Andrey
27.02.2008, 17:57
Auch wenn diese Kategory total Eingestaubt ist, muss ich mal was zeigen, und leute drauf aufmerksam machen, natürlich habe ich das nicht gemacht.
Hoverboard V2
Videos:
http://www.youtube.com/watch?v=ALjmNsddYfI
http://www.youtube.com/watch?v=MM5goudT4q8
Changlog:
Version 2.0
Converted to STOOL and created customization panel
Boost shaking and control type (mouse or keyboard) is now an option
Hoverboards are now loaded from hoverboard.txt (more information about this later)
Removed model from spawn menu (this seemed to confuse people)
Improved physics & network performance
Added ability to do flips (+duck) and roll side to side (+attack)
When on ground you can strafe side to side (mouse controlled hoverboards only)
Improved player collision and knockoff detection
Tweaked and improved general hoverboard movement
Added a minor amount of animations
Added sbox_maxhoverboards (default 1)
Added cl_hoverboard_developer 1
Weapon is no longer visible
Grind can now be activated with +duck or +attack2
Added player damage when crashing (includes blood)
Improved ramp angle detection
Added a minor amount of friction when grinding
Added sv_hoverboard_adminonly (default 0: only admins can spawn)
Added sv_hoverboard_cansteal (default 0: can steal each others hoverboards)
Added sv_hoverboard_canshare (default 1: can activate/use each others hoverboards)
Removed unused code and did various code cleaning
Fixed misc issues with eye angles and
Added ability to get a "running start" when jumping on hoverboard
Added proper icons and messages for kills and deaths
Added various missing language strings
Added secondary fire to STOOL (automatically mounts newly created hoverboard)
Customizable hover height and view distance
Version 1.0
Release
Controls: Face the direct you want to go and press forward. Jump power is relative to how fast you are going. Pressing strafe buttons in mid air will rotate you respectively. Pressing duck will temporarily disable the hover mechanism and allow you to grind. (note: the board will hover over water but not under water. Additionally, you cannot jump while over water). Pressing sprint will engage your boost thruster. The trails identify the booster state. Blue = ready, Red = boosting, Yellow = charging.
Bilder:
http://cdbarrett.com/dump/board/board3.jpg
Außerdem wurde die Hoverboard Textur Geändert!
Original Thread Hier:
http://forums.facepunchstudios.com/images/as/misc/whos_online.gif (http://forums.facepunchstudios.com/showthread.php?t=484237)
Download Link Hier:
http://www.garrysmod.org/img/?t=dll&id=32755 (http://www.garrysmod.org/downloads/?a=view&id=32755)
//€dit
Ihr müsst das Alte Hoverboard De-Installieren!
Hoverboard V2
Videos:
http://www.youtube.com/watch?v=ALjmNsddYfI
http://www.youtube.com/watch?v=MM5goudT4q8
Changlog:
Version 2.0
Converted to STOOL and created customization panel
Boost shaking and control type (mouse or keyboard) is now an option
Hoverboards are now loaded from hoverboard.txt (more information about this later)
Removed model from spawn menu (this seemed to confuse people)
Improved physics & network performance
Added ability to do flips (+duck) and roll side to side (+attack)
When on ground you can strafe side to side (mouse controlled hoverboards only)
Improved player collision and knockoff detection
Tweaked and improved general hoverboard movement
Added a minor amount of animations
Added sbox_maxhoverboards (default 1)
Added cl_hoverboard_developer 1
Weapon is no longer visible
Grind can now be activated with +duck or +attack2
Added player damage when crashing (includes blood)
Improved ramp angle detection
Added a minor amount of friction when grinding
Added sv_hoverboard_adminonly (default 0: only admins can spawn)
Added sv_hoverboard_cansteal (default 0: can steal each others hoverboards)
Added sv_hoverboard_canshare (default 1: can activate/use each others hoverboards)
Removed unused code and did various code cleaning
Fixed misc issues with eye angles and
Added ability to get a "running start" when jumping on hoverboard
Added proper icons and messages for kills and deaths
Added various missing language strings
Added secondary fire to STOOL (automatically mounts newly created hoverboard)
Customizable hover height and view distance
Version 1.0
Release
Controls: Face the direct you want to go and press forward. Jump power is relative to how fast you are going. Pressing strafe buttons in mid air will rotate you respectively. Pressing duck will temporarily disable the hover mechanism and allow you to grind. (note: the board will hover over water but not under water. Additionally, you cannot jump while over water). Pressing sprint will engage your boost thruster. The trails identify the booster state. Blue = ready, Red = boosting, Yellow = charging.
Bilder:
http://cdbarrett.com/dump/board/board3.jpg
Außerdem wurde die Hoverboard Textur Geändert!
Original Thread Hier:
http://forums.facepunchstudios.com/images/as/misc/whos_online.gif (http://forums.facepunchstudios.com/showthread.php?t=484237)
Download Link Hier:
http://www.garrysmod.org/img/?t=dll&id=32755 (http://www.garrysmod.org/downloads/?a=view&id=32755)
//€dit
Ihr müsst das Alte Hoverboard De-Installieren!