRules from console variables..
Error: Material "sprites/bubble" : proxy "AnimatedTexture" not found!
Error: Material "models/effects/comball_tape" : proxy "TextureScroll" not found!
Error: Material "models/effects/comball_sphere" : proxy "TextureScroll" not found!
Error: Material "models/weapons/v_smg1/texture5" : proxy "TextureScroll" not found!
Error: Material "models/error/new light1" : proxy "Sine" not found!
Error: Material "models/weapons/v_slam/new light1" : proxy "Sine" not found!
Error: Material "models/weapons/v_slam/new light2" : proxy "Sine" not found!
*** glibc detected *** free(): invalid pointer: 0xb7e02480 ***
./srcds_run: line 344: 15457 Aborted (core dumped) $HL_CMD
"/home/1084/10841-neu/srcds/core" is not a core dump: File format not recognized
No stack.
/home/1084/10841-neu/srcds/debug.cmds:2: Error in sourced command file:
No frame selected.
email debug.log to
[email protected]
Sat Apr 4 22:41:48 UTC 2009: Server restart in 10 seconds
leider trotzdem noch der selbe fehler wie ich das beurteilen kann...
Startbefehl:
./srcds_run -console -game gmod9 +maxplayers 16 +map gm_construct -autoupdate -debug
installiert nach der Anleitung http://garrysmod.de/forum/archive/index.php/t-1866.html