diwako
09.11.2007, 20:45
Features:
Minutely reflects scene.
Raytracing allows raybending around corneas to make them appear round.
Exponentless specular highlighting allows for infinite specular highlights on the eye, and allows them to be controlled independantly by the size and shape of the lightsource.
256x256 bumpmap for corneal noise :excited:
Eyelids cast shadows on the eyes
Different levels of dynamic pupil dilation for each character, depending on what they do all day. I chose maggy's and kleiners to be focussed because they sit in front of papers and chalkboards all day.
http://img363.imageshack.us/img363/3408/eyemodft1.th.jpg (http://img363.imageshack.us/img363/3408/eyemodft1.jpg)
http://img469.imageshack.us/img469/2971/volcanoofbricksog2.th.png (http://img469.imageshack.us/img469/2971/volcanoofbricksog2.png)
Requirements:
episode 2.
PS2.0B.
Directx9.
Wer kein englisch kann, der nehme diese verson:
Augen werden realistischer! punkt.
zum dl link.
http://static2.filefront.com/ffv6/graphics/b_dl_now.gif (http://files.filefront.com/eyemodbeta7z/;8999283;/fileinfo.html)
EDIT:
anscheinend kann sich die iris bewegen! wtf! hat er mir nicht erzählt
http://img469.imageshack.us/img469/3509/alyxstonedrg9.jpg
update time
Update to 0.2:
http://files.filefront.com/Eyemodpatchtob2rar/;9005793;/fileinfo.html
fixes various color problems and shading errors, in kleiner and gman., aswell as matching eye colors in characters.
http://img452.imageshack.us/img452/6500/ep2outland020003ce6.th.jpg (http://img452.imageshack.us/img452/6500/ep2outland020003ce6.jpg)
http://img452.imageshack.us/img452/323/ep2outland020001at1.th.jpg (http://img452.imageshack.us/img452/323/ep2outland020001at1.jpg)
Minutely reflects scene.
Raytracing allows raybending around corneas to make them appear round.
Exponentless specular highlighting allows for infinite specular highlights on the eye, and allows them to be controlled independantly by the size and shape of the lightsource.
256x256 bumpmap for corneal noise :excited:
Eyelids cast shadows on the eyes
Different levels of dynamic pupil dilation for each character, depending on what they do all day. I chose maggy's and kleiners to be focussed because they sit in front of papers and chalkboards all day.
http://img363.imageshack.us/img363/3408/eyemodft1.th.jpg (http://img363.imageshack.us/img363/3408/eyemodft1.jpg)
http://img469.imageshack.us/img469/2971/volcanoofbricksog2.th.png (http://img469.imageshack.us/img469/2971/volcanoofbricksog2.png)
Requirements:
episode 2.
PS2.0B.
Directx9.
Wer kein englisch kann, der nehme diese verson:
Augen werden realistischer! punkt.
zum dl link.
http://static2.filefront.com/ffv6/graphics/b_dl_now.gif (http://files.filefront.com/eyemodbeta7z/;8999283;/fileinfo.html)
EDIT:
anscheinend kann sich die iris bewegen! wtf! hat er mir nicht erzählt
http://img469.imageshack.us/img469/3509/alyxstonedrg9.jpg
update time
Update to 0.2:
http://files.filefront.com/Eyemodpatchtob2rar/;9005793;/fileinfo.html
fixes various color problems and shading errors, in kleiner and gman., aswell as matching eye colors in characters.
http://img452.imageshack.us/img452/6500/ep2outland020003ce6.th.jpg (http://img452.imageshack.us/img452/6500/ep2outland020003ce6.jpg)
http://img452.imageshack.us/img452/323/ep2outland020001at1.th.jpg (http://img452.imageshack.us/img452/323/ep2outland020001at1.jpg)